Hoyo really put a prompt on how many enemies there will be in an endgame domain, so we can prepare better. This especially important for IT.
Commentaires
babangelsin2026-01-01 20:57
Opponents' Details:
"Bee"
Actual fight:
10000 bees
ComposedOfStardust2026-01-01 22:18
Would you rather fight a thousand bee sized Dottore's or a Dottore sized bee?
babangelsin2026-01-01 22:23
Do I have time to prepare
ComposedOfStardust2026-01-01 22:25
No
babangelsin2026-01-01 22:35
Fuck. Even a Dottore sized Dottore would floor me, so I'll take my chances with the thousand small dottores.
hizashiYEAHmada2026-01-01 22:32
Would you still love me if I were a thousand bee sized Dottores or a Dottore sized bee?
Banandalf_the_2nd2026-01-01 23:55
Can I make it safe and fight a bee sized bee?
HorribleDat2026-01-02 00:40
The latter, easier to Mualani vape a single target.
Faedwill2026-01-02 01:21
Dottore size bee please, I have easy-access honey in the kitchen and could probs get on its good side with that.
LeAstra2026-01-02 01:24
“I cast resistance on myself”
Organic-Army-90462026-01-02 01:24
i like to bloom
>! the more the better !<
General_Kenobi187522026-01-02 01:40
The former. I will take great pleasure in killing a thousand Dottori.
SUPERCOW72026-01-02 02:31
Not the action economy of a thousand tiny Dottore.
KataklysmGI2026-01-02 03:06
Dottore sized bee. That mf is slow and will die of asphyxia due to it lacking lungs and having too large of a volume for oxygen to distribute via normal means.
gabibingka2026-01-02 03:29
Does the Dottore-sized bee maintain bee speed because I recently found out I can't outrun a bee
RenShimizu2026-01-01 23:15
Alternatively:
1 Bee, with 33 mil health and 99% damage reduction.
Impossible-Ice1292026-01-02 10:18
One venti is enough for that
dragosslash2026-01-01 21:15
I would love that too. In this case I used the trial Siggy, and I could always target both enemies with her burst (I chose the other fight which favours hydro), but still it would be appreciated to know the number of enemies beforehand.
nolift99kg2026-01-01 22:04
Huh where's the prompt ?
ArleHitsHard2026-01-01 22:06
OP probably meant to be say “Hoyo SHOULD really put a prompt…”
nolift99kg2026-01-01 22:09
Yea you're right, they completely left out a keyword so I was really confused thinking they just added a new prompt on the new reset or something
jasonensteinyt2026-01-01 22:13
Okay, its supposed to say "Hoyo really SHOULD put a prompt...". Didnt put it accidently cuz butterfingers and i can't re-edit the post, so apologies for confusion.
BlandPotatoxyz2026-01-02 03:13
Why are you touching your electronics with fingers covered in butter? You're gonna get them dirty. Also why are your fingers covered in butter?
MREAGLEYT2026-01-02 03:31
You got us, we just got out of a butter heist. We really be more careful next time
I_am_not_Serabia2026-01-02 08:07
I've spent too long looking at the pic trying to figure out what the title meant...
edavidfb0172026-01-01 22:19
100%< I see 2 enemies in the info and supposed there are 2, instead they mean 2 kind of enemies.
Hopeful-Freedom33032026-01-01 22:23
Am I not a hardcore Genshin player yet... I thought IT was referring to like computing and stuff and got so confused.
hellyhellhell2026-01-02 02:04
yeah I've always hated that acronym bcs it confuses me too so I personally use 'theater' instead of 'IT'
pagerunner-j2026-01-02 02:49
Wait until you play Star Rail and everyone keeps referring to the Trailblazer as TB.
You know. Like the extremely common shorthand for tuberculosis.
get_on_with_life2026-01-02 04:54
Thank god we don’t shorten Spiral Abyss…
MilesGamerz2026-01-02 05:19
🇸🇦🇸🇦🇸🇦🇸🇦
StelioZz2026-01-02 05:44
Seeing people shortening crescent pike around genshin release wasnt very uncommon...
ShoppingFuhrer2026-01-02 08:49
Last SA, I used the XL CP strat on the first boss
Kingpimpy2026-01-01 23:20
idk how needed that actually would be..
to me i see an enemy and just fight it because the number most of the time doesnt matter hoyo will give you enough time to beat it anyway
lets say your example its 2 of those if it was 4 of them they would give you 130s probably it would change literally nothing about your situation just giving you more eventually confusing numbers lol
Grand_Protector_Dark2026-01-01 23:25
For the theatre, it would be quite useful to know how many enemies were dealing with.
Makes it way better to judge whether one of one's Weaker build chars is "enough" for a stella or if one needs to use a precious well build char.
Furicel2026-01-01 23:34
There's a pretty big difference between AOE content and boss content. If Hoyo thinks you can kill an enemy in 30s with an AOE character, like Mavuika, then they might put 2 waves of 3 for you to clear in 60s, since Mavuika can easily damage all 3 enemies as well as she does one.
Chasca, on the other hand, might kill an enemy in 30s, but if you put 3 of them in a wave, she will take way more time since she doesn't have AOE damage.
Knowing the number of enemies is what decides if I'm going to use Mualani or Neuvillete where it requires hydro damage.
Sufficient-Habit6642026-01-01 23:51
Nah, same characters are super good at multiwave (Mavuika), and other characters are nearly useless in multiwave (Nahida).
And some characters are super good in AoE (Mavuika) and some are insanely nerfed (Chasca)
So being able to account for enemy type as well as enemy amount and number of waves completely decides which of the 3 battles you can choose from is suited for your current IT roster.
speedyBoi962402026-01-02 00:35
>and other characters are nearly useless in multiwave (Nahida).
Idk why people say this, she's far from nearly useless because her cooldowns are extremely low, I wouldn't even say she's bad just clunky with having to reapply the mark
Grand_Protector_Dark2026-01-02 00:45
>she's far from nearly useless because her cooldowns are extremely low
She's quite bad in scenarios where swapping out mid rotation just doesn't work (like a Skill/Burst dependent on-field dps).
There's also scenarios like the 12-1-1 Venti-Shill abyss, where you've got 1 new mob spawning every time one dies (rather than spawning as 1 group at the same time)
Doesn't quite work with Off-field nahida
speedyBoi962402026-01-02 01:46
>She's quite bad in scenarios where swapping out mid rotation just doesn't work (like a Skill/Burst dependent on-field dps).
Really isn't worth swapping out mid rotation just to reapply, just finish the rotation
>There's also scenarios like the 12-1-1 Venti-Shill abyss, where you've got 1 new mob spawning every time one dies (rather than spawning as 1 group at the same time)
Thats fair but you'd be running bloom or something which can support reapplication like that, in any case bloom or quicken would just not be all that good in this scenario anyway
babangelsin2026-01-02 01:45
She isn't useless, usually you lose around 1-5s in a rotation to reapply the mark which is usually not a deal breaker. People regurgitate this, especially about Nahida, because they keep hearing other people say it.
speedyBoi962402026-01-02 01:47
Exactly, it's ridiculous when people talk shit like that, especially when they don't even own the character - those are the WORST
Sufficient-Habit6642026-01-02 03:58
I have Nahida, have a decent build, run her on Kagura's Verity, and crowned her skill.
And she's feels bad to play in multi-wave. Idk what else to tell you. Idc what people say about her, my personal experience is that she suffers in multi-wave.
Maybe "nearly useless" was a bit much, but multi-wave is a massive weakness of her kit.
babangelsin2026-01-02 04:07
What is the team?
Sufficient-Habit6642026-01-02 04:20
on-field kokomi bloom
nahida applies mark for the first wave and does nothing else for every other wave during kokomi's burst duration
babangelsin2026-01-02 04:24
You are putting Kagura on Nahida in a Nilou team?
Who is the 2nd dendro?
Sufficient-Habit6642026-01-02 04:51
Nahida has very low bloom ownership, so she had a standard off-field build. Kagura is better than most 4-star options.
2nd dendro was collei and she carried in multi-wave.
babangelsin2026-01-02 05:00
You are still much better off putting a Fav Codex on her or an EM weapon if you don't have that. She does have low bloom ownership but even less personal damage contribution.
Kokomi can burst and switch, the only real utility of her burst is refreshing her E in that team. Nilou bloom is not a team where Nahida's off-field app is a problem in multi-wave, because you can swap her in at any point in time.
I think the "massive weakness" of Nahida are the players who own her with low insight.
Jaded-Philosophy37832026-01-01 23:56
100%. imagine you only have single target characters available at the moment, so you want to choose the single target enemy
Siphonexus2026-01-02 01:18
On that note, give us a button to completely redet theater without having to go through multiple different menues
3jaya2026-01-02 01:27
That's why i always looking at genshin wiki
Dream_World_2026-01-02 03:15
Exactly, I expected more Radiant Bladehorns but there was only one. Fastest stage cleared.
bpmackow2026-01-02 03:17
I started the current abyss thinking 12-1 will be a cakewalk. Then I saw "0/45" and was like, "oh yeah, this is Venti abyss."
fourrier012026-01-02 03:36
Doesn't really matter.
RNG cards will screw you at the end of the day.
SoloWaltz2026-01-02 11:26
No. You shall suffer for not pulling every DPS in the game at C2+.
Toughing_it_out2026-01-02 12:30
True. I always underestimate the number of oceanid summons I need to defeat
Commentaires
"Bee"
Actual fight:
10000 bees
>! the more the better !<
1 Bee, with 33 mil health and 99% damage reduction.
You know. Like the extremely common shorthand for tuberculosis.
to me i see an enemy and just fight it because the number most of the time doesnt matter hoyo will give you enough time to beat it anyway
lets say your example its 2 of those if it was 4 of them they would give you 130s probably it would change literally nothing about your situation just giving you more eventually confusing numbers lol
Makes it way better to judge whether one of one's Weaker build chars is "enough" for a stella or if one needs to use a precious well build char.
Chasca, on the other hand, might kill an enemy in 30s, but if you put 3 of them in a wave, she will take way more time since she doesn't have AOE damage.
Knowing the number of enemies is what decides if I'm going to use Mualani or Neuvillete where it requires hydro damage.
And some characters are super good in AoE (Mavuika) and some are insanely nerfed (Chasca)
So being able to account for enemy type as well as enemy amount and number of waves completely decides which of the 3 battles you can choose from is suited for your current IT roster.
Idk why people say this, she's far from nearly useless because her cooldowns are extremely low, I wouldn't even say she's bad just clunky with having to reapply the mark
She's quite bad in scenarios where swapping out mid rotation just doesn't work (like a Skill/Burst dependent on-field dps).
There's also scenarios like the 12-1-1 Venti-Shill abyss, where you've got 1 new mob spawning every time one dies (rather than spawning as 1 group at the same time)
Doesn't quite work with Off-field nahida
Really isn't worth swapping out mid rotation just to reapply, just finish the rotation
>There's also scenarios like the 12-1-1 Venti-Shill abyss, where you've got 1 new mob spawning every time one dies (rather than spawning as 1 group at the same time)
Thats fair but you'd be running bloom or something which can support reapplication like that, in any case bloom or quicken would just not be all that good in this scenario anyway
And she's feels bad to play in multi-wave. Idk what else to tell you. Idc what people say about her, my personal experience is that she suffers in multi-wave.
Maybe "nearly useless" was a bit much, but multi-wave is a massive weakness of her kit.
nahida applies mark for the first wave and does nothing else for every other wave during kokomi's burst duration
Who is the 2nd dendro?
2nd dendro was collei and she carried in multi-wave.
Kokomi can burst and switch, the only real utility of her burst is refreshing her E in that team. Nilou bloom is not a team where Nahida's off-field app is a problem in multi-wave, because you can swap her in at any point in time.
I think the "massive weakness" of Nahida are the players who own her with low insight.
RNG cards will screw you at the end of the day.