Is there any way to buff physical/shatter?
So I think we can all agree that Physical based DPS has been a meme for ages now and every attempt to make a physical DPS has been a general flop. And that the one “reaction” that physical has, shatter, pretty much doesn’t exist.
Outside of just making something with a hilariously high base attack, is there really a way to make a physical attacker that could be even remotely relevant?
Outside of just making something with a hilariously high base attack, is there really a way to make a physical attacker that could be even remotely relevant?
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If they would make Abysses where everything has 99% resistance to all elemental damage but weakness to Physical, then Physical characters would totally be relevant.
That's why I suggested a DEF shred, which ***does not*** have diminishing returns when combined with Physical RES shreds.
1. Add in a Physical off-field sub-DPS character. No one in the roster can do significant off-field Physical damage at present, so that's a niche that could be filled. This would help since presently all Physical builds are Hypercarry builds, as Superconduct does not help off-fielders like Raiden or Shenhe.
2. Add a Chevreuse-like character who buffs Superconduct so it lowers enemy DEF. Superconduct builds already run into diminishing returns with so many RES shreds, but a DEF debuff would scale very well with them. This would need to be on a Chevreuse-like character (i.e. the effect only works if the team is only Electro and Cryo) to avoid being poached by other teams.
3. Add at least one boss that resists everything, but is weakened by Superconduct.
It would bring Eula on par with new dps characters on raw damage for example, without breaking meta because superconduct is on its own a horrible reaction, but still, it would make old phys characters viable.
Maybe it could work with either superconduct and shatter, or different supports for both
Or do you mean this? "When an enemy affected by Superconduct is dealt Physical damage, an additional instance of Physical damage is dealt based on X% of \[Superconduct Specialist Character\]'s ATK. This effect triggers once every Y seconds."
Personally, I'd have be it that the SC Specialist character would have a Burst similar to Yelan's or XQ's, but dealing Physical coordinated attacks instead of Hydro (and with much higher damage multipliers to compensate for the lack of reactions).
That said, Raiden could also use a buff. Her Burst damage bonus via her Skill isn't good enough anymore. I have her at C2 and she just doesn't hit hard enough compared to more recent Electro characters.
And you can't fight the Abyss just by punching it. Besides, if even the great Captain and Varka don't fight with pure physical might, then there probably isn't anyone in all of Teyvat who would.
Right now, you can't freeze bosses (and even many other enemies for god knows what reason), and without freezing you can't shatter. This is very dumb design for two whole reactions.
I understand why they dont want us freezing bosses, and that's ok, but surely they can add some kind of special state where an enemy is considered frozen, yet still capable of moving. They already have Catalyze/Burning designed as being special auras. This would fix freeze (instead of having to release a a specific 5\* support just to make them deal big numbers lol Escofier lol), this would make the cryo resonance, 1.2 cryo artifacts much better.
And then it would also make Shatter possible.
Ofcourse their number still suck, but that is easy to buff.
Oh and fuck shatter it should have nothing to do with it we have SC