I'm curious why, in five years, I've never seen any idea to add a "save" character build feature to the game. So, for example, I give Raiden the Emblem artifact set, equip her with The Catch, click the "Save Build" button, and name it "Damager." Then I give Raiden a full-EM artifact set, equip her with Dragon's Bane, and name the build "hyperbloom." Later, I could quickly switch between these builds without wasting time searching for the right artifacts. Right now, I just use characters I don't need, saving artifacts in their build slots, but that's not very convenient.



Another idea is to add a damage counter in the corner of the screen, showing the damage dealt by the character and the damage dealt by the entire team during the battle. I think it's clear here that in the open world, combat will be considered the state when mobs are aggro. This would be very useful, especially in the Abyss, Theater, and Onslaught

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