This is why we are begging for a dialogue skip button.
karillith2026-01-08 17:02
Let's go for the Netflix adaptation right away, then.
MiniMages2026-01-08 17:07
I was thinking we skip netflix and go straight to Amazon series.
Rex_Lapis_2026-01-08 18:32
We ?
MiniMages2026-01-08 18:34
Sorry, just you and I.
Rex_Lapis_2026-01-08 18:34
Maybe you, i dont want skip button i have working eyes and a brain
MiniMages2026-01-08 18:37
Really?
Never accidently started talking to an NPC when trying to something else like interacting with a shopkeeper or crafting table?
I think you are being dishonest.
Rex_Lapis_2026-01-08 18:38
Nope, never had problem with Timaeus, since 1.0 never understood how people fuck it up
flehstiffer2026-01-08 19:06
A thief thinks everyone steals
Kamelya3332026-01-08 17:02
I mean 😭
HuTaosTwinTails2026-01-08 16:28
Can't even get genshin fans to read in the game. You think they'll read books! Lol
Void0Cat2026-01-08 16:33
Yes, If only this fandom weren't so illiterate. Jokes aside, I would prefer it if Genshin were to be in a pure novel format.
Kamelya3332026-01-08 17:05
Lol 😭 and same honestly
Ragology2026-01-08 16:34
80% of genshins charm is in its visuals/music. A graphic Novel might work, but black text on white pages are a skip for most people. Also can't turn more than one pages at a time because no skips in genshin.
Kamelya3332026-01-08 17:06
I do agree that the visual aspect is much of the game's charm but I'm just wondering if it would be a more condensed story in a novel form
furyofSB2026-01-08 16:34
If someone's devoted enough sure. Also winds of winter when
Kamelya3332026-01-08 17:03
I hate to say it but we are not getting Winds of Winter anytime soon lmao
relena42026-01-08 16:41
Maybe more a la Silmarillion, starting with the origins of the world until now.
Kamelya3332026-01-08 17:03
Yes, I could see that !
relena42026-01-08 17:06
yeah, it'd be cool! we'd be getting so much of the lore <3
KillsOnTop2026-01-08 18:35
I would sell one of my kidneys for a book like that
frakkur382026-01-08 16:53
sure yeah cause raiden ei would’ve died by now
Traditional_Elk20462026-01-08 17:06
It has a good lore for something like that, but the story itself it's very simple, good for a video game, but not for an actual book. A lot should be rewritten
Kamelya3332026-01-08 17:09
Yes, I think they would have to make the abyss storyline much important, or like alternate the povs between the twins
i_carlo2026-01-08 22:09
I feel like an anime with a lot of slices of life stuff would be cool. Every world quest, story quest, exploration quest, hang-out event, etc can be used to make the series regular and help keep the animation budget low except for the major fights.
Dramatic_Opening40192026-01-08 17:14
Genshin as a book would have the potential to be a much better story. The writing wouldn't be held back by anything because they could focus first and foremost on the plot and worldbuilding instead of advertising characters and artificially inflating playtime.
Would it be successful though? Probably not. Genshin is mainly popular because of the gameplay, gacha and accessibility, the story is not the selling point for most people.
Kamelya3332026-01-08 20:30
Yeah, I think that's the best take.
sdric2026-01-08 17:59
Only with better writing. Let's be real, Genshin's lore is great, but the dialog is often painful. If had to read some of Paimon's reoccurring lines in a book, I wouldn't bother reading it any further, it'd be heating my flat instead.
ce1es2026-01-08 18:09
Interesting question because even Game of Thrones does not work in novel form or where is The Winds of Winter?
issm2026-01-09 00:26
No. Not without basically writing a new franchise.
**TL;DR: GoT is one giant story told through several perspectives. Genshin is several dozen effectively independent unrelated stories each with their own lore and background. The things linking Genshin's stories are so generic and sidelined they're basically irrelevant.**
Genshin's story and lore is specifically structured for a gacha game. It's fundamentally different from something like Game of Thrones.
In stories like Game of Thrones, you get to see a large, interconnected world evolving in response to events from the perspective of a group of main focus characters.
Genshin is the polar opposite.
For one, you're not experiencing the world through multiple perspectives - all you get are Paimon and MC, who are barely characters, and there's no one else that's persistently in the stories, because being a gacha game, the story's primary purpose is to sell you characters, so the game keeps swapping new characters into the limelight only to relegate them to cameos afterwards.
The world isn't particularly interconnected either, and events barely have an effect anywhere else. The big easy example is, it's been like 5 years since the printing of money has stopped, has that had any effects literally anywhere?
Genshin's world doesn't evolve or change, and Mihoyo goes out of it's way to make it so. Even when there *should* be a giant change in a society, like when Fontaine's loses it's special justice juice that powers their entire society, instead of letting it happen and exploring the aftermath, Genshin hand waves it away by saying Neuvillette uses his newly acquired powers to make something that works basically the same way - because Genshin doesn't care about story or lore, Genshin needs to move on to shilling their next product.
You can't even just take Genshin's lore and write a new plot around that.
The lore in stories like Game of Thrones are built around a few central concepts, i.e., GoT is built around the conflict over the Iron Throne, and the conflict against the White Walkers. Basically all of the lore in GoT exists to flesh out those central pillars, where even, for example, the religion of the Red Priests in Essos, separated from the main action in Westeros, still reflects the central conflict against the White Walkers (they worship a fire god which stands in opposition to an unnamed god of ice and death).
Contrast that with Genshin, where the lore is focused on fleshing out each region, and, more importantly, each region's characters. Like, in Inazuma, we learn a lot about the clan politics and Raiden's history, but how does that relate to Nightsoul, or Fontaine's prophecy? It more or less doesn't. In contrast to GoT, Genshin goes out of it's way to isolate it's lore into silos. Each region has it's own gimmick that's explicitly limited only to that region. Any relationships between regions are generally pushed back to that ancient cataclysm, which renders those relationships irrelevant to ongoing events.
Even when you could have a universal, unifying entity like "the Abyss", Genshin makes it behave differently in each region. There's never a story point like "oh, we learned that the Abyss has this one particular weakness when we fought it in Inazuma, so now we can apply that knowledge to make our fight against the Abyss in Natlan easier". Instead, Genshin finds excuses to make the abyss different in every region. Sumeru's abyss is special because it's "Forbidden Knowledge". Natlan's abyss is special because Natlan's leylines are different. Nod Krai's abyss is special because Renrir is controlling them. The "abyss" itself ends up relegated to being so generic that it's irrelevant.
You could maybe turn Genshin into a "travels of the main character" type series like Frieren... but those series depend on the appeal and interactions of the main party. Genshin's "main party", again, consists of MC and Paimon, and their interactions are little more than running gags. And even something like Frieren has more universal lore than Genshin.
Single_Rabbit_95752026-01-09 05:14
nah it's definitely Blood Meridian or something. /j
Commentaires
Never accidently started talking to an NPC when trying to something else like interacting with a shopkeeper or crafting table?
I think you are being dishonest.
Would it be successful though? Probably not. Genshin is mainly popular because of the gameplay, gacha and accessibility, the story is not the selling point for most people.
**TL;DR: GoT is one giant story told through several perspectives. Genshin is several dozen effectively independent unrelated stories each with their own lore and background. The things linking Genshin's stories are so generic and sidelined they're basically irrelevant.**
Genshin's story and lore is specifically structured for a gacha game. It's fundamentally different from something like Game of Thrones.
In stories like Game of Thrones, you get to see a large, interconnected world evolving in response to events from the perspective of a group of main focus characters.
Genshin is the polar opposite.
For one, you're not experiencing the world through multiple perspectives - all you get are Paimon and MC, who are barely characters, and there's no one else that's persistently in the stories, because being a gacha game, the story's primary purpose is to sell you characters, so the game keeps swapping new characters into the limelight only to relegate them to cameos afterwards.
The world isn't particularly interconnected either, and events barely have an effect anywhere else. The big easy example is, it's been like 5 years since the printing of money has stopped, has that had any effects literally anywhere?
Genshin's world doesn't evolve or change, and Mihoyo goes out of it's way to make it so. Even when there *should* be a giant change in a society, like when Fontaine's loses it's special justice juice that powers their entire society, instead of letting it happen and exploring the aftermath, Genshin hand waves it away by saying Neuvillette uses his newly acquired powers to make something that works basically the same way - because Genshin doesn't care about story or lore, Genshin needs to move on to shilling their next product.
You can't even just take Genshin's lore and write a new plot around that.
The lore in stories like Game of Thrones are built around a few central concepts, i.e., GoT is built around the conflict over the Iron Throne, and the conflict against the White Walkers. Basically all of the lore in GoT exists to flesh out those central pillars, where even, for example, the religion of the Red Priests in Essos, separated from the main action in Westeros, still reflects the central conflict against the White Walkers (they worship a fire god which stands in opposition to an unnamed god of ice and death).
Contrast that with Genshin, where the lore is focused on fleshing out each region, and, more importantly, each region's characters. Like, in Inazuma, we learn a lot about the clan politics and Raiden's history, but how does that relate to Nightsoul, or Fontaine's prophecy? It more or less doesn't. In contrast to GoT, Genshin goes out of it's way to isolate it's lore into silos. Each region has it's own gimmick that's explicitly limited only to that region. Any relationships between regions are generally pushed back to that ancient cataclysm, which renders those relationships irrelevant to ongoing events.
Even when you could have a universal, unifying entity like "the Abyss", Genshin makes it behave differently in each region. There's never a story point like "oh, we learned that the Abyss has this one particular weakness when we fought it in Inazuma, so now we can apply that knowledge to make our fight against the Abyss in Natlan easier". Instead, Genshin finds excuses to make the abyss different in every region. Sumeru's abyss is special because it's "Forbidden Knowledge". Natlan's abyss is special because Natlan's leylines are different. Nod Krai's abyss is special because Renrir is controlling them. The "abyss" itself ends up relegated to being so generic that it's irrelevant.
You could maybe turn Genshin into a "travels of the main character" type series like Frieren... but those series depend on the appeal and interactions of the main party. Genshin's "main party", again, consists of MC and Paimon, and their interactions are little more than running gags. And even something like Frieren has more universal lore than Genshin.