Does anyone else ever consider the absolute absurdity that some of the game mechanics must look like from an in-world perspective??? Like imagine, you are Sara from Good Hunter, every week you watch as the hero of the realm runs up to your restaurant, cooks 10 whole roasts and 10 honest to the archons, open bowls of soup, and shoves them in their bag like this is a normal occurrence (which, considering how long this has been going on, it’s becoming one!) They say nothing.

The next week, you watch as they pour out a seemingly endless stream of sunsettias into the pot. They still say nothing. You no longer know what the hero of the realm is doing.

Or, alternatively! You are a fisherman somewhere, maybe doing your job, making taking a five minute break. As you do, you watch as a figure appears and as they draw closer you recognize Furina, archon of Fontaine, just booking it in a straight line past your boat, walking on water as easily as land.

You make it back to shore a few hours later and half of the other fishermen think you are losing your mind (you aren’t certain they’re wrong) the other half just nod like “yeah, Furina, we’ve all seen her”. (Bonus points if this is somewhere like Inazuma where there’s no reason for her to be there!)

Generally speaking, I tend to assume that those mechanics are more for us as the player rather than what actually happens, but still it’s funny to consider! Does anyone else have examples of amusing instances like this???

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