‼️ IT INCLUDES SPOILERS FROM THE AQ ‼️

I’m not someone who complains about gameplay, gacha rates, or meta. It’s the first time I share my thoughts (or complain) about the game. I play GI only for the lore and the main story. That’s why I find the recent direction of the narrative genuinely disappointing.

There was a rumor back when Sumeru released that its entire AQ had been written by the Honkai Impact 3rd writers. I don’t know if it was ever officially confirmed, but honestly? We can tell. Sumeru remains one of the most well-written arcs in the game: coherent themes, meaningful dialogue, strong pacing, solid plot twists, and a narrative that actually holds together from beginning to end. Fontaine also maintained a good level of quality, especially in terms of atmosphere and emotional weight.

Natlan, however, felt rushed and poorly handled from start to finish. It genuinely feels like the story was rewritten midway, and the result is a fragmented, shallow narrative. The official teaser promised secrets, war, and major revelations, yet what we got was a very generic conflict with no real emotional stakes. “Nation of war” was repeated endlessly, but without depth. There was no meaningful buildup, no attachment to the characters, no compelling motivations, and no conflict (even between characters) that truly mattered. Nothing landed.

As for Nod-Krai, it honestly feels unnecessary. It wasn’t even present in the official teaser. I think its inclusion is an attempt to postpone Snezhnaya and to adding more characters for monetization purposes. And there is nothing wrong with that. But why do it in such a careless way? Why release a whole patch centered on the idea that Columbina becoming a moon goddess? That could have worked perfectly as an interlude quest… And honestly it would have been better.

And once again, everything leads back to Dottore. Dottore is responsible for nearly every major thing and catastrophe in the game. Diluc? Dottore. Collei? Dottore. The dragon attacking Mondstadt (forgot its name)? Dottore. Artificial god? Dottore. Another artificial god? Also Dottore. Is he the devil himself oooorrrr??? Because this level of narrative centralization kills intrigue. There is nothing wrong with introducing other antagonists. In fact, it’s necessary. When everything traces back to a single character, the story feels small and predictable.

On top of that, watching a high-ranking Fatui Harbinger get defeated by the power of friendship and emotional awakening is not compelling storytelling. It’s lazy. These characters are meant to be terrifying, ideological, dangerous. Their defeats should be complex, morally challenging, or at least logically earned. Not resolved through vague emotional climmax and team up of some characters. Like, I personally can’t imagine Zhongli getting killed by some random people teaming up their powers? So why was Dottore who canonlly is as powerful as gods, and maybe even more in the AQ was defeated that easily?

And then there’s the Traveler.

The Traveler has zero character development since the beginning of the game, and it’s annoying. Every major character around him grows, changes, evolves, but the traveler remains static. Worse, he often behave like a teenager. Isn’t he canonically over 500 years old? Who has traveled across worlds, witnessed civilizations rise and fall, experienced loss, war, and betrayal? And yet he speaks and react like someone who was born yesterday who knows nothing about nothing.

It completely breaks immersion. A character with that much experience should speak with maturity, restraint, and depth. Instead, we get shallow dialogue and emotional responses that feel wildly disconnected from their supposed history.

The characters are no longer as interesting or layered as they once were. The world feels less alive. The intrigue is gone. The main story feels like it’s being dragged forward without passion or vision.

If the current team is out of ideas, then honestly hand the narrative back to the Honkai writers, or at least to the teams who worked on the other nations (except natlan)...

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