Now, before everyone comes at me, I do love the exploration in Nod Krai. The world quests have been fun and interesting, and the scenery is stunning to go along with it, we've even gotten heaps of primos out of it.

I just wish it was bigger, I know they shrink the size to make it more feasible for a game but I feel it's missing some aspects. Firstly, Lauma keeps talking about a forest in Nod Krai, she's even talked about it in some quests, however it is nowhere to be seen. They could've made a really cool, dense forest with heaps of life as a barrier between Lempo Isle and Hiisi Island.

Another thing is the newest area added in 6.3/Luna IV feels very smushed. Like I feel like nothing has enough space for you to get immersed in before you switch over to the next differently coloured area with a completely different atmosphere. I think it worked a bit better in the first Nod Krai release, with it being all separate islands, where they had a bit of room to breathe and be their own thing, but I just wished it could be the same for the new areas.

Anyway that's enough rambling, let me know what you think
The problem with Nod Krai's exploration