[Ruin Guards by precious chest in Kipumaki Cliff \(Faruzan & Yoimiya\)](https://reddit.com/link/1qedoqr/video/8vz8aa345pdg1/player)

[Wolves by Kipumaki Cliff next to waypoint \(Wanderer\)](https://reddit.com/link/1qedoqr/video/qdofp2u65pdg1/player)

[Locations of ruin guards and wolves where the bug occurred in Kipumaki Cliff](https://preview.redd.it/dop7tx8j5pdg1.png?width=1251&format=png&auto=webp&s=d1c8c3f920963cc6efc772e7d74dbd952c1dc470)

After the update on the 14th January, there appears to be a bug with the auto targeting of ranged characters (bow/catalyst users). In certain areas in the new map versus some enemies, I have noticed that ranged characters sometimes have issues with hitting the enemies. I am unsure what triggers the bug as it does not always happen, but the two regions I have experienced it in so far have been in Kipumaki Cliff (Ashveil Peak) and Amsvartnir (Wavechaser Plain).

In the attached videos, you can see that the auto targeting does not work with Wanderer, Faruzan & Yoimiya. I tried different scenarios, attacking the ruin guards or wolves as shown (these were the enemies I noticed have issues, unsure if there are more). In several instances, the character does not attack the enemy unless you are incredibly close, and even then it does not always work as seen with Wanderer who usually is able to hit from directly above. I tried solo and co-op as shown, and my friend in co-op experienced it too. There's **more wolves in the area of Amsvartnir** **as well** (not shown) that I've had the same bug against for ranged characters.

I'd **strongly encourage anyone else to try this out and report it**, as I'm sure given that my friend experienced it with me that it's happening to multiple people with our ranged characters. It would be helpful to have numbers so this can be brought to their attention and fixed.

TLDR; there's a bug that messes with the auto targeting of ranged characters versus certain enemies in the new map, making it hard to hit enemies at times.

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