The way this is designed is so infuriating. Why did they have to place that giant jumping mushroom right in front of you that serves no purpose whatsoever. Everytime I go to reload my attacks, it auto locks onto that bloody heap of fungal shit. Doesn't any quality control go into these trials when designing them?

I did end up solving it but having to turn around and find that plant to lock onto then go back and shoot your shot is a very stupid gameplay function.
New Nod Krai Time Trial