New Nod Krai Time Trial
The way this is designed is so infuriating. Why did they have to place that giant jumping mushroom right in front of you that serves no purpose whatsoever. Everytime I go to reload my attacks, it auto locks onto that bloody heap of fungal shit. Doesn't any quality control go into these trials when designing them?
I did end up solving it but having to turn around and find that plant to lock onto then go back and shoot your shot is a very stupid gameplay function.
I did end up solving it but having to turn around and find that plant to lock onto then go back and shoot your shot is a very stupid gameplay function.
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