What you mean? If you taking about genshin moons then i know that... this is Frost moon , crimson is shortest and Eternal is Biggest...
rekage992026-01-17 22:19
How can you calculate the size of the moon without knowing the size of teyvat?
Karandeep_2026-01-18 04:41
Yes, we can do that. I know the size of the Teyvat map that we can explore in-game. Here’s the calculation:
The average human walking speed is 5 km per hour, and in Genshin Impact, 1 in-game hour equals 1 real-life minute.
The Traveler covers 66 meters in one in-game hour.
If 5 km (5000 meters) corresponds to 66 meters, then dividing 5000 by 66 gives ≈ 75.7 meters.
This means 75 meters in real life equals 1 meter in Genshin Impact.
Using this scale, we can calculate the size of the entire map.
rekage992026-01-18 06:44
Right.. but we don’t know the size of the planet is what i mean. There’s no real way to tell, even if you overlay the in game map on the planet we see.
Not to mention the in game world doesn’t necessarily represent the lore accurate version of the planet. Look at all those lights. Do you think we’d see the handful of buildings with lights in mondstadt from space?
Karandeep_2026-01-18 08:43
Of course its not gonna be 1:1 it just fun calculation by using the in game given nformation..
lostn2026-01-18 10:05
so tiny..
well we know it's size in this screen, but we don't know the size of the planet. This platform looks like it is high up in the sky so we wouldn't see the curvature of the planet. Maybe the planet is also small. Or it's one of those things where it's deliberately unrealistically sized while looking big because a realistic size would be impractical. An example would be Dragonspine. It seems like a big mountain but compared to a real mountain it is extremely tiny. But it has the illusion of looking big compared to other mountains in the game which would be molehills. A real life sized mountain would not be practical to explore.
So they may have used a small moon because it wouldn't look good as a properly proportioned moon. You would not see any curvature because it would be so big. They wanted it to be unmistakable as a moon, so they showed the curvature instead of a straight line, which then made the moon look small in scale but no one was thinking about that at the time.
Commentaires
The average human walking speed is 5 km per hour, and in Genshin Impact, 1 in-game hour equals 1 real-life minute.
The Traveler covers 66 meters in one in-game hour.
If 5 km (5000 meters) corresponds to 66 meters, then dividing 5000 by 66 gives ≈ 75.7 meters.
This means 75 meters in real life equals 1 meter in Genshin Impact.
Using this scale, we can calculate the size of the entire map.
Not to mention the in game world doesn’t necessarily represent the lore accurate version of the planet. Look at all those lights. Do you think we’d see the handful of buildings with lights in mondstadt from space?
well we know it's size in this screen, but we don't know the size of the planet. This platform looks like it is high up in the sky so we wouldn't see the curvature of the planet. Maybe the planet is also small. Or it's one of those things where it's deliberately unrealistically sized while looking big because a realistic size would be impractical. An example would be Dragonspine. It seems like a big mountain but compared to a real mountain it is extremely tiny. But it has the illusion of looking big compared to other mountains in the game which would be molehills. A real life sized mountain would not be practical to explore.
So they may have used a small moon because it wouldn't look good as a properly proportioned moon. You would not see any curvature because it would be so big. They wanted it to be unmistakable as a moon, so they showed the curvature instead of a straight line, which then made the moon look small in scale but no one was thinking about that at the time.