Can we please get a new character progression system that isn't as simple as friendship and gives unique stuff for each character? Explanation below ⬇️
Give us a new type of character progression system. Make leveling it up unique to each individual character ie. swirl each element 50 times with Kazuha ultimate. Have a series of these missions/challenges for each character with rewards along the way. Maybe a new character nameplate with that character actually on it. or a new character icon that doesn't look so dull (they could lowkey just pull the icon from the TCG art), or maybe give us more than two gliders a year. It's crazy to me the amount of gliders we have despite how long this game has been out, some of which are exclusives and can't even be obtained. And maybe at the end of the character progression they could add a new addition to the character model, like Kazuha's hat, or Albedo's hoody, or Cyno's cloak, or maybe a tasteful recolor etc etc. I'm not even asking them to give us summon currency, just give me a reason to use Dehya! Please!!
If we could just get a small team to work on this character progression system the same way they got a team for miliastra I think we would all be very happy. I'm not asking them to give us free costumes (although that would be nice and rewarding if the character progression is grindy), but give us something more to look forward to with our characters we've had maxed out for years now. Whether that's a themed glider, a new idle animation, or even something as simple as a different character icon, the potential is endless and I just can't wrap my head around why they don't give us something more in the wake of character progression.
I'll give them credit for buffing older characters, giving us a reason to use them, but across the board this will be a slow burn to leveling up older characters. Either way, this isn't character progression and you don't have the feeling of working towards something new, you sort of just get it.
I'm not sure reddit is the right place to go for them to see what I want, and hopefully you guys want too, or how they get feedback in general. Maybe content creators in the program have more of a say idk. But it would be nice if the community can push this sentiment of a character progression system towards the devs. That's all.
If we could just get a small team to work on this character progression system the same way they got a team for miliastra I think we would all be very happy. I'm not asking them to give us free costumes (although that would be nice and rewarding if the character progression is grindy), but give us something more to look forward to with our characters we've had maxed out for years now. Whether that's a themed glider, a new idle animation, or even something as simple as a different character icon, the potential is endless and I just can't wrap my head around why they don't give us something more in the wake of character progression.
I'll give them credit for buffing older characters, giving us a reason to use them, but across the board this will be a slow burn to leveling up older characters. Either way, this isn't character progression and you don't have the feeling of working towards something new, you sort of just get it.
I'm not sure reddit is the right place to go for them to see what I want, and hopefully you guys want too, or how they get feedback in general. Maybe content creators in the program have more of a say idk. But it would be nice if the community can push this sentiment of a character progression system towards the devs. That's all.
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Summarize it within 1000 words and keep it clear and concise so that translators will have it easy.
So the Marvel Rivals system, except its considerably worse
>Have a series of these missions/challenges for each character with rewards along the way.
So more content that you get passively from just using the character as usual, and that people who have already maxed friendship get either full access to, or have to go back and regrind new levels, which is precisely what rivals just did, and even with hundreds of hours with the character, its still not enough to have full rewards?
>Maybe a new character nameplate with that character actually on it. or a new character icon that doesn't look so dull (they could lowkey just pull the icon from the TCG art), or maybe give us more than two gliders a year.
So new character nameplates that people are either not gonna use, or use for 5 minutes before they change to some other, a character icon that wouldnt do much(same as a nameplate tbh) and a "glider" that you only see if you are, gliding
Might as well get those rewards sent to your account directly, its the same effort and would provide the same value to the game as a whole
Inflating the game with more grinds to do, and more stuff to obtain, is precisely not the way Genshin was ever designed to be
>And maybe at the end of the character progression they could add a new addition to the character model, like Kazuha's hat, or Albedo's hoody, or Cyno's cloak, or maybe a tasteful recolor etc etc.
So basically have them rework the entire character model for free(as only players who already own the character get to use that), or an skin(once again for free as you dont have to pay a dime to get it)
You are quite possibly trying your hardest to make the worst cheapest gacha combination ever possible if you think a "recolor" is going to be a positive addition to the game
>If we could just get a small team to work on this character progression system the same way they got a team for miliastra
Miliastra prints infinite money just from people creative juice been used and funding itself via skin purchases
This system? Doesnt even come close to 1/100 of the "worth" from Miliastra alone, even in its most crude beta test
>I'm not asking them to give us free costumes
So you want them to paywall the friendship system then?
Only able to progress past lvl 10 if you own C1 with max level behind C6?
Might as well, once again, get it sent to your account directly
>but give us something more to look forward to with our characters we've had maxed out for years now.
And once you are done with this then what? Ask them to add more, and more, and more, every so often until when? When will you be satisfied content wise from using a character?
>Whether that's a themed glider, a new idle animation, or even something as simple as a different character icon, the potential is endless and I just can't wrap my head around why they don't give us something more in the wake of character progression.
The work, time, and investment required to pull this off, for an ever growing roster of characters, on an already tight release schedule as is Genshin's, is in no universe worth for anyone, not even a free working dev, just to implement this into the game, and an speedrunner to complain merely 8 hours later, how the game must provide them with content to do
>I'll give them credit for buffing older characters, giving us a reason to use them, but across the board this will be a slow burn to leveling up older characters
You level them up regardless of their meta potential, with "buffs" been a nice bonus. But in no shape required
If that isnt enough, then stick to the meta and let those who like older characters fine with their investment. Everybody wins
>I'm not sure reddit is the right place to go for them to see what I want, and hopefully you guys want too, or how they get feedback in general. Maybe content creators in the program have more of a say idk. But it would be nice if the community can push this sentiment of a character progression system towards the devs. That's all.
Still waiting for the millions of "boycotts" to achieve something
"Bandaid fixes" to "non existant problems" such as character progression been never enough wont ever get the same traction as having infinite content replayability and potential via Miliastra that self funds and profits itself just for selling skins to those who care about them
>I'm not sure reddit is the right place to go for them to see what I want, (...) or how they get feedback in general.
Be chinese asking for stuff in chinese forums, that's the only community chinese games listen to.
as if they want your credits bro😭🙏 having its older characters be weaker is a big portion of where Hoyoverse's money comes from. just look at the profit charts of HSR, where a character gets powercrept in just 6 updates. people are paying money because they can't keep up with the increasing needs of endgame. Hoyoverse won't be shooting its profits in the foot for your "credits"
also what you're describing is always viewed as a player retention trick. which is really not a good look for gacha games. any time a gacha game I've been playing does that there is always a few people calling the people behind the game out for it. the friendship level is a good enough system because it's realistic. you have to spend time with people to get to know them. and that what this system does. it slowly unlocks voice lines about the character and also their story the more you spend time with them. we don't need to lock stuff behind grinding, the friendship system is already a shit ton of grinding
And non gachas too
Case on point Marvel RIvals had a "proficiency" system in place to showcase you taking time to learn how to use x character
People ruined it with discord servers and lobbies where they abuse glitches, or people queueing together to complete as many of those as they can, essentially turning the whole system into "farming the icon to brag with, but not know how the character works"
Now they added additional levels, and people who have spent hundreds of hours with a character, now have to keep going even further just to reach the new "max" essentially delaying the inevitable, been done with a character and moving onto the next
and I don't need a Google search to figure out the age of their playerbase. brawl stars just did a piss-themed update so I can deduct with 100% accuracy that whoever thinks that the update is funny is under the age of a literal sperm, and thus can't figure out that something like this is just player retention tricks