HYV lowkey generous this section alone is worth 2 resin of farm
I'm lowkey thankful all the wild hunt enemies are tagged as Elite Enemies (yes even the skinny ones with torches for heads).
So each kill gives 60 exp + 200 mora, that's around 0.0765 resin per enemy. This section has 6 camps that regenerate 26 enemies every day, so that's about 1.988 resin worth of farm. The 60 exp applies to every character you're leveling as well, so if you're leveling 4 characters the resin yield grows to 2.75.
So each kill gives 60 exp + 200 mora, that's around 0.0765 resin per enemy. This section has 6 camps that regenerate 26 enemies every day, so that's about 1.988 resin worth of farm. The 60 exp applies to every character you're leveling as well, so if you're leveling 4 characters the resin yield grows to 2.75.
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Heed my warning. Do not do this.
I quit for a few months after Fontaine’s quest since my characters were pretty well built but came back for natlan and built everyone I pulled during my off period
There's a certain amount of hours on Genshin after which you will burn out. Different for everyone. But dumb grinds will reduce that amount significantly so you might quit 100 hours sooner.
And even if they didn't, imagine you were going to burn out on Genshin after 1000 hours. Wouldn't you rather have those hours spent on story and exploring and fun challenges, rather than half on that and half on mindless repetitive grinding?
adding slimes to that list because somehow, I ran out
That and they not putting very many slimes in Natlan or NK
I think I'll add the Moon goddesses to that.
Id love something like imaginarium theater that i could just run over and over for even small rewards like 20k mora, few heros wits or artifact exp bottles.
I've been doing daily artifact runs for around a year now and am not tired of it at all. One part of it is likely that I have had good Natlan mobility units in Mavuika, Xilonen and Varesa that makes running around so much fun.
Sure, the implementation of the SO helped out a bit on that aspect too, it indirectly brings people to farm more specificly and intensenly for Artefacts, that i can basically see, how just a few patches of SO's existance positively boosted my characters, which weren't really builded before, up to be much better builded, simply because of the massive amounts of resin being pumped in more consistent intervals into the game for receiving massive amounts of artefacts, plus the bonus artefacts gained for every 120 points of spent resin... you effectively seriously feel the big difference of your account after having done like half a douzen SO's and seeing, how much more of your characters have suddenly all full R20 artefacts sets, just from you feeding them all the trash you received from SO.. just to get the few primos and the feather(s)
But SO doesn't still fix sadly some of the biggest Artefact Grind issues, and thats the absurd amount of RNG, unless you try to fix that with feathers and elixiers, but these things still aren#t freely useable without any artificial limitations and not easy to obtain in the masses, that you'd need to optimally built all your characters in a humanous amount of time and effectively getting forward, instead of wastign resin or other ressources for months and gettign not a centimetre forweard closer to your goals, even if that means you have to grind your ass off, therefore that you can farm for free...
because effectively we basicalyl can do this already sicne day one, theres no limiation on how oftenly you enter any domain, basuically you could farm domains already, eternally, if gettign the rewards simply wouldnt cost resin - or better said like indirectly proposed here, **not always** resin, and you get simple also rewarded with artefacts for just spending enough time in the domains, doing them often enough in Coop.
This would also revive imo alot of domains, that nobody does anymore in coop, because more n more people save up their grind now, for when SO is simply there, or do them after MHY nerfed them, only solo. I'd also kill for a quality of life change to domains, which implements basically a "Pity System" to its rng drops, that you can tell basicalyl the domain ,which kind of Artefact you exactly want to get, together with your dream wish stats.. and shouldnt you receive your dream artefact based on RNG after so and so many domain runs, the Domain Pity should kick in and give you what you want and then resets. Basically like Pull Pity for Characters/Weapons, but just for your wanted Artefact.
Say you want a Golden Troupe Sand Clock, that is HP Stat% as Main Stat, with Crit Rate %, Crit DMG%, ER% and EM for your Furina, do then the Domain 90 times,, soft pity 74 times, if you havenä#t received what you want within 73 runs, then your chances rise up within run 74 to 90, that the pity kicks in and you get that Artefact you want. This woudl be such a massive time and sanity saver \^\^
It’s just too bothersome to farm levels like this, Genshin isn’t that difficult a game to min-max to this degree anyways.
It's the easiest way to turn the game into a chore.
Farming mora and xp using mob is frankly dumb. I only did the new enemies for a patch and stop when new patch drop just for the drop. Most of the time i still have thousands of green to last till it become irrelevant.
*Doom Music starts playing*
Keel them in dailies or ow it's same.
Whenever a new region comes out, I just do the 2 leylines in that region every day without claiming. Super fast and super easy way to accumulate materials over time, and also helps complete the BP task passively.
The others were almost always Hilichurls, ziplines, or throw bombs so I wasn't gathering the levelling drops that I needed.
I gave up and just did a few mob rich routes for a few days.
Hope this is not normalized.
“What do you mean you don’t farm the WH in NK every day? Your account is bricked and you don’t deserve to clear Abyss!” - Someone on Reddit
The start of the burnout is neigh
I left the game for bout 2 yrs give/take.
Now my daily routine hardly takes 10-20 mins. I do endgame when I don't have anything to do on weekends. I let my resin capped sometimes to full and don't care much bout minmaxing efficiency.
>burned out from 5 minutes of gameplay
Don't think this way. But ig it's a canon event. I was also in same boat as u at one point. The thing is u won't even realise when/how things add up overtime.
And once u get that tired feeling it's already too late. Quitting is the only option.
I did Elite Routes for a week once. And I was smart enough to realize it wasn't fun and didn't gain me much so you know what I did? **I stopped**. It's that easy.
Yeah ik, I used to play hrs before. And I had not even listen to future me that time. I m just sharing the things that I exp doing this small things.
You could also try just waiting for daily reset.
Chasm is an easy 14, 600 more elites.
With the easy breeze resort. Artifact routes are down to 10 minutes and give 20k mora (before artifact routes used to just be artifacts).
Farming the over world is a favorite hobby, 200 plus pins.
SO many quit the game bc of this type of "grinding".
There's a local legend in Fontaine named Liam where if you shoot him with Ganyu and then shoot the water and then lure him on the water you can drown him for 3k mora. I do that every day, takes a few seconds.
Sorry if this is obvious and stupid.
If you're farming for mats that's one thing, if you're farming for exp that's a dangerous path. Your time is valuable in game like this!