This very stage has single-handedly saved all the enemies of Teyvat.
Before Miliastra, People used to always showcase their teams on Regisvines, Raiden, and Shouki no Kami, they do all that just to test out their damage and nukes.
But ever since this Classic Mode update dropped, some mad lad managed to make a Test Dummy stage that saves every mob and weekly boss of Genshin.
Everyone now focuses on playing this very stage.
Whoever made this has saved the lives of Raiden, The Balladeer, and the poor poor Regisvines.
But ever since this Classic Mode update dropped, some mad lad managed to make a Test Dummy stage that saves every mob and weekly boss of Genshin.
Everyone now focuses on playing this very stage.
Whoever made this has saved the lives of Raiden, The Balladeer, and the poor poor Regisvines.
Commentaires
How*is much more accurate.
Masanori basically
Thing is that it was extremely unlikely for them to give us raw calculations like this. They had made enemies like Masanori and called it a day.
The mere fact we have one now in Milistra should be celebrated instead of bagging on the devs. Most games simploy dont have a test dummy.
Developers always have their own test dummy because they need to test shit to balance the game or change formulas. Justification for players is not as critical as you think it is, outside the fact that there are always bugs and devs are slow to react when the community doesnt have an easy way to verify it.
I'm just glad we have one now and you should be too. The devs have done a very good job with the game so far polish wise despite a few issues every patch which honestly is better than 99% of all devs out there.
I hope when hoyo has to handle this payment they take a moment to think about how much money they could have saved by spending 10 minutes implementing this themselves.
this makes people like me log in and use MW 4-5 days in a row already. it gives MW so much exposure and MW is what guarantees Genshin longevity in the future.
Im just waiting for someone to make a stage simialir to Simulated universe but with genshin characters
It's always annoying when the marketplace just takes your idea and runs with it.
Think of Amazon looking at the best sellers and then implementing an AmazonBasics version of it to undercut it.
It's best if Hoyo just properly pays popular creators to incentivize other creators to keep creating content on their platform
Creator's name is Kosmos. It's right there. Have some respect.
I was just trying to apologize. Why am I getting downvoted????
Apologizing on reddit? HAH, nobody does that! Actually the expectation here is for you to edit your post and say that in the main description since nobody is going to read comments.
The terrorshroom also.
Their torment is over.
Disappears about 25 seconds into the battle every time.
Perfect DPS check
Up until mid Fontaine, one cycling him meant your team had what it takes to clear the endgame. Naturally, that doesn't apply anymore.
We've seen Hoyo release the data when they did the Teyvat Times.
They 100% look at player clear times in the Abyss/Stygian, including in the Beta test servers and adjust accordingly.
It's a miniscule part of the overall player base fretting over team DPS and combos. Adjusting endgame difficulty based on that just makes it worse for the majority
I sincerely wish I had never used that stage. Even though nothing really changed, I suddenly see my Neuv team with different eyes. Sometimes not knowing is a blessing
At least it confirmed that my Mavuika combo, aka just holding down left mouse button and letting her do donuts until bike runs out, is perfectly fine. F... cancel/dash/whatever finger acrobatics, all hail *gogo random bullsh...* 😀
Esp when I just want to test the 5% more crit dmg roll I got 😭😭
its so perfect as the test dummy
But for the detailed one, it comes at a compromise like you cant actively change your teams and stuff
but I hope that these gets updated further
I hate how my mona sometimes has to run instructors or totm
and having to exit out of MW adds insult to wound
I wonder if they're happy with this or not. On the one hand it gets people that never would have bothered with Milastra to play it, but now the numbers are right out in the open.
They never created one because they dont really want hardcore testing of all their mechanics and damage numbers. Now you can. Now people will optimize more.
It's absolutely popping off in CN, just needed to have creators find a popular use case for it in global
But yeah, more Genshin integrations will make this so much more versatile
Although when i did try it, it made me realise i need to learn how to play Skirk better
At this point with over 100+ characters, I don't have time for that. Just point me to what stats to aim for and what I can minimally do to be decent enough for IT, SA, and maybe SO ~. But that's me. Happy for those who have been looking for this!
My core teams were always a couple energy short after one rotation and total DPS felt lower than what I've been hearing they should be (85k R1 Neuv+Furina+Escf+R1 Citl; 70k R1 Nahida+1kEM Shinobu+C6 XQ+Baizhu; 75k R1 Arle+C6 Fischl+C6 Chev+C2 Dheya; 70k C6R1 Razor+C6 Chev+Durin+C6 Benn).
My Mavuika felt appropriate tho at 150k (R1 Mav+Xilo+C6 Benn+R1 Citl).
The other issue I'm aware of is attribution of lunar-charged (and maybe lunar-crystallize?) damage - the damage is still recorded, but isn't necessarily attributed to the correct character - so shouldn't affect the overall DPS, but may skew the %s for each character
Just basing this on what i've heard on various streams, so happy to be corrected if I'm wrong
For me this thing have nothing to do in Genshin.
Yesterday I launch it for the 1st time only for this stage.
Congratz to the creator you make the job of the dev's in less than 3 month (I think) that Hoyo do in 5 Years.
Showing all stats even the Artefact passive all ask since 5 Years but Hoyo never make.
Sometime I want to have a full summary of where they spend the money we gave them.
It's unaceptable that a Fan need to make the job of dev's.
Fan do it freely and the dev's are paid, search the error here.
Funfact : At my first login yesterday inside Milistra I see 1 person using sort of emote to simulate kissing other players female in the lobby... Never regret the surname I gave to this gamemode...
It has been a nice test to check rotations (would be nice if mob had particles, because you need insane amounts of ER for the second rotation) and see how bad I'm playing lol.
Surprised me how broken Skirk is. ~135k dps c0r1 unga bunga normals, my average on other parties have been around ~88k and my c4r2 Raiden under 80k, no wonder I stopped using her... (I used another DPS dummy, so numbers might differ)
But this new MW mode really is amazing, it made me discover I actually hit 160k DPS on a 120s time limit as a F2P :]
Have been having a lot of fun checking all my old teams and comparing DPS the last few days.
Gg hoyo
I had enough years of doing rotations on target dummies to not want to go back but I am curious just how bad I actually am.
(+ Wasn't he also the one who was already working on it during the last beta)
Switched to Shimenawa and did some changes with my rotations and she went from 50k to 69k DPS with her plunge team, still pales in comparison to other mains (I dont have access to her best team nor BiS weapons for her supports)
Also made me realize how much my Raiden and Hu Tao got powercrept since these two have carried me for a long time (1.0 player), like it's kinda baffling seeng Flins easily do 80k+ with the Ineffa/Columbina team despite all of them not being nearly invested as my older teams.
Also it gives people reason to play miliastra
Only time this is exempted is for strategy/youtube videos where they are trying to keep a solid control to better reflect rotations/damage at bare minimum.
A bunch of creators had the same idea. And this one does not even support co-op.
Just have been too invested in Star Rail lately ngl lol.
What % of the playerbase will be influenced by DPS showcases. At the moment I imagine a lower % of the playerbase knows this exists. Most people are casual who dont digest genshin content daily or simply don't care. As content creation hits higher saturation this % might go up. If enough people are influenced by DPS showcases, it may require hoyo to ramp up the power creep on chars to sell them.
But damn...my teams are not as good as I thought:(...the best I could muster up was a 120dps team with Chaska C2R0 as my main dps supported by Mavuika, Citlali and Benet. My Mavuika C0R1 team barely did 100-110dps wtf!
There are other stages for DPS Dummy out there that are a lot better, and shows stuff like elemental application, graphs and stuff that helps you better understand elemental formula.
This one doesn't even show your Elemental Mastery...