Just a thought. It’s an easy to assume that future faction buffs will all need two of a kind to a team, but I don’t think it really works with Liyue like it does Mondstadt. Mondstadt’s cast in general is full of generalists and flexible units you can slot into a lot of teams in multiple different combinations. Really, only Razor and Klee don’t fit that mold from the characters that got buffed.

Liyue isn’t like that though, and their cast is full of characters that act as anchors for specific archetypes, don’t really play as well with each other in general, on top of having more on-field carries than Mondatadt as a whole.

Like, there are seven or so on-field carries that don’t support the team at all. Most of the support and sub-dps characters like Yun Jin or Shenhe are ultra niche and not wanted by the Liyue carries, and on top of that, they usually don’t want to be on the same team as each other.

The exception is Xingqiu, Xiangling and Yelan of course. But I don’t think sticking those three together again would be interesting at all. I have no idea what they could do in place of requiring two faction characters to activate a buff, but what do y’all think?

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