This fkin dog is worse than papilla
Papilla you had Pyro Traveler & burning (kachina if you want to stretch) to deal with that shield. This fkin dog has no \*free\* way to deal with at all, pull lunar enabler or get fked.
Ive already tried Sucrose to group them but damage is not enough. (Tried variants between Mavuika + Sucrose + Xilo/Bennett/Citlali). You only have time for 1 rotation before the dog eats the chickens
Ive already tried Sucrose to group them but damage is not enough. (Tried variants between Mavuika + Sucrose + Xilo/Bennett/Citlali). You only have time for 1 rotation before the dog eats the chickens
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* The second pack? Timing that shit after zoning out to 3-4 regular rotations was pretty much impossible in the hour I tried.
* Might try again, but I'm not sure the break would be enough to kill the boss, since it still had a good 25%+ of its hp left and less than 30s on the clock during the shield phase starting.
The kicker? >!I was on Menacing difficulty. As a F2P, I don't want to know what you Fearless regulars who skipped Flins/Nefer are dealing with...!<
Edit: Good news! I realized I had Mavuika on the wrong set, managed to clear Menacing. :3
Bad news, tried Fearless, and for my mostly c0 F2P acc, they're plainly impossible as usual...
(no lauma, 0 luck on nefer artifacts)
Much easier to nefer it obviously, but the wheelchair works too.
The other thing that worked for me was melt Mavuika killing the dogs on bruteforce, but it was way closer and harder to do.
That was with a C3R0 Mavuika btw...
For reference - Columbina is C0R0, Mav and Ineffa are C0R1, Xilonen is C2R2 (unexpected double back when I got her weapon so I refined it).
They will use this mechanic every patch for entire year in every endgame content
Is there any reason to NOT pull ANY Nod Krai character and after cry about it?
Is it shilling? Yes.
But thats how they sell characters. Its not a charity game
Its devs have real issue.
We have 100+ characters. There is no need to pull for new ones.
Only option devs have, make power creep or make shilling mechanic so new characters become sellable again.
Game exist cuz it generates money. And its top priority for them.
Thats why it kinda not optimal skip every character in gacha game and then blame devs you cant beat new content.
Pretty cheap price to keep up with thr Patch and the mechanics.
And let's be honest.... natlan 4 Stars sucked. It was all about the 5 Stars that patch too. Ororon was maybe the best damage dealer of the bunch, but even he was sort of fischl Lite. No one else was doing big nightsoul damage other than the 5 Stars
Classic reddit
Anyway, thanks
Bina isn't exactly staying on Flins team because *what if I need a 2nd LR team*
Didn't want Nefer, and I don't like the Horse.
Bina was just an optional since I *could* just cope with Flins and Ineffa alone
Maybe I could try building Columbina as main dps but I'm not sure if it'll help much.
Well in addition to being built as main dps, you also have to play her as main DPS
you need 2 at least
THE JEAN
Edit: for those who said Jean isn't of much use here, think again...
The best strategy for non-lunar teams is grouping them with Venti or Kazuha as they're quite light when they first spawn.
This boss is just disgusting for people who have none of the Lunar 5\* chars.
We already knew for months Styigan was going to be an endgame that heavily favored **current** units. If you skip all Nod Krai units then I’m sorry but you had to have seen this coming.
At least this mode doesn’t lock you out of primos like Theater does.
What makes this one terrible though is all 3 bosses have heavy overlap in what they need and the HP has gone sizabley up. The freeze shill boss was doable on D5 with Ayaka and Escoffier but for the 1st boss here I've yet to get Noelle and Bina to work on just D4 and I have a top 2% Noelle.
I'm sure most of us will eventually beat it this patch but they did go a bit to far this time.
You still had to use Escoffier for the cryo shill boss so that doesn’t really disprove my point - I didn’t say Skirk and Escoffier; I said Skirk **or** Escoffier.
Also as great as Noelle is, we all know her DPS isn’t that great even if you have a top 1% build for her. She’d only do well against an advantaged boss like a geo weak one.
I’ve already seen clears with just Columbina or just Ineffa, so it’s kind of the same deal as the Overseer - so long as you have Lunar Reactions the boss becomes a lot more manageable, but you still need the proper DPS to take it down after the fact.
Imo, the three bosses don’t have that much of a significant overlap. Yes hydro is recommended on all of them but it isn’t needed for the Shocktrooper (who is pretty much the easiest boss this season), and the third boss specifically wants hydro, but you’re pretty free to run anything else alongside it so long as it isn’t pyro.
To me this season is similar to the season with the Herra/Sigurd/Operator - there are ways to divvy up your teams where you don’t actually need the exact shilled units on two of them. Still restrictive, but if it weren’t for the super high effective HP of the first boss, it’d be pretty manageable.
The way I've been viewing it is you need a team covering each archetype (EC, Overload, Freeze, etc). Freeze was kinda useless until Escoffier so I give her a pass. There was no alternative before her. Personally I'm lacking in dendro (Nahida is my only dendro 5*) and Geo (Zhongli is my only 5*). While they do release new and shiny units, so far the older units I've vertically invested in have still kept up pretty well (C6 Yelan Furina, C2 Arle Clorinde Chasca).
I guess I could now check team DPS in the new stage but I *feel* like the gap between Noelle Bina C6 Goro and Ayaka Escoffier wouldn't be that massive. LC was a pretty nice buff to geo teams. Technically lunar crystalize is advantged since any lunar reaction works for the 1st.
I guess my gripe is we went from D5 being compleatly doable with Ayaka Escoffier (my artifacts on Ayaka were terrible when I did it) to not even coming close to clearing D4 with Noelle (to be fair I only gave it 10m or so on mobile but the cyro shill boss was a joke on D4 with Ayaka). The HP inflation of the 1st boss is pretty disgusting even on D5 compared to when the cyro shill boss appeared.
Step two, don't suck
I get that it's frustrating right now, but you have all the pieces you need to clear this. You just need to get your rotation better, and then you'll have it in the bag.
Usually these shill-bosses at least have a somewhat fair HP stat that allows for good gameplay to let you clear. But 12 million HP alone would be difficult for even top tier teams, let alone having a shill mechanic that caps out on how much damage you deal when you clear the mechanic.
I think the total HP stat on this boss is too high and overtuned. The shield is 45% of the total HP, and you cap out on 20% damage when you clear the shield, so it’s nearly impossible for non-NK teams to clear.
kazuha is by far the best at grouping them, which it looks like they don't have, sucrose or venti Q \*might\* be able to do it, but it doesn't look like they have him either
Edit: this video is NOT mine but I did used it as a reference since I do hv the same team for the dog
But if you can clear fearless then you don't need that piece.
So what's the point of stressing out clearing it. If i dont have the right chars then I've made my peace and just give it up.
Like its there, they gave you the solutions for free but people refused to use them.
I'm one of those people and the dog sucks ass. It's not challenging. Past rotations there have been fights that are interesting and present challenges that you can work around the shill with smart team building and solid play. Hoyo saw that and decided they couldn't have that so they said fuck you and made the dog the most hard-locked shill yet.
A) direct to boss with lunar
B) kill the adds
The existence of B is how every stygian boss has been. They offer an easy shilled way, then a more demanding bruteforce.
Always been the case. The dog's issue is mostly being super tanky. Also its mechanic repeats a minute after being cleared meaning the speed at which you clear the first iteration governs whether you get a final rotation in the last 15-20 seconds.
you have nod krai? good, have fun
you dont have nod krai? fuck you man i dont want you to enjoy my game
i think that isnt the challenging content people ask for
I personally can beat this as well. But not with any other character other than Lunar or Mavuika. How anyone can find that kind of content "fun" is beyond me.
Never did I think I'd hear those words from a Genshin player. I'm so excited for this boss
Basically just ignored them and focused the dog down
My R1 Mav Melt team only just gets through D4 Dog, its absurd.
In other words, there's 2 ways to deal with its mechanic:
1. Use Lunar damage to attack the boss, ignoring the birds and destroying its shield. Worth noting that you need really high Lunar damage to do this, so basically need one of the meta Lunar teams (Nefer + Lauma or Flins + Ineffa or Columbina with any of them).
2. Use grouping and high multi-target damage to kill the birds and break the shield that way. The only reliable grouper for this is Kazuha, since Venti is burst-reliant and Sucrose E doesn't cut it.
Don't bother with the birds if you're running a Lunar team (unless you can run Kazuha w/ Flins I guess), and don't bother trying to hit the boss shield directly if you're not running a Lunar team.
Lunar reactions being locked behind 5 stars is the biggest chud move hoyo has ever made with Genshin
I ended up using sac fragments citlali for this, and just burst down the summons using Mauvika bust. Had to learn the Mauvika combo though.
I have the same team on the second boss, but I am not dealing enough damage to break the shields.
That abyss dog is by far the most cancerous thing they've decided to throw into this end game mode and I sincerely hope it never ever comes back. I'd much rather fight the Papilla thrice in Stygian and have it be on both sides of the Spiral Abyss.
Mavuika top 3% with R5 Serpent Spine, Ineffa & Columbina with solid builds.
Shilling is one thing. Now I'm starting to get the feeling they want you to start pulling constellations/sigs as well, just to clear Fearless.
edit: Turns out I can clear a bit quicker in 110s with Durin Ineffa Columbina Sucrose.
It felt a lot easier just ignoring the chickens and going after the dog instead. The chickens have way too much HP, and you need to kill all of them... easier to just go straight for the boss.
But this will be the first SO where I'll have to stop after clearing hard.
I don't care about the feather (i still have like 7 of them unused). I wouldn't even care if there were primos on the line.
I care because an endgame activity has evolved to a point where I can no longer reach the same point as I did last time.
Next they will put the dog in spiral abyss and then I'll stop being able to 36 star it as well.
I don't like seeing these activities break away and become irrelevant to me in a game I like.