When I started playing Genshin in 2023, I quickly started to record most of the timed events, quests, my pulls/grinding and Spiral Abyss (later joined by theater and stygian).

At some point i started pressing record button at all events and AQ/SQs since there is actually no way to replay ANYTHING, even not time-gated content. In classic single-player games you can start again with a new save while also not being dependent on an external server for the game to operate.

In competitive multiplayer games, you have so much unique matches that you mostly don't have to record them entirely, just cutting out the moment you want to save. This way you also make it easy to make compilations that you can share with friends and community.

But Genshin? It breaks my mentality so hard. You still "own nothing" like in muliplayer games in terms of it being live service, but it also throws a whole lot of content at you every patch, and it's mostly unique (I don't talk about some events like another round of collecting coins in co-op while using another Natlan character, but rather new locations and SQ/AQs). Once you're done with them, they're gone forever on your account. This makes watching others' playthroughs the only way to see what you should've seen and "recording everything" the only way to see what you've actually done.

Another thing to note is that I'm playing the game in non-English language even though I use English voiceover, and AFAIK most if not all events are actually recorded and uploaded to YT in a good quality by ENG channels with a pretty big audience, and that couldn't be said about other languages (mine is definitely a popular one, but non-major events are being uploaded by channels with less than 1000 views and 1000 subs and could just disappear any day).

I ended up by building a whole server with two 16tb mirrored drives (and it was a really good experience because I actually use it for computations/programming and whole lot of other things aside from just storing files!)

I usually record at \~30 Mbps 1080p H.264 and when I try to transcode the footage to H.265 or other codecs, I immediately start seeing compression artifacts that break the feeling of immersion.

Currently my collection is around 6TB.

Sometimes I feel like I could just delete or compress 90% of it without actually hurting my memories, but I don't know if I'll remember something at some point that I won't be able to find and feel devastated long after that.

This became my fear of loss, and every patch is 50-200+ GB for me.

Sometimes I even feel like I lose the colorfulness of feelings while playing because I "send" them to the future where I'm nostalgic about the content... that may not even exist.

I actually do watch my videos, but on quest side it's mostly certain Archon/Story Quests such as Sumeru/Fontaine AQ, Zhongli/Raiden SQ, 5.4 main event and some other.

I don't rewatch my abyss/stygian/theater runs much though, but some of them are just generic and some are actually interesting for me: first 36\* Abyss, first 8\*/10\*/12\* theater, first Menacing/Fearless, and both first Fearless and 12\* as well as the first 59-second run of an abyss chamber (12-2 of December abyss) were done just two weeks ago. I think it's also possible to squeeze these runs by making a sped up version of them and mixing these versions with original footage in LosslessCut so only retries will go at 4x-10x speed.

What do you think about this situation? Will just nuking everything I'm not interested in be the optimal outcome? Or there's something that could be valuable or even become lost media?
I'm collecting recordings of my own gameplay, and it became a form of fear.