No comp whatsoever could deal with Dark Arceus, then no built roomba destroys it first try
Tried whatever Bina comp with cheap f2p options available, built c0 Aino/ c6 Sucrose could actually kill all fishers and pass the shield mechanic but then failed to meet the dps check to finish the boss. C0 Jahoda didn't even got close. Almost bruteforced it with the 3rd team but the shield was always barely surviving.
At this point I go for the Ineffa banner, stick a lvl 70 weapon on her, gave her Aino's set (juicy unoptimized hp% for her), no mats in sight cause this wasn't planned so she'll stay lvl 40 for a while, all talents lvl 1, no passive unlocked, and the horse gets annihilated by double lunar damage I ever achieved with any other comp, just focusing on the boss and ignoring the fishers entirely. Whatever sweaty minmaxing crowd control I tried was beat in one try by this braindead gameplay.
It's not even funny at this point, Hoyo you gotta halt these weird comp restrictions and make some viable 4* too.
Basically we had to use Hydro 5* for every single boss this time, so it wasn't really fun trying to bruteforce with invested old teams any of the bosses. Also I don't want to talk about the Crab snapshots with those flying bombs.
At this point I go for the Ineffa banner, stick a lvl 70 weapon on her, gave her Aino's set (juicy unoptimized hp% for her), no mats in sight cause this wasn't planned so she'll stay lvl 40 for a while, all talents lvl 1, no passive unlocked, and the horse gets annihilated by double lunar damage I ever achieved with any other comp, just focusing on the boss and ignoring the fishers entirely. Whatever sweaty minmaxing crowd control I tried was beat in one try by this braindead gameplay.
It's not even funny at this point, Hoyo you gotta halt these weird comp restrictions and make some viable 4* too.
Basically we had to use Hydro 5* for every single boss this time, so it wasn't really fun trying to bruteforce with invested old teams any of the bosses. Also I don't want to talk about the Crab snapshots with those flying bombs.
Commentaires
First time?
It's not a defense, guys. It's just an explanation. Most gachas are like this.
Downvotes? Think nothing of it, just normal social media insanity.
This really *is* how a lot of gachas are, of course. But it also is worth noting that Genshin *isn't* like most gachas, and that this *wasn't* its game design until very recently.
Years 1 through 4 didn't have as egregious restrictions in the endgame. Considering the game's success from then until now, it isn't like these tactics are warranted or needed.
The shift in approach started in Fontaine. Most people were just too blind to notice, for some reason.
Worth thinking; perhaps that's why they also held back the "real" endgame for so long. The more difficult something is, the easier it showcases the uglier side of a game, its balancing, and how healthy it is.
I completely agree but apparently their business execs think otherwise.
Thankfully, they had the good sense to not gate anything actually interesting behind the highest levels of HP bloat. So the average player can just pretend they do not exist.
Their design direction in regards to powercreep seems to have shifted with the release of Fontaine, Natlan merely made it much more obvious.
* 1.x & 2.x had very little powercreep. They mostly explored different combat niches
* 3.x obfuscated powercreep by introducing a new element to shill
* 4.x started bloating the numbers to test the waters (pun intended)
* 5.x went full Bananas and even tried to use overworld traversal as a sales gimmick
* 6.x shills as hard as never before
You can rage, you can downvote but you can't change the simple facts.
Yeah you can brute-force via constellations on older chars.
Good Morning, sunshine, THAT IS THE POINT. Either pull for new meta or dump cash into those constellations.
I settled on menacing this time I really dgaf about pulling 2 characters just to clear one level in one endgame. Whatever man...
I hate what lunar did to this game, it really is like anti-game design. Reverse of what dendro did back in the day imho. Genshin can still have creative boss designs like Fearless version of aeonblight chicken, the turtle or even the Herra if it had less hp, mechanic itself is really fun with the boss aura infusion (the hp chunk prevents us from using actually fun creative teams, but it's not the mechanic's fault). But yeah wild hunt shields and now this is just NOT fun at all... there's no puzzle to solve just characters to pull.
It was never about the feathers or rewards. Playing a fun endgame is the reward. Without it, primos and feathers are worthless. If you give me 1000 feathers but turn the endgame into full HSR, what good are the feathers? You're never clearing anyways if you don't have the shill.
That's when I realized how bullshit this 'endgame' is.
I hate it.
So I guess the community loves this kind of thing.
For instance, c2 Nahida is still pretty damn good, even if her c2 is basically Lauma's base kit.
So if you have C2 Nahida and c0 Lauma you basically have Lauma and a slightly weaker Lauma thats good for Aggravate and the other dendro-electro reaction.
And Venti's hex + c1 basically makes him a viable dps even now.
C's are good for longevity 'cause when the endgame shill ends the shiny new character you pulled is gonna require more investment.
They still aren't in any way necessary, they're just for comfort. I consistently still clear content with C0R1 Neuv+C0R0 Fav Furina and i don't intend on changing that any time soon.
That's why harder content always needs a carrot to coax players into engaging with it.
So naturally, the average player will love constellations that give more power and make content easier.
It ain't rocket surgery, just basic psychology.
plus it has insanely high hp
This is Fearless difficulty. Put the controller/keyboard down, and chill.
Get your primos in Hard mode and leave, lol.
Edit: https://youtu.be/akORUU9aVls?si=N6ydNT94KHchwJu0
Oh! Seems like C0 Arlecchino can still clear this content, no Ineffa, guess it's challenging content still doable by characters from 2 - 3 years ago! With no constellations. Guess it's not as shilled as you guys say. Sorry!
https://youtu.be/akORUU9aVls?si=N6ydNT94KHchwJu0
Be better.
C0 Arlecchino no Ineffa team still clearing it, makes it look pretty easy.
Ya'll wanna do hard content but aren't willing to actually try.
Guess it wasn't actually impossible...
\- it took 120s to clear. This person definitely took SEVERAL retries just to get everything right.
\- optimized and high cv artifacts. Each artifact has at least only like 1 or 2 dead roll
this isn't the "gotcha" moment you think it is lmao. the average arlechinno haver won't spend 5 hours trying to brute force content that wasn't made for her. be better.
Git gud.
C0 Arlecchino, No Ineffa clearing it.
Maybe the problem is just you guys, all the arguments about wanting tough endgame content and here's a non-Lunar team without investment from 2 - 3 years ago clearing this same boss on Fearless with ease... genuinely a skill issue.
I dont understand this argument really... i been playing the game since release, i have a lot of characters and overall good builds, far from being a casual. I want to clear the mode i dont expect to clear diff 6 but 5? yeah or atleast if i dont clear i want it to be because i have skill issue.
This isnt skill issue, the challenge is having x character or not... just that, it feels like hoyo is dissaproving any character you pull and the time invested on them
Seems like ya just suck, sorry.
No Ineffa here.
I was forced to run klee with a team full of four stars against the shock trooper and it was torture
I guess I must include the /s since you probably need it.
Just in case they take a peak later, this is the comment i spent time writing and would rather it not be left without posting: You realise this is the first stygian where a boss is literally not clearable by other 5 star teams that dont shill it? Every stygian allows for creative high builds to clear so far. Anyone who invests resin into their characters and ranks on the leaderboards is usually able to clear even up to dire without high cons (sometimes without even sigs). This is the literal first time they implement a boss that is only beatable by shill in fearless and up. So let people complain, since you yourself don't seem to know the difference between this SO and the others. Those people who are complaining are used to being creative and competitive. You not being used to the same thought process doesnt mean you're higher, better or smarter than them. Quite the contrary actually.
Because it's not about feathers or primos, it's about having fun, and this endgame mode is not fun for anyone who wants an actual challenge outside of using the 5 best DPS units in the game.
It's not rocket surgery, this is the intent behind this content and also the reason why anything past hard does not reward Gacha currency.
Imagine you are a whale/leviathan, how pointless it would be if f2p and casuals were able to clear the same content as you. If I were a whale I sure would feel salty about whaling if the small fish near me got the same privileges as me.
This whole gamemode is a joke and a shill. 90% of it is just having the right characters and the rest is having the right weapons, arts and rotations.
Ineffa aino second boss
Took many retries
What even is the thing that reduce the shield
It feels as if the small LC ticks were not enough when I tried ineffa colombina against it
I have nefer on another account and even she struggled but at least she had 3/4 of her team with her to help
**Imagine you are a whale/leviathan, how pointless it would be if f2p and casuals were able to clear the same content as you. If I were a whale I sure would feel salty about whaling if the small fish near me got the same privileges as me.**
Now, I know my comment will hurt someone it even hurts me to some extent. But the second paragraph is something I experienced in real life and since then I apply it in the other way around on f2p games.
If dolphins are unhappy they get the same results pulling every single 5* and still struggling they could use some more effort instead of relying on money, and actually have fun with the game.
Hard is for players who just wanna get over with this.
Menacing is for a little bit of challenge for players who didn't stay cheapskate to save for the character coming in 2030(I pulled Flins and bina f2p).
Fearless and dire is either for those who have insane luck in character building or for those who have more money than they can spend.
You think whales like it when 80% of their C6 characters are completely worthless against the new flavor-of-the-week shill boss?
Congratulations 🎉, you learnt something very good thanks to your past mistakes(I assume c6 zhongli is just cosmetics). Like seriously, if you have the resources to get c6 archons(we have 5 archons as of now) then ofcourse you will have the money to get Flins, lauma, bina, Nefer and varka+durin.
Note: I say 5 archons assuming furina and bina are not archons.
Damn, how pathetic you'd be.
You get what I am getting at right? I hope you do.
>Do I not have the right to complain?<
On second thought yeah, you do have the right to complain. I will leave it at that.
The fact that now, you almost certainly need Mavuika/Skirk to brute force FEARLESS if you don't have the lunar shill, is fucking terrifying.
Edit: correction here, normal Lunar charge is enough to help Columbina trigger her Lunar dmg, so the tiny bit extra Lunar charge from Ineffa only help breaking the shield better
Also, this is meta data, check HomDGCat for them, to break the shield by killing fisher, you need to deal 72% (18% each) total hp of the main boss, while the shield itself is 45% hp of the boss and take triple dmg from Lunar dmg
You could try again without Ineffa and just focus on the boss so Columbina Lunar dmg only hit the boss shield
Edit: you could also try lunar bloom Columbina or lunar crystallize cause they trigger/deal lunar dmg base on applications and not timer
You also don't want to use Ineffa, Lauma and Columbina all together because Lauma fucks up the hydro application
That's the point. Force you to be miserable and frustrated to the point you shell out. Live service games 101.
Also they keep ungrouping, its so annoying
I think that the only maleficent that a win was the first.
This time, menacing is definitely too hard.
First boss, I have Nefer, Lauma, Columbina (Barbara or sucrose or fischl last slot).
First time I attacked the little spews, it took some time to clear.
Then someone told me i should be attacking the big one to deplete the shield, that the fight should be too easy with my team.
Today I tried it and nope, same clear time. It's hard no matter what, *and I have the best team for it*, minus Ineffa.
And yeah, genhsin should be less whale or at least give less reward on those, since for someone to clear it, he/she will need cons anyways
I can stall the mechanic and dodge the lighting attacks but even then I don’t have the damage to clear him in one cycle before he shields again.
I tried all sorts of team comps, c2r1 Arle as well.
Teach me please
I do have Durin c3r1 and c6r1 wrio as probably my next best dps. Venti c2r1 too.
I tried for a while yesterday but he recharges his shield faster than I can break it without electro charge. I’ll do some more runs today
So overload will break the shield fast enough?
I’m trying fearless
https://www.youtube.com/watch?v=ya2pn0eVJpM
https://www.youtube.com/watch?v=s4yBK-KA1-o
https://www.youtube.com/watch?v=SSVG2z3hlFA
https://www.youtube.com/watch?v=HPDh2qqM0m4
https://www.youtube.com/watch?v=ya2pn0eVJpM
https://www.youtube.com/watch?v=3eAdsjgTgV4
You have C2R1 which is overkill for Fearless
as long as you have fast application it will get destroyed. but the only units in the game that can do that is nefer with bina, and flins with ineffa.
then on top of that it has a shit ton of HP already. my mid-high investment nefer team with nefer, lauma, bina, nahida just barely clears it on fearless
not only is it crazy shill, but its also got the most raw stats scaling of any gimmick boss
Did a scuffed run with Neuv, Kokomi, Fischl and Zhongli for the crab. So I imagine that anything with enough hydro can deal with it.
Also the crab doesn't want just lots of hydro apply, the little crabs deal damage to him depending on how much they received, after they expire the pyro aura. So you need both hydro and good damage.
I saw some C0 Arle teams clear the first boss too, but how that works is beyond me.
I'm aware about the crabs, and I thought it was implicit (it's Stygian after all, you won't be doing much in that 10s window alone). My point was more that I basically didn't use Fischl there and Kokomi just existed because I did some scuffed runs on mobile before I moved to my PC.
To feed reroll feathers to my Ayaka of course.
Also for a second i didnt see Arle in that team and thought you were rawdogging C0 Main dps Yae for a sec