So I see few people talking about it, and in a way it makes sense because it was a bit underwhelming, but at the same time there is nobody who actually has a problem with it.

Personally, I understand that they had no way of developing Illuga in other quests theis patch, so they had to do it here otherwise he would get the Mika treatment.

Still, would it have hurt them that much to maybe delay it a patch or something? Or maybe make a longer quest chain for the ratniki?

While in itself the story was fine and didn't feel forced, it fell flat because of trying to put something where it didn't belong.

WQ has always been this insane lore dump through a background plot that makes you grasp the world better. The 6.0 ones built up the mystery really well, but then the 6.3 one was used for another purpose, leaving us with little lore development. Most of it being at the end on a 5 minute scene.

While I see why they've done it like this, I can't help but hope that this is an exception, not a new trend like they shove SQ in the AQ.

Anyway, I'm curious about what other people think. Especially lore players who have been starved for 2 whole patches just for some crumbs now.

Admittedly tho, the AQ has much more lore and there was some in events so I guess it balances out in a way?

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