I fking hate this horse fk fk fk id rather fight papilla all day
Commentaires
DaSpood2026-01-24 13:47
This thing and its mob variant are really fun if you have lunar characters but unbearable if you don't. I'll still take this over the papilla though, I prefer shill shields over shill oneshot mechanics.
Andromeda_Violet2026-01-24 13:51
Disagree
Even with flins premium this mf is very annoying
Zsamy2026-01-24 14:29
definitely the most cancerous boss in a while, can't wait to see it in every single end game mode until Nod-Krai ends
Super_News_82112026-01-24 13:53
I don't find anything fun in all these Lunar shill bosses even tho I have bineffa wheelchair comp
Pristine-Pop19672026-01-24 14:16
I find it fun that they CC themselves. I fight this dog and chickens with nilou, lauma, nefer, kirara and for me it was the easiest of the 3
stegnite2026-01-24 14:24
same here not a fan of them making the lunar reaction locked behind 5 stars
Powerful_Occasion_262026-01-24 13:55
both have shield mechanics though
ejsks2026-01-24 14:06
Yeah but one of them fucking instant-kills you for it, the other just deals high-damage that is like 50% of MaxHP tops.
It's still bullshit tho, but for all intents and purposes most people ain't clearing SO on anything higher than Hard anyway
pc_player_yt2026-01-24 14:14
nah my Nefer lost 90% of her hp to the dog's shield mechanic ending. The only recent she survived was because I have her on Surf's Up which bumps her hp to 21k
ejsks2026-01-24 14:15
I‘ve had my Flins only lose like 50-60% of his HP, and he was at like 17K max HP
pc_player_yt2026-01-24 14:15
was it with Ineffa?
ejsks2026-01-24 14:16
Nope, if I had her it wouldn’t have taken me like 20 mins figuring out how to take down the shield ;-;
GIBBRI2026-01-24 14:42
I mean you can Also Dodge the papilla explosion, and It gives you a lot of time to break the shield, so if you see that you can't manager to break It you can Just...go away? It doesn't even have that much range
based_mafty2026-01-24 14:11
Papilla can easily be cleared with any team that has fast elemental hits/attack. Nahida hyperbloom with xingqiu kuki can easily clear it. Hell, classic taser fischl xingqiu and sucrose can break papilla easily. This mf is annoying if you don't have lunar character. Sure you can fight the small dogs but you need to gather them so you deal damage to all of them at once.
Fragrant_Giraffe55622026-01-24 13:47
Hoyoverse gave us this shit boss and then locking lunar reactions behind 5* characters was the dumbest thing ever omg
Pristine-Pop19672026-01-24 14:10
It was actually the smartest move business wise. It nudges people to pull for the majority of new characters. They will keep going.
OneHitSkill2026-01-24 14:23
I often wonder about that statement, practices like this might drive players to leave the game which would result in longterm lower revenue
I have no idea about that topic but it doesnt really seem smart to me to lower player satisfaction for shortterm profit from a business standpoint
happyturd107502026-01-24 14:25
that is the risk they are willing to take .
uptodown122026-01-24 14:30
Depends on how the majority of players react after this. If they keep doing this, maybe that means the majority of players tolerate it or even like it
Lunar12112026-01-24 14:39
Genshin US fans couldn't properly boycott cause they still played the game and were secretly pulling for characters...they'll be fine until CN and JP decide it's too much
motagoro2026-01-24 14:41
"might" that implies that hoyo is playing a 50/50 here.
Eh, lets be real....Whoever cares enough about emdgsme WILL pull if thats the case, whoevers not will not worry about this issue anyway.
szkielo1232026-01-24 14:50
They were already doing it, but now they are going to far. In the past having the banner characters made end-game content 'easy', but was still doable with other teams if build well enough. Now we enter the true p2w territory, where you need the new characters or you can't beat it. The current abyss making it so you need lunar for the first boss and electrocharged for the remaining two in the second half, really limits your options.
GigaEel2026-01-24 16:53
This is the main takeaway for me.
Endgame used to be FEASIBLE with older units. Now it just simply isn't.
Every update the enemies get inflated more and more with HP. And we can only get so strong without pulling for fancy new units
Doesn't help that the bosses they choose are designed around newer units on top of the ungodly inflated hp
Ok_Cranberry_30132026-01-24 14:51
I think it depends on how dire and how obvious it can be.
This boss is a pain in the ass, but it's an optional world boss you probably don't need to fight and, in the endgame game modes, it's mostly delegated to the higher floors or only becomes a pain the higher you go, which, for some players, it's alright to just not do (such players who are content stopping at Floor 11).
Because of this, players probably won't be turned away as quick. Plus, between Columbina, Nefer, Flins, and Lauma, I'll be surprised if some players still don't have any lunar characters tbh, unless they really don't care like that lol.
Pristine-Pop19672026-01-24 14:52
It will surely lower if the cost incline is steep. That's why they're adding the new mechanics in slow waves. It provides a false sense of security for people insisting on saving for favorites. Natlan had the steepest so far. Two source automaton bosses, lava dragon, and papilla were the main spikes. The local legends and the rest of the bosses were gentler. They were clearly testing the waters. At present, Nod krai already has 4 bosses and 6 local legends and it is not yet over. There is more to come.
They are determined to see how long players will choose to struggle before they drown. You can say some will quit but there are also some who will give in and be converted into a paying customer.
It's easy to assume that they will lose revenue from your perspective if you are among the victims. Yet they keep doing it anyway without slowing down. So there is a reason why they keep doing so and that's because they have data on this already. The loud ones here in reddit are simply the minority who are drowning. Crying for help in desperation.
OneHitSkill2026-01-24 15:07
Makes sense
Personally from my view, Im someone who got quite a few constellation on some characters and brute force bosses with higher investment, but Im also in some coop groups that help each other in onslaught and like every cycle there is the "I cant beat fearless this time because of the shill", which is why I feel like its very unhealthy, especially on this cycle in which the shocktrooper wants lunar charged and the top floor boss wants lunar stuff too
So for optimal gameplay in this cycle you would need all nod krai characters that have been released yet or wait for Zibai to fill a team
Perspectives differ of course and my view comes from a group of player who care and try for onslaught so I think Im severly tunnelvisioned and only saw the built up negativity regarding all this
Pristine-Pop19672026-01-24 15:21
That's understandable. Those matching for help are those with unfavorable accounts.Try looking for some of the victory posts here coming from players who could only beat hard or menacing before this current SO. Some win and some lose. But we know Hoyoverse is always winning. Otherwise, they'd be more generous.
JunWasHere2026-01-24 14:58
*-Taps this handy-dandy inforgraphic-* 📊 https://www.reddit.com/r/Genshin_Impact/s/vmAcLiKkXp
* Unlike in common discourse, psychology and "humans can change" is highly accepted as real and tangible mechanisms in corporate culture. Not for the better🚩
* The human brain can literally be rewired towards new habits. Look up the word "neuroplasticity" 👏
FOMO, gambler's fallacy, lootbox controversies, whale-baiting, gacha design, anything you don't understand from the infographic—all phrases you can look up to start your research rabbit hole. The more you know!🌈✨
*This got a little long, segmenting this into parts.*
--...--
There are some gacha designer former employee stories out there about how some game studios literally monitor their vast numbers of players and experiment on them.
* Giving different players different discount sales to test optimal spending encouragement
* Flagging whale-spenders, and setting up 50/50 chance modifiers to them more likely to lose their 50/50s, so they swipe their credit card more (this is fraud btw, but how is any govt suppose to catch them?💀💀💀)
* They plainly are not looking to simply make money, they are looking to prey on the vulnerable (rich or poor) and make those players ⚠️addicted⚠️
It's all a mechanisms geared towards a **pipeline** for molding players into feeling compelled to log in daily, spend more time online... thus more likely to spend *a little* money sooner or later... and thus more likely to spend *a lot* of money later.
*And it WORKS. It puts a chokehold on plenty enough that it doesn't matter who it scares away. It brings in thousands and millions and, in Genshin's case, billions!*
--...--
Most gacha games are pure trash that puts all those mechanisms on your screen asap.
Genshin was one of the first to offer a big open world adventure and not shove the crap in your face. There is a legitimately good game...
* ...but it is still integrated with and tries to slowly ease you into the gacha stuff. That's why some call these bosses shills. It's all a part of the system.
The key to enjoying the "good game" part (I don't believe in shaming consumers) and not getting sucked into the gacha-fomo-addiction bs is **awareness**👏 and **active resistance!**👏
* Skip dailies/resin sometimes!👏
* Plan how to spend your primogem savings, skip banners regularly👏
* Take full week or month long breaks if any part of the game feels like a chore (that's a sign of burnout) to break free of the habit-forming cycles👏
Being more ✨conscious✨ about your gaming instead of blindly looking for escapism is the only way to avoid these pitfalls. Gachas are fucking insidious if you let them.
jibbycanoe2026-01-24 15:09
Thanks GPT
Particular_Web32152026-01-24 15:07
but they know characters like flins and bina are extremely popular. making them essential to current shill bosses makes them even more appealing
also a. very large chunk of genshin playerbase jsut pull whoever they want even to this day.
Varglord2026-01-24 16:00
The majority of the playerbase doesn't engage with endgame, and even less engage with it at a level where the extra investment actually really matters. So the audience that said content is aimed at is those that either already spend, or those willing to spend.
So the narrow portion of the playerbase that is F2P or very low spender and is trying to do high-end endgame is a very small portion to potentially lose. Compared to the revenue they will get from the people willing to spend more for more cons/chars/sigs for that content, they will not only maintain but gain revenue. They still need to make sure they don't go too far and push too many players out, but they have data to calculate that.
irllyshouldsleep2026-01-24 16:50
I have somebody with a few C6, including C6 Mav on my friend list who doesn't even bother trying fearless. There's rlly not that much ppl that rlly care when u look at the whole playerbase. It's just that everybody who does care gathers under posts like these.
SoloWaltz2026-01-24 14:26
> It was actually the smartest move business wise.
Who needs things like oxygen when you got money
EddyConejo2026-01-24 15:22
I want to pull for Ineffa but to them it's gonna look like I pulled due to the endgame requiring lunar reactions and I don't want to support that. I have yet to pull for Nod Krai units because of this. I don't spend much in the game anyway but I'm doing my part.
Honestly it wouldn't be that bad if these mechanics weren't gated behing 5 stars, and he fact that 4 stars kits are garbage to begin with is also something to look into.
ROBMain692026-01-24 14:35
Every gacha does this, cuz it's the best way to incentivize spending on the characters with the new mechanic.
In hsr lygus has a mechanic that lowers his res if you summon enough memosprites (only 1 character with a memosprite was given for free)
ZZZ did something similar with miasma shields and rupture characters (although zzz actually did release a free, pretty decent rupture character with manato.)
And they'll always continue to do it, since from a business standpoint, it's the best way to sell 5 new stars, especially ones that come out of the blue like Escoffier and Ineffa (in 5.8)
throwway852352026-01-24 14:43
Miasma isn't that big of a deal in most cases. Most bosses with Miasma do plenty of parry-able attacks and parrying drains a huge amount of Miasma.
The only issue with Miasma is Miasma Jane, a boss originally not having a lot of parry-able attacks but got the Miasma gimmick tacked on anyway.
Varglord2026-01-24 16:02
You can still clear miasma with dodge-counters and ults, you don't need to parry, so Jane isn't even a big deal if you play the fight well.
duda66552026-01-24 14:52
No
You can work around Miasma shield in ZZZ without rupture, parry and ult do a lot of dmg to it. Rupture is good versus high defense boss and right now there is only one (Wandering Hunter) and he was added with free rupture unit.
Zandar in hsr also work fine without memosprites. His summons also count toward his countdown and he summons 2 per turn (need 4 to change between his Evolution mode and Disputation mode)
nghigaxx2026-01-24 16:34
you can also work around this boss just by having a grouper
szkielo1232026-01-24 14:44
I have the Nefer/Lauma combo, but without their bursts I ain't breaking the first shield. Will try again when I build my Bina.
GigaEel2026-01-24 16:56
Hoyo is allergic to starting with full energy
SevenSwords77777772026-01-24 15:45
An additional problem is that not all the new 5 stars can cause lunar reactions. Durin, Varka, Alice, and Nicole enjoyers are suffering.
*I do not actually know what Varka, Alice, and Nicole do, but I’m making assumptions based on Durin
Due-Memory-69572026-01-24 16:26
Nicole has a house in NK, maybe they'll actually give her lunar reactions.
GigaEel2026-01-24 16:57
Istg if we have to wait for Nicole to get Lunar-swirl to make Varka usable I'm gonna mald so hard
AshyDragneel2026-01-24 17:18
Lunar kits have only been for hydro+ electro dendro and geo and nicole being pyro doesn't have any chance of getting lunar kit
Plenty_Cupcake_4322026-01-24 13:49
I agree and also those dirty ass raptors
Ecchify2026-01-24 13:49
and i don't like ineffa nor columbina so im just straight up fried this stygian because i don't wanna pull them
back down to menacing this patch 💔
Richboyjoel2026-01-24 15:10
The worse thing is I know I can beat dire mode if I pulled columbina but I really don’t want to pull for her so I’m I’ll just have to stick with fearless this time around…
Ecchify2026-01-24 15:32
almost same here
KittyBabee22026-01-24 13:50
I’d rather chase a Crystalfly for ten miles than watch this horse jump out of range every time my burst is ready.
Powerful_Occasion_262026-01-24 13:53
this dog is a mess, i'd take papilla over this. at least i get to use underappreciated reactions with papilla unlike when im against with this dog.
pc_player_yt2026-01-24 14:11
Burning my beloved
Zephyr_ta2026-01-24 14:45
Be greatful. In snezhnaya, the leyline disorder will make pre 7.0 characters automatically disappear as soon as you step into SO
_i_like_potatoes_2026-01-24 14:57
If the active character isnt from Snezhnaya they will witness the wrath of her majesty the Tsaritsa. These characters will take %10 of their hp as continuous damage every second and have %100 reduced crit rate and crit damage.
Quiet_Celebration_882026-01-24 15:17
And then there still will be someone crazy and dedicated enough to make Kokomi crit unter that debuffs
OrwellianNight2026-01-24 16:06
If nobody can crit then everyone is kokomi, and if everyone is kokomi then SHNEZNAYA IS IN ENKONOMIYA??? 😱🤯
Quiet_Celebration_882026-01-24 16:15
Tsritca is a vishap.
BoughKeeper2026-01-24 15:59
Dehya meta
h2odragon002026-01-24 16:05
Watch dhcwsp clear this with Mavuika.
Few-Collar-22312026-01-24 13:55
Reading these comments makes me feel a lot better about losing this fight over and over.
MagucaStan2026-01-24 13:56
the shock trooper is the real satan
Chucknasty_172026-01-24 14:41
As someone who used all their Nod-Krai characters on the abyssal dog, the shock trooper gave me the most grief this cycle. It took a couple tries, but once again Varesa overload came through again
Particular_Web32152026-01-24 15:09
what's your varesa build and investment? i can't stagger him with mavuika and i might have to use mavuika onto lunar dog cause my nefer isn't strong enough
createdbydom2026-01-24 13:57
I actually think he’s quite easy? What’s the deal everybody?
Mysterious_Evening92026-01-24 14:09
What team did do you use?
createdbydom2026-01-24 14:22
Nefer Lauma Columbina Nahida
Gandalf-er2026-01-24 14:26
Bruhhhhhhh........ The shilled team
aRandomBlock2026-01-24 14:47
try using anything other than nod krai team on fearless or higher, write this again
FarBaby44202026-01-24 13:58
It's easy?
FarBaby44202026-01-24 13:58
I cleared with Mavuika, Pyro MC, Citlali and Xilonen up to Hard difficulty. Unless you're talking about dire and I don't touch that level with a ten foot pole xD
Mydickisrotating2026-01-24 14:05
Hard difficulty is straight up it's overworld version.
Perfect_Increase87922026-01-24 14:07
Hard difficulty is just an abyss spiral level
PolskiStalker2026-01-24 14:19
That's below Spiral Abyss
Perfect_Increase87922026-01-24 14:20
Yeah somewhere there
Agent_Fluttershy2026-01-24 14:51
Hard is just for farming artifacts. I've cleared it with the most wack ass friendship farming teams whom lack synergy and don't even clear the boss mechanic.
Menacing is about on par with Abyss difficulty.
Fearless is the absolute META sweat mode where it's a complete toss-up whether or not you're allowed to clear it depending on what characters you have, what artifacts you have prepared, and if you're even willing to try that hard just for an extra reroll feather.
Dire is a playground for whales. Abandon all hope, ye F2Ps and low spenders who enter.
Powerful_Occasion_262026-01-24 14:11
when people complain about stygian, they usually refer to fearless/dire stages;
ShiRonium2026-01-24 14:17
yeah people usually refer to fearless mode where you get the max rewards (dire is only cosmetic), it's a pain in the ass to clear without nodkrai characters or highly invested meta teams
even in previous versions you could bruteforce most fearless bosses with solid pre fontaine characters
neuvvv2026-01-24 13:58
hitbox and papillion hp for small chickens are crazy
GigaEel2026-01-24 17:02
When the trash mobs have millions of HP, we have a problem
TheGreatDarkPriest2026-01-24 13:59
My experience with it is that I demolished it with Skirk freeze before whatever mechanics it has
String_Of_Death2026-01-24 14:04
hi its me, fuck you too haha
likfo2026-01-24 14:07
This boss is terrible but I'll prefer it over the skirk cryo shill boss any day of the week
KGB_cutony2026-01-24 14:11
Just in case, because it happened to a lot of people. If you have a lunar team, hit the dog not the chicken. The chicken are for non lunar teams.
Background_Dot36922026-01-24 14:15
Columbina changed my game totally, so I was able to win without any other Nod krai or Nathlan chars. It was not easy, but i managed to do it (only at Hard mode, even fearless is too much for my c0 chars).
Super_News_82112026-01-24 14:18
Hard mode is hardly any diff from abyss
Tbh it is even easier than abyss
clown_20612026-01-24 14:16
If it only needed on character I'd be fine but what do you mean columbina ( the most hyped character of the year and the archon like character of nod krai ) isn't enough but you also need one of the nod krai dps or ineffa on top of columbina. Wtf hoyo.
Orange_Seltzer2026-01-24 16:25
I pulled for both and I still can't do it. I'm also not a good player, and my characters aren't built to the max, but I can get his health down more than 35-40% before he does the AOE
GigaEel2026-01-24 17:00
Lmao I have Flins/Bina and the dog still doesn't die. "Lunar charge does more damage to the shield" my ass
kunsore2026-01-24 14:20
Was able to brute force this with Nilou bloom team of Bina , Lauma , Nilou (r1) , Nahida (c2) at 120s. Not easy man. Would be much easier with Nefer or Flins but yeah didn’t roll for em.
(Managed to improve it to 116s after changing Nilou artifact to Sms).
Old-Meat-20962026-01-24 14:25
Me with flins-bina there, suffering because of a small bit of hp
PhilledZone2026-01-24 14:25
I usually never had any problems with the 4th difficulty and the 5th one is the one where it gets really hard but still doable most of the time. In 5h difficulty I usually need to invest a lot of time until I get the correct rotations down. For this guy I did all of that in difficulty 4
No-Advisor1902026-01-24 14:30
Honestly fk this horse, lunar shilled too much on this
Dependent-Sleep-61922026-01-24 14:31
Ah, this piece of sh!t
Inevitable_Ad_79442026-01-24 14:32
Harsh SO for anyone that doesnt roll for Lunar character. >!Lunar reaction has been a VERY dissapointing experience. Here I was hoping for something unique and all I get is big damage but with italic font instead!<
Shadow_42132026-01-24 15:11
I found lunar Crystalize rather fun
Furicel2026-01-24 15:42
Same, I finally started building Ningguang just because I don't have to chase after the crystals anymore, and that's pretty fun, even on a laggy phone.
I'm using Ningguang, Columbina, Xingqiu and Zhongli to trigger as many lunar Crystalize as possible with their non-existent ICD. (Plus, it also doubles as a microwave team)
Shadow_42132026-01-24 16:25
I already had good build on ningguang but now she became way better
I even cleared the abyss with ningguang for the first time
With ningguang, furina , xilonen and columbina
I also used the same team for navia but i found ningguang more fun than navia
But navia team have like 5k extra dps
KimitoMirai2026-01-24 14:36
This boss is so annoying that it makes me miss that giant wolf from Inazuma.
Top-Attention74502026-01-24 14:37
The thing is papilla requires one nightsoul char only. Ororon or PMC both worked like charm. But this sht requires atleast two lunar chars and there are two bosses. I can either clear this or that fatui agent. Not both. My three lunar chars can't be divided.
scrappyuino6782026-01-24 14:49
You can clear Papilla with any high elemental hit count team. The only trouble I had with a nightsoul restricted Natlan boss is the secret source automaton and its extremely buffed resistances in that one abyss 12 cycle, but at least it doesn't exclusively shill five star characters.
Top-Attention74502026-01-24 14:51
But I had ororon built and liked using him so...
scrappyuino6782026-01-24 14:52
Understandable.
Particular_Web32152026-01-24 15:08
ororon is very underrated, i am just stuck with c3 sadly
Top-Attention74502026-01-24 15:10
Mine is c0 :'(
Particular_Web32152026-01-24 15:12
4 star cons and being elusive always pisses me off, cause i pulled on two separate iansan banners but i onyl have her C4
Top-Attention74502026-01-24 15:13
I feel there should be 4* selector for every region like Liyue's Lantern rite.
Sir_Full2026-01-24 15:48
I still have no Iansan till this day and my aino is also still at C0 even though I pulled on their release banner
Varglord2026-01-24 15:52
Papilla doesn't even need any nightsoul at all.
The dog definitely feels like they saw people getting creative and/or smart about working around the shill and decided they needed to put a stop to that.
BoughKeeper2026-01-24 16:00
>working around the shill and decided they needed to put a stop to that.
and yet Jean is still slaughtering the 3rd Onslaught in a row, the shock trooper never stood a chance
nghigaxx2026-01-24 16:34
just like the dog needing a grouper?
SansStan2026-01-24 17:11
The Shocktrooper doesn't require lunar characters
Top-Attention74502026-01-24 17:37
It needs electro. And my strongest electro is ineffa.
AshyDragneel2026-01-24 17:21
Papilla only needed hit count and where nighsoul hit count is more efficient.
With this bich Its not just the lunar characters but they also have to be strong enough to do sufficient dmg to break the shield.
Also starting with no energy also makes thing even more annoying for breaking that shield.
dozenofroses2026-01-24 14:38
I have Columbina, Lauma, Nefer and Nilou c2r1 and still this boss took for so long to clear in fearless.. It's a skill issue for sure but even with the shill team this boss is really tanky!
PEAceDeath14252026-01-24 14:55
I actually got the news reporter transcript for this one:
"Breaking news, local player ignored meta for half a year, now complains they cant complete one endgame mode. For context, there have been 5 characters since august that can help, 2 of them are available to pull right now. Other F2P players claim it was totally possible even for them to pull not one, but two of the mentioned characters in the timespan. The player claims its absolutely vital for them to receive 80 resin worth of resources and an artifact reroll, that will make one of their artifacts worse than it was before. They alreqdy claimed all the in game paid currency rewards, and it is unknown why they want to press on, despite not being able to. Now passing the word to the aformentioned player"
But fr, if you cant complete 4th difficulty or even ones that give primos, i can help you with C5 Columbina. If you are on EU
Super_News_82112026-01-24 14:59
Yea this mentality is why they keep adding these shill bosses
"I got enough rewards so need to care about after that"
PEAceDeath14252026-01-24 15:27
The mode is designed around you either having constellations or really fucking good builds. Time and time again hoyo signaled to us, that they expect regular F2Ps to only ever complete challenges to get all the primogems. Its not my mentality, i just relay the established rules to you.
Also, look at it from a different perspective, a business one. We started to forget that hoyo doesnt owe F2Ps shit, and unless you want to see ads in their game, they need a way to make money. There is approximately 1200 hours of gameplay that costed millions to make, but you can experience FOR FREE. Genshin wouldnt exist if they didnt have a way to force you to pay money. Frankly, they did as much as possible in their game, betting all on player satisfaction rather than profits, and got rewarded by a huge popularity and player credit.
Now, from the perspective of a regular spender: you spend, pull a new shiny unit. But what do you use it on? The same boring boss that is just an hp sponge? No, as a spender you can do that with characters you spent money on a year ago. If there werent new and fresh mechanics, you can hyperinvest into a couple units and never spend again. Thats just not how businesses work.
You need to get used to an unfortunate truth: if something is free, you are not a user, you are a product. You are either being sold to shareholders, investors or advertisers.
So, what do you prefer, the game dying and being closed because it doesnt make expected profits, or not being able to redeem meaningless rewards that wont make a fucking difference?
jinxedandcursed2026-01-24 14:58
It's not even really that bad of a boss, but fearless mode was a nightmare. They really had to extend the summon phase and increase the HP of the summons themselves from menacing's version so that if you don't clear the full HP of the boss with non-Lunar characters in 80 seconds you're just screwed. AND they had to have those electro bolts rain down if you don't clear the Fatui guy's shields all the way.
The-Iraqi-Guy2026-01-24 15:06
He's so fun to fight in the overwold, his visuals are very refined.
Same goes to the Papilla.
I'm convinced that the devs design the attacks and then the "gacha department" adds these annoying mechanics
HiroshiTakeshi2026-01-24 15:08
Ngl I think the military guy is even worse.
Richboyjoel2026-01-24 15:12
Nah he’s seems easy enough I’ve seen people do it with non electro charge teams like overload or Skirk
HiroshiTakeshi2026-01-24 15:13
Overload stagger doesn't work for me and skirk is half a dud without escoffier, let alone if you use her for boss 3. The horse gets quickly undone if you have a 5* NK unit, even level 1 to convert your team, the other guy depends on dmg output or electro charge, that shit is tough af.
Kswendes2026-01-24 15:30
Killed him with overload Varesa without the need to stagger, just bruteforcing him
But even then, i cleared him in 6.0 with Clorinde Furina, but i had to use my Furina vs crab this time
tiagoremixv32026-01-24 15:25
Man i'd rather fight wolflord again than this damn dog
ItzMillerxD2026-01-24 15:28
How it feels to watch the meme you made get shared across the internet
sixonenine20002026-01-24 15:28
I said it 2 times and I will say it for the 3rd time. This Boss is much easier than papilla.
HolyBiscuit692026-01-24 15:40
What's even more criminal is that for some reason the chicken phase in menacing is shorter than in fearless.
PidoveEnjoyer2026-01-24 15:47
Genshin needs to stop with the enshitification.
We’ll buy your product if it’s good, and keep supporting the game on our own terms.
But keep decreasing the quality of bosses and content with pure shilling is sacrificing long term market survivability and reputation for short term profit.
AndrisPronis2026-01-24 15:48
I can’t clear this even with both Ineffa (or Lauma) and Columbina, it also requires Flins or Nefer. That’s some crazy amount of shill, never seen before
Dankaw2026-01-24 15:52
It wouldn't be even so bad if the alternate way to clear the shield, killing the chickens, was easier. Right now you need like 120k+ AoE damage to clear it, with a strong grouper on top of it. Let's not forget low poise damage to keep them in place. Otherwise you need... 200k+ DPS in single target? (155k in theory but no starting energy + times he's invulnerable up the requirements) It's literally impossible without Lunar reactions or well known meta characters. Ofc some characters can do it with higher investment but that's not realistic for majority of players.
And mind, when SO launched we complained about Overseer Device (skirk/esco shill boss) with very high cryo requirements... but merely ~63k DPS. That was half year ago.
Kingpimpy2026-01-24 16:01
you think you hate him?
what do you think i do?
i played for at least 7 hours different team combinations
if you want me to type all down i remember tell me but be aware... its a wall of text you will see
Roxxso2026-01-24 16:01
In theory, I like that it has two supposed options for killing this boss. Direct with Lunar reactions or indirect against the adds with normal damage. However, those fucking chickens are spread way out forcing a grouper and without bursts at the start, killing them quickly enough feels impossible. I've tried to hit them as hard as I possibly can but I just can't do it.
Seeing how lunar damage is seemingly locked to hydro, it'd be nice to get an enhancement to freeze. Then, I'd feel better using Bina with a freeze team on the crab and free up my Furina/Neuvillette team for the dark horse.
Maybe, lunar-freeze creates possibilities for freeze bonus damage on enemies that can't be frozen. Each lunar reaction has a gimmick, so freeze could create a white 'Permafrost' spot under the enemy that applies an enhanced affect called 'Frostbite'. It could greatly enhance both cryo and physical damage, also allowing the Shatter reaction from heavy attacks.
BikeSeatMaster2026-01-24 16:03
I thought the same thing until someone told me to attack him instead of the 4 tanks mobs.
N30N092026-01-24 16:08
What is the problem with it. I've seen a lot of rage over it, but when I tried him in SO I did him in less than 40 secs with an ok team. I'm not trying to rage bait, just want to know what's the problem?
Staidanom2026-01-24 16:10
My Arle is ONE second away from stunning it a second time and getting the win, but no matter how many times I restart, I just can't do it.
za3koun2026-01-24 16:32
This boss is slowly sucking the fun out of the game for me
Decent-Ratio2026-01-24 16:33
This identity crisis Horse took me an accumulated time of 2 hours to beat, consuming most of my free times until the next morning I somehow finished it in 1 try.
GreffreyReported2026-01-24 16:49
honestly a fun boss, cleared with c1r1 columbina and some 4 stars
yellow_tourmaline2026-01-24 16:51
My C4 Bina is eating this thing uppp so the pain of this boss is unknown to me
laziipotato2026-01-24 16:54
i find it funny how the people saying it was easy were doing it on hard mode looooool of course it’s easy, trust me nobody here complaining is complaining about the hard mode of this boss😭✌️
MarvelousMarbel2026-01-24 17:29
So Kaeya buff?
Because he's THE cavalry captain.
leakmydata2026-01-24 17:37
This is gonna be the first SO where I don’t clear menacing.
Glamador2026-01-24 17:37
I've practiced my Nefer/Lauma rotations A LOT this week, so it "only" took me 3 attempts on Fearless. I clocked that team at ~120k DPS with C2 Nahida and no Columbina.
I had literally 1 second to spare on the winning attempt. This boss is NOT easy. You have to be damn near perfect even with the right kind of team. Now, if you have Nefer, Lauma, AND Columbina it's a lot less close.
My roomie has a C3R1 Flins and that team had like 25 seconds spare on the first attempt. So, once again, you either get very lucky with artifacts, or you pay for power.
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ritokun2026-01-24 18:37
i spent half an hour getting a clear on this guy on merciless just to find out i can't do the other two. I really really really really really really really hate starting with 0 energy in stygian.
Commentaires
Even with flins premium this mf is very annoying
It's still bullshit tho, but for all intents and purposes most people ain't clearing SO on anything higher than Hard anyway
I have no idea about that topic but it doesnt really seem smart to me to lower player satisfaction for shortterm profit from a business standpoint
Eh, lets be real....Whoever cares enough about emdgsme WILL pull if thats the case, whoevers not will not worry about this issue anyway.
Endgame used to be FEASIBLE with older units. Now it just simply isn't.
Every update the enemies get inflated more and more with HP. And we can only get so strong without pulling for fancy new units
Doesn't help that the bosses they choose are designed around newer units on top of the ungodly inflated hp
This boss is a pain in the ass, but it's an optional world boss you probably don't need to fight and, in the endgame game modes, it's mostly delegated to the higher floors or only becomes a pain the higher you go, which, for some players, it's alright to just not do (such players who are content stopping at Floor 11).
Because of this, players probably won't be turned away as quick. Plus, between Columbina, Nefer, Flins, and Lauma, I'll be surprised if some players still don't have any lunar characters tbh, unless they really don't care like that lol.
They are determined to see how long players will choose to struggle before they drown. You can say some will quit but there are also some who will give in and be converted into a paying customer.
It's easy to assume that they will lose revenue from your perspective if you are among the victims. Yet they keep doing it anyway without slowing down. So there is a reason why they keep doing so and that's because they have data on this already. The loud ones here in reddit are simply the minority who are drowning. Crying for help in desperation.
Personally from my view, Im someone who got quite a few constellation on some characters and brute force bosses with higher investment, but Im also in some coop groups that help each other in onslaught and like every cycle there is the "I cant beat fearless this time because of the shill", which is why I feel like its very unhealthy, especially on this cycle in which the shocktrooper wants lunar charged and the top floor boss wants lunar stuff too
So for optimal gameplay in this cycle you would need all nod krai characters that have been released yet or wait for Zibai to fill a team
Perspectives differ of course and my view comes from a group of player who care and try for onslaught so I think Im severly tunnelvisioned and only saw the built up negativity regarding all this
* Unlike in common discourse, psychology and "humans can change" is highly accepted as real and tangible mechanisms in corporate culture. Not for the better🚩
* The human brain can literally be rewired towards new habits. Look up the word "neuroplasticity" 👏
FOMO, gambler's fallacy, lootbox controversies, whale-baiting, gacha design, anything you don't understand from the infographic—all phrases you can look up to start your research rabbit hole. The more you know!🌈✨
*This got a little long, segmenting this into parts.*
--...--
There are some gacha designer former employee stories out there about how some game studios literally monitor their vast numbers of players and experiment on them.
* Giving different players different discount sales to test optimal spending encouragement
* Flagging whale-spenders, and setting up 50/50 chance modifiers to them more likely to lose their 50/50s, so they swipe their credit card more (this is fraud btw, but how is any govt suppose to catch them?💀💀💀)
* They plainly are not looking to simply make money, they are looking to prey on the vulnerable (rich or poor) and make those players ⚠️addicted⚠️
It's all a mechanisms geared towards a **pipeline** for molding players into feeling compelled to log in daily, spend more time online... thus more likely to spend *a little* money sooner or later... and thus more likely to spend *a lot* of money later.
*And it WORKS. It puts a chokehold on plenty enough that it doesn't matter who it scares away. It brings in thousands and millions and, in Genshin's case, billions!*
--...--
Most gacha games are pure trash that puts all those mechanisms on your screen asap.
Genshin was one of the first to offer a big open world adventure and not shove the crap in your face. There is a legitimately good game...
* ...but it is still integrated with and tries to slowly ease you into the gacha stuff. That's why some call these bosses shills. It's all a part of the system.
The key to enjoying the "good game" part (I don't believe in shaming consumers) and not getting sucked into the gacha-fomo-addiction bs is **awareness**👏 and **active resistance!**👏
* Skip dailies/resin sometimes!👏
* Plan how to spend your primogem savings, skip banners regularly👏
* Take full week or month long breaks if any part of the game feels like a chore (that's a sign of burnout) to break free of the habit-forming cycles👏
Being more ✨conscious✨ about your gaming instead of blindly looking for escapism is the only way to avoid these pitfalls. Gachas are fucking insidious if you let them.
also a. very large chunk of genshin playerbase jsut pull whoever they want even to this day.
So the narrow portion of the playerbase that is F2P or very low spender and is trying to do high-end endgame is a very small portion to potentially lose. Compared to the revenue they will get from the people willing to spend more for more cons/chars/sigs for that content, they will not only maintain but gain revenue. They still need to make sure they don't go too far and push too many players out, but they have data to calculate that.
Who needs things like oxygen when you got money
Honestly it wouldn't be that bad if these mechanics weren't gated behing 5 stars, and he fact that 4 stars kits are garbage to begin with is also something to look into.
In hsr lygus has a mechanic that lowers his res if you summon enough memosprites (only 1 character with a memosprite was given for free)
ZZZ did something similar with miasma shields and rupture characters (although zzz actually did release a free, pretty decent rupture character with manato.)
And they'll always continue to do it, since from a business standpoint, it's the best way to sell 5 new stars, especially ones that come out of the blue like Escoffier and Ineffa (in 5.8)
The only issue with Miasma is Miasma Jane, a boss originally not having a lot of parry-able attacks but got the Miasma gimmick tacked on anyway.
You can work around Miasma shield in ZZZ without rupture, parry and ult do a lot of dmg to it. Rupture is good versus high defense boss and right now there is only one (Wandering Hunter) and he was added with free rupture unit.
Zandar in hsr also work fine without memosprites. His summons also count toward his countdown and he summons 2 per turn (need 4 to change between his Evolution mode and Disputation mode)
*I do not actually know what Varka, Alice, and Nicole do, but I’m making assumptions based on Durin
back down to menacing this patch 💔
Menacing is about on par with Abyss difficulty.
Fearless is the absolute META sweat mode where it's a complete toss-up whether or not you're allowed to clear it depending on what characters you have, what artifacts you have prepared, and if you're even willing to try that hard just for an extra reroll feather.
Dire is a playground for whales. Abandon all hope, ye F2Ps and low spenders who enter.
even in previous versions you could bruteforce most fearless bosses with solid pre fontaine characters
Tbh it is even easier than abyss
(Managed to improve it to 116s after changing Nilou artifact to Sms).
I'm using Ningguang, Columbina, Xingqiu and Zhongli to trigger as many lunar Crystalize as possible with their non-existent ICD. (Plus, it also doubles as a microwave team)
I even cleared the abyss with ningguang for the first time
With ningguang, furina , xilonen and columbina
I also used the same team for navia but i found ningguang more fun than navia
But navia team have like 5k extra dps
The dog definitely feels like they saw people getting creative and/or smart about working around the shill and decided they needed to put a stop to that.
and yet Jean is still slaughtering the 3rd Onslaught in a row, the shock trooper never stood a chance
With this bich Its not just the lunar characters but they also have to be strong enough to do sufficient dmg to break the shield.
Also starting with no energy also makes thing even more annoying for breaking that shield.
"Breaking news, local player ignored meta for half a year, now complains they cant complete one endgame mode. For context, there have been 5 characters since august that can help, 2 of them are available to pull right now. Other F2P players claim it was totally possible even for them to pull not one, but two of the mentioned characters in the timespan. The player claims its absolutely vital for them to receive 80 resin worth of resources and an artifact reroll, that will make one of their artifacts worse than it was before. They alreqdy claimed all the in game paid currency rewards, and it is unknown why they want to press on, despite not being able to. Now passing the word to the aformentioned player"
But fr, if you cant complete 4th difficulty or even ones that give primos, i can help you with C5 Columbina. If you are on EU
"I got enough rewards so need to care about after that"
Also, look at it from a different perspective, a business one. We started to forget that hoyo doesnt owe F2Ps shit, and unless you want to see ads in their game, they need a way to make money. There is approximately 1200 hours of gameplay that costed millions to make, but you can experience FOR FREE. Genshin wouldnt exist if they didnt have a way to force you to pay money. Frankly, they did as much as possible in their game, betting all on player satisfaction rather than profits, and got rewarded by a huge popularity and player credit.
Now, from the perspective of a regular spender: you spend, pull a new shiny unit. But what do you use it on? The same boring boss that is just an hp sponge? No, as a spender you can do that with characters you spent money on a year ago. If there werent new and fresh mechanics, you can hyperinvest into a couple units and never spend again. Thats just not how businesses work.
You need to get used to an unfortunate truth: if something is free, you are not a user, you are a product. You are either being sold to shareholders, investors or advertisers.
So, what do you prefer, the game dying and being closed because it doesnt make expected profits, or not being able to redeem meaningless rewards that wont make a fucking difference?
Same goes to the Papilla.
I'm convinced that the devs design the attacks and then the "gacha department" adds these annoying mechanics
Overload stagger doesn't work for me and skirk is half a dud without escoffier, let alone if you use her for boss 3. The horse gets quickly undone if you have a 5* NK unit, even level 1 to convert your team, the other guy depends on dmg output or electro charge, that shit is tough af.
But even then, i cleared him in 6.0 with Clorinde Furina, but i had to use my Furina vs crab this time
We’ll buy your product if it’s good, and keep supporting the game on our own terms.
But keep decreasing the quality of bosses and content with pure shilling is sacrificing long term market survivability and reputation for short term profit.
And mind, when SO launched we complained about Overseer Device (skirk/esco shill boss) with very high cryo requirements... but merely ~63k DPS. That was half year ago.
what do you think i do?
i played for at least 7 hours different team combinations
if you want me to type all down i remember tell me but be aware... its a wall of text you will see
Seeing how lunar damage is seemingly locked to hydro, it'd be nice to get an enhancement to freeze. Then, I'd feel better using Bina with a freeze team on the crab and free up my Furina/Neuvillette team for the dark horse.
Maybe, lunar-freeze creates possibilities for freeze bonus damage on enemies that can't be frozen. Each lunar reaction has a gimmick, so freeze could create a white 'Permafrost' spot under the enemy that applies an enhanced affect called 'Frostbite'. It could greatly enhance both cryo and physical damage, also allowing the Shatter reaction from heavy attacks.
Because he's THE cavalry captain.
I had literally 1 second to spare on the winning attempt. This boss is NOT easy. You have to be damn near perfect even with the right kind of team. Now, if you have Nefer, Lauma, AND Columbina it's a lot less close.
My roomie has a C3R1 Flins and that team had like 25 seconds spare on the first attempt. So, once again, you either get very lucky with artifacts, or you pay for power.
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