Don't know what they stand to gain by making the drops from these bosses terrible. Atleast guarantee a dream solvent every week or give one of each material.
Commentaires
DwarfBreadSauce2026-01-26 09:00
Yep. You rarely get the mats you need right now and dream solvent is rarer than artifacts with 4 stats.
Alpha06Omega092026-01-26 09:01
People are sitting on 400 of those
AleksBh2026-01-26 09:08
Me, I'm a people.
Kingpimpy2026-01-26 09:51
im at 120
spend prolly over 200 for stupid shit already because i was bored
DaSpood2026-01-26 09:06
Dream Solvent is rare if you only do boss runs when you need the material. If you do the cheap 3 weekly runs every week you're bound to collect quite a lot of those over time, and for only 90 resin it's not like you're missing out on that much other content for it.
Hotspur0002026-01-26 09:17
This is the correct answer. But don't try to tell people how to play the game properly or they'll say you're gatekeeping.
DaSpood2026-01-26 09:20
I don't blame people for not doing bosses unless they need to tbh, I was also out of dream solvent a while ago and it bit me in the ass, but boss fights are just not entertaining to do. Eventually I just realized 10 minutes and 90 resin per week was worth it if it meant not risking my future character being stuck with bad talents for weeks or months. So now I just bully Childe and Raiden.
Hotspur0002026-01-26 09:51
"Eventually I just realized 10 minutes and 90 resin per week was worth it if it meant not risking my future character being stuck with bad talents for weeks or months"
Again, correct. Yes, it's slightly boring farming the same bosses over and over again, but, as you say, it's only like 10 minutes, and it's very worth it in the long run, not only for the dream solvents but also for the elemental gems. Those are another thing you definitely don't want to run out of.
DwarfBreadSauce2026-01-26 09:29
Unfortunately RNG does not treat all players alike. One person might have 400 solvents while another one gets 1 per month.
TheSaiguy2026-01-26 18:53
RNG does treat all players alike, as it averages out over time.
StandardCaptain2026-01-26 09:36
I literally do the 3 every week and I got a great total of 0, so yeah, you can be absolutely be unlucky it's been like a month for me since one dropped, as that's it's whole nature of RNG after all
Haltmann12026-01-26 09:36
I do 3 weekly bosses a week, and I'm lucky if I get 1 solvent every 2 weeks.
BurrakuDusk2026-01-26 10:47
I was doing every single boss every week throughout 4.X and 5.X, and I'd be lucky if I even got one Dream Solvent. Most weeks, I got zero.
The rng on those things made me give up. Better to use my resin on something else.
IllustratorLast12812026-01-26 09:10
Dream solvent isn't rare if you actually do bosses frequently in which case you end up needing it a lot less and also get it a lot more.
DwarfBreadSauce2026-01-26 09:17
So heres a fun fact about artifacts/weapon pieces/solvent: its all RNG with no guarantees at all. I've been playing since 1.0, been doing 3 bosses every week since that mechanic was introduced. Only have 7 D.S.. And i almost never used it before.
IllustratorLast12812026-01-26 09:37
Damn that's some real absurd bad luck a dream solvent is a 1/3 chance for every boss, you not even getting 10 is just insane(and two of the ones you have were birthday mail), I've been doing bosses semi frequently mostly for billets for the past 2 years or so and I've used around 30 or so for billets and I'm still sitting at 72 solvents.
Shizz002026-01-26 09:39
I also farm the three weekly bosses and was down to ~3 solvent half a year ago (spent like 20 in one go). Now im back to 30+ of them. How can yours be so low?
DwarfBreadSauce2026-01-26 09:41
I farmed Phys% piece for Eula for 3 years after her release and still dont have a good one. Its just how RNG works sometimes.
Kingpimpy2026-01-26 09:48
me when i lie
VacationReasonable2026-01-26 09:51
The dream solvent drop rate is 33%, if you have just 7 solvents and you haven't used much then you absolutely haven't been doing 3x bosses every week if you are a 1.0 player
jgabrielferreira2026-01-26 10:18
Dunno, have 142 dream solvent here
LivingASlothsLife2026-01-26 09:02
HSR does it well, farm whatever one you want up to 3 times. Makes building characters a lot faster as you can just focus on one
Genshins weekly boss system feels dated even with the fact you can transmute boss materials you dont need. Making us be able to farm a specific boss multiple times is a lot more convenient and simpler
BulbasaurTreecko2026-01-26 09:12
and ZZZ is even better with 3 free runs a week and then unlimited runs for the resin equivalent. Not to mention both games only have 1 boss drop, Genshin has 3 per boss so if you’re really unlucky you can go weeks without the right one
LittleWolfiez2026-01-26 09:39
Not to mention both HSR and ZZZ's weekly bosses have only ONE boss drop, whereas for Genshin, you also have to pray that the RNG gives you the drop you need out of three of them
Yes, you can convert them of course, but then again, solvents are also RNG and new players especially may not have a lot of those lying around
DemDoseDeseDat2026-01-26 18:23
What I hate the most about the solvent system is it would make you think you can spend money in the shop for them….but you just fucking can’t ? It’s needless time gating of character strength that earns Hoyo nothing and no matter what your budget is we all get fucked over equally by it.
Fancy_Ad81242026-01-26 09:54
Does ZZZ boss runs still give rewards if you do it after the free 3 times?
Choatic92026-01-26 09:58
After the 3 free times you can spend stamina to farm the mats
Additional_March_2042026-01-26 10:00
There are 2 modes: if you spend energy, you get rewards, if you don't spend it, you don't get any
lucklesspedestrian2026-01-26 10:22
After the three free ones, you can still get the boss materials you need for leveling the character, but you can't get some of the other drops like weapon craftables
Curt_ThaFlirt2026-01-26 17:22
I’ve been begging for these changes for the past 2 year. Stubborn old man Genshin needs to get with the times lol
tooties092026-01-26 09:15
zzz's is even better, not only the 3 attempts per week are free, you can do more than 3 attempts if you are willing to spend 60 battery from the 4th attempts onwards (you get 1 per attempt and you need 9 to fully max out a single character). you can even get another 4 from a monthly shop.
Bao442026-01-26 09:31
you can even let your outpost members do it for you in zzz nowadays too 😅
Abgott892026-01-26 13:08
Your what now?
girlslovefan3212026-01-26 14:55
its like a bounty sysytem where you let other people do your weekly bosses and some side quests
MrBetadine2026-01-27 00:51
And it does not cost you anything, and the one doing the bounties gets small rewards. So everyone is better off.
tameeto2026-01-26 09:34
Only thing they do well though. Excessive skill leveling with terrible purple drop rate with even worse artifact farming
Miwoo02026-01-26 10:23
ZZZ has the best system out of the big 3 hoyo games:
3 free weekly runs you can use on the same boss 3 times if you wanted or go 1 by 1
After using up your 3 goes you can fight the bosses infinitely granted you've got stamina for it (60 per run)
Nole192026-01-26 14:15
Pretty much everything in genshin feels dated tbh. Hoyo has hardly improved QoL over the past 5 years.
LocalFolivora2026-01-26 09:05
Lol, yes. Both this week and the previous one I got the two drops I don't need. Felt bad ...
PedroLippi2026-01-26 19:31
Use Dream Solvent?
LocalFolivora2026-01-27 03:30
Huh,i never needed it so I genuinely forgot about it existence. Thank you!
Yosoress2026-01-26 09:06
HSR and Wuwa has solved this by literally guaranting drop amount and you
can challenge them 3x a week, only gensh8 doesn't wanna change
heck even the entire Weapon and talent mats needs rework it being
based on days is a DUMB decision.
trishi_62026-01-26 09:14
Nah like fr, what do they even lose from allowing us to claim weekly boss drops anytime we want, why can't they let us farm any talent materials on any day.
Yosoress2026-01-26 09:17
to prolong game time, im not even kidding, companies do this for player retention, same reason as to why there's no skip button, they want you logged into the game as long as possible.
ZeroChannel182026-01-26 09:22
Genshin's system leveling system just makes it a pain to level any new characters since you'll have to wait a week or two to fully max a character. Specific overworld mats that have to respawn, day-based domains, and 3 limit weekly boss mats. Shit kills my motivation to want to build new characters sometimes.
Yosoress2026-01-26 09:27
it takes 3 days for mats to respawn,
you will ALWAYS lack 1 more boss asenscion mat when
leveling a char 19/20
farming new enemies are a pain in the ass too
excess artifacts can't be converted into new ones
(Alchem table box is still stuck at natlan)
heck even exploring is so ass, you mean to tell me
i have to have this specific character to make theexploration
BARELY better? and how come just a slight curve on anything and
it will prevent that char from climbing over it.
I swear if it weren't for the covid buff people would have
left this game.
cattlebats2026-01-26 10:10
At least weapons and talents are available every day now 1 week after banner, which makes it slightly more tolerable
Biscotti-That2026-01-26 09:09
I wish we could transmute other boss materials into the new ones. The ones that you don't need anymore could be useful for other characters.
WeissPT2026-01-26 09:16
You can, but those require a material called dream solvent, which doesn't always drop.
Edit: As others have said, you can only do this for materials of the same boss. I misunderstood the comment.
Pu1seB0T2026-01-26 09:18
Dream solvent only transmute boss drops from the same boss. I think the comment meant from other bosses
WeissPT2026-01-26 09:21
You're right, I misunderstood the comment. Not beating the can't read allegations 💀
yikkizh2026-01-26 09:18
That's for transmuting materials from the same boss, not from other bosses.
r_renfield2026-01-26 10:09
Yep, I still beat Dvalin and Childe for the BP because they're the easiest, so have tons of their mats just sitting there
blippyblip2026-01-26 10:15
You, uh, don't have to claim the boss flower at the end for that...
r_renfield2026-01-26 10:18
And just leave them there? Nuh uh!
18shailesh_2026-01-26 10:51
You people have to do BP missions? Mine just seem to complete on their own, that too even before the start of second phase of a patch.
r_renfield2026-01-26 12:26
I used to do so too when I played every day. Now it's a bit less
Chadzuma2026-01-26 20:33
The boss mission is like 1.5 levels alone it's a waste not to do it. Spend your teapot resin on the 2 most recent bosses per week, then go twoshot lvl 40 Stormterror with Ganyu or whoever and quit out, or just do a co-op run for fun. The Dottore fight in co-op is actually pretty crazy, reminds me of the old Raiden co-op days before every new DPS could kill her in 30s.
shinibunny_2026-01-27 04:03
If I want to get 10k BP points every week, I only have to pay attention in the first week of a new BP. The rest of the time it does complete itself.
kagalibros2026-01-26 10:52
Is that why you play Genshin? Get rid of all the little “!” Markers?
Understandable, have a nice day
Pamander2026-01-26 11:39
Don't listen to them we definitely need to do those same bosses weekly brother. I actually would feel like I missed out on a part of my weekly schedule if I didn't bully Dvalin and Childe and whatever boss that actually matters at the time (usually chess boss until recently) on a weekly rotation and hoarding of those materials we probably will never need.
Just wait till we get the conversion QOL buff, we'll be swimming in boss mats!
InternetKaJamai2026-01-26 12:23
Wait you can fight bosses again , how?
KhadaFeathers2026-01-26 12:37
You can, you just can't claim the rewards more than once.
thecatteam2026-01-26 21:15
They laugh at us, but we always have enough billets for whatever new craftable that will change the meta!!
Pamander2026-01-26 21:32
True!! Just they wait we will be laughing our way to the billet bank.
Normal_Middle_61322026-01-27 02:59
That's so true, I have literally more than a hundred solvents and more than 10 billets in total per weapon type
Best_Hunter_14392026-01-26 15:51
You can use them for the parametric transformer if you want! I realized I could do this with old world boss mats and feel marginally better about having extras when I need more ascension gems.
Internal-Scallion1242026-01-26 11:07
Flower? Heck I thought they were Leylines? LOL
rootbeerislifeman2026-01-26 11:24
As a 1.1 player I feel pretty dumb learning this just now lmao
Mango0272026-01-26 13:15
You can do it with all the bosses, domains, and (importantly) ley lines
g1770132026-01-26 11:29
But I like hoarding the billets
the_tygram2026-01-26 13:10
Then how will I ever get that once a year billet? Lmao
elementalguy22026-01-26 13:29
But it's a chance for dream solvents.
RCTD-2612026-01-26 15:20
but sir.... the Dream Solvent.... is rare
leakmydata2026-01-26 16:00
I have 80. What are y’all using it on?
algunarubia2026-01-26 17:56
It's still a good deal for gems and artifacts to do the 30 resin for the first 3.
Treyspurlock2026-01-26 21:36
Yeah, if you're really struggling with gems you should honestly even consider doing the 60 resin weekly bosses
Sariel_Fatalis2026-01-26 10:16
I really hope that Varka uses Andrius materials. Would be really stupid otherwise
Inevitable_Indian2026-01-26 10:40
He most likely won't. Because Genshin.
Spoopy_Kirei2026-01-26 11:07
Its not exclusive to Genshin. Any modern live service game design does this. It's the way to force players to engage with newer content by creating new "currencies" and making older ones less relevant. You can see this in long running games like WoW
solarscopez2026-01-26 10:49
Yeah dude, imagine instead of Andrius if MHY made the Knight of Boreas used something like Ascended Sample: Rook for his weekly boss materials. That would just be crazy, no way they would do that.
kirxan2026-01-26 10:39
Just go Level 40 Dvalin who dies when any character sneezes twice on it and don't claim the rewards. That's what I do for BP.
bsmithdal2026-01-26 13:21
That's actually pretty genius, I never thought of that
Neoragex132026-01-26 14:28
it also counts as finishing a domain and if you have characters like Chasca, is way faster than any actual domain to finish that mission too
ThatOnePositiveGuy2026-01-26 10:41
I just fight bosses because I like fighting them lol
I’ve beat Xiuhcoatl/Gosoythoth’s ass like 400 times just because I love his fight.
Yumeverse2026-01-26 11:08
I fight the last 3 weekly bosses released because they’re likely have the mats most new characters would use, and it’s not like we can fight the same boss 3x unfortunately. But lately I’ve been looking at the kill count for them in my archives and balancing them out lmao
kubint_1t2026-01-27 11:25
i beat lvl40 dvalin 3 times every monday, just 1 shot feom yelan, and then quickly press E twice, so i dont spend time let alone resin
cartercr2026-01-26 11:47
Real. I’d be farming Mond weeklies so much because I have literally no catalyst billets. Can’t even make a damn PAmber for my Bina!
dualdee2026-01-26 12:30
I kind of wish you could convert billets between weapon types as well as regions; I've been hoping for sword/claymore ones for months, and meanwhile I'm sitting on 6 assorted bow ones I have no use for because the only bow character I really use is Fischl and she's happy with her Stringless.
cartercr2026-01-26 13:17
Yeah… honestly the whole billet system needs a rework. I’m perfectly content keeping my Mualani on Ring of Yaxche, but she also still doesn’t have an r5 on it yet because that would require the only Natlan weekly boss to actually drop catalyst billets. (Luckily we now have a new weekly boss that will drop them, but so far no dice.)
Formal_Condition26912026-01-26 18:14
I don’t know if you’ve already been piled on by other commenters, but if you have billets from other regions you can convert them to Natlan billets with Dream solvent.
cartercr2026-01-26 20:14
Yeah… I just really don’t want to do that. Because I know the moment I convert them I’ll need the stupid things for a new character. 😅
Treyspurlock2026-01-26 21:37
You don't need Dream Solvents for new characters though, just be patient
cartercr2026-01-27 02:26
I didn’t mean the dream solvents, I meant the billets.
proxy19c2026-01-26 09:12
People talk about HSR, meanwhile there's ZZZ that literally lets you farm these bosses as much as you want for the same resin/energy/stamina thing, why is that not a thing in Genshin is a mystery to me, I hate that I have to spend more than a damn month to maximise talents levels, extremely annoying. Although at very least if the boss is new we get 3 items for the first clear, but it doesn't apply to characters that will be released later...
Relevant_Milk62752026-01-26 09:36
zzz has the best mechanic but no one talks about it idk why
Didgowel2026-01-26 09:43
It's less apparent because it is something to praise about instead of something to complain.
Relevant_Milk62752026-01-26 10:12
lmfao this is so true 😭
danking_donut2026-01-26 09:45
cause most you'd see online is talking about how it's gooner game, but all the daily and combat mechanics in ZZZ are honestly so well implemented
Kingpimpy2026-01-26 09:47
because you still only do 3 a week since you want to farm other shit mostly
thought it is obvious
Neojoker9512026-01-26 10:05
3 times free a week is also usually more than enough, you need 9 for a characters max, so 3 weeks at latest.
Relevant_Milk62752026-01-26 10:11
Mostly but if I want then I can max out talents of a character in a day too easily.
Clueless_Otter2026-01-26 13:45
Because ZZZ has a much smaller playerbase than Genshin and HSR.
cheat_bot2026-01-26 21:54
What stat are you looking at? I'm guessing you're talking about mobile players which makes sense for ZZZ.
OmniOnly2026-01-26 15:27
They did and people moved on till the topic resurfaces. The hard point is getting the full story as people glaze everything that isn’t Genshin while having no skill in analysis. It’s why they praise worthless pulls in other gacha a by numbers.
Costyn172026-01-26 14:16
It's because initially ZZZ was worse and they reworked a lot soon after release.
On release, you got 3 materials a week no matter what level the boss was and that was it for the week.
TonkzJr2026-01-26 09:14
A lot of the farming in this game needs QoL
Weekly bosses non guaranteed to give what you need
Daily schedule for mats
Resin in general (I know they make money off it but god is it annoying to not be able to improve my characters when I have the time)
The Artifact rng system (I know its standard across their games but again, its frustrating)
The_Cheeseman832026-01-26 09:20
Resin isn’t really a revenue driver. The purpose of the system is to control play session length and number of daily logins. Genshin is designed around a couple of short play sessions per day, and resin is how they shape player behavior to conform to that design.
TonkzJr2026-01-26 09:22
I guess I dont see how that would be beneficial though. If people work and only have certain times to play, they arent going to hop on later. Why not let them play now, while they can?
The_Cheeseman832026-01-26 09:26
Resin can accumulate while you work, then you spend it during your lunch break or commute, or before going to bed. The goal is to force the player to form a habit of logging in at certain times every day—making it a part of your daily routine. So it’s basically a long-term player retention mechanic.
SystematicalError2026-01-26 10:01
And yet the main quest updates slam you first with "you gotta do this entire 2-3h arc in one go" and then with a "you gotta do both of these arcs in one go, make sure you have adequate time~" that's 5.5h of just playing (I know you can hard quit the entire game if you want to do anything else but the game still says it's "recommend to play it all together")
The_Cheeseman832026-01-26 10:03
Don’t look at me, I’m just explaining the purpose of the mechanic, not trying to justify how it’s used.
SystematicalError2026-01-26 10:08
I know, it's just that the update just ate my entire weekend :/
Rukhikon2026-01-26 10:57
I did this quest like ~5 days in a row cause I have work and personal life. I gonestly hate how quests became like cinematic nowadays. At least HSR have a lot of pauses between dialogues where you need to run or complete puzzle.
I almost ragequitted in prev patch when Nefer story quest started...
VincentBlack962026-01-26 11:39
It's really not as restrictive as all that. You can quit multiple times in those 2-3 hours. I wish the game noted these spots better but if you ever had a shitty connection playing through an AQ you know for a fact that a disconnect will not cost you an hour of gameplay ever.
ElsaGranhiert2026-01-26 10:02
I think weekly bosses should drop all 3 materials at once per clear and as for resin, I like to see it similar to HSR and the resin cost to be reduced.
SpookyGirl882026-01-26 10:10
It's so exhausting....
Jumpkan2026-01-26 10:32
agree in general but imo, artifact farming in genshin is the best among the 3 games. Now we can craft up to 2 artifacts per set per patch, with the main stat and 2 substats guaranteed. Plus we get at least 2 rolls into the selected artifacts.
On top of this we can use 1 offpiece (unlike hsr), so you only need to farm 2/5 of the pieces, which is very doable
Express-Bag-39352026-01-26 17:41
The artifact system so far seems to have the best and most updated QoL, with the dust of enlightenment and it pity system for 4 rerolls, sanctifying elixir at least now guaranteeing 2 rolls into wanted substats, and the additional artifacts you get at 120 resin breakpoints at stygian Onslaught.
The rest are still pretty outdated. Still left to 200 resin when 240 is looking to be standard (BSR has 240 resin equivalent cap + an overflow system) and without a resin overflow system. Builds still lack fully individual customizable loadouts down to the single artifact, quantity gained from leyline outcrops haven't increased especially with higher AR ceiling and recent trend of character bundles advertised, outdated weekly boss farming system, remarkably low acquiring rate for billets, and still the damn restrictions on domain mats based on day of week.
A lot of QoL are still missing that even other Hoyo games have implemented for smoother experience.
Shaho992026-01-26 09:16
In Zenless not only you get 3 free boss drops but after that you can spend your battery/resin to get more without restrictions
Genshin is just being an idiot for no reason
FrozenSkyy2026-01-26 09:32
ZZZ is a new game so they had to make it easier to farm
Abdo_Mosalm2026-01-26 09:16
I don’t mind if they make us play the same boss twice weekly,first using the usual 30 resin and the second try 60 resin ,or they give us access to the boss 2 weeks before the new character banner comes out
arbabarda2026-01-26 09:18
Your character won't be taken away from you if you don't upgrade it instantly. Why is there such an urgent need to do this?
and I don't fully understand how there can be a shortage of solvents. if you beat three bosses a week, you will still fall. And if you hit more, then there will be even more of them.
StrangeBeat10092026-01-26 09:21
You're right, but does that justify a terrible system?
arbabarda2026-01-26 09:23
I don't give a damn about this system at all. I don't understand this impatience when characters need to be pumped to the maximum right now, right after receiving. Relax
SAnaiy2026-01-26 09:42
XDDDDD ah yes even if you farm for like 8 weeks its not guaranteed to max a character, which is more than a patch, this system is ridiculous, a lot if it could be solved if one boss could only give one metarial but I guess genshin players just like cbt
erosugiru2026-01-26 09:18
We need more Dream Solvent sources omfg
Infamous-Drive-9802026-01-26 17:31
Just make the damn thing a guaranteed drop ffs, it's so annoying to not get the right boss drop and not have any dream solvent to get something out of your only shot at the boss that week, it's a 33% drop chance, the same chance of getting the right material from the boss ! Last time i played the game i went on a boss rush trying to get this damn thing and after like 6 bosses i got 1.
ReplacementOk30742026-01-26 09:20
I think they should start by never releasing the weekly boss and a new character who needs their drops on the same fricking update. That would solve like 90% of the problems.
KeyGold_gg2026-01-26 09:22
Indeep. The design limiting weekly bosses to three attempts per week was initially intended to prevent players from progressing too quickly and to boost weekly user activity. However, as Genshin has now entered its mid-to-late stages, this three-attempt limit for weekly bosses feels somewhat outdated.
I hope it can at least be like ZZZ, allowing players to use extra Resin to challenge it again.
r0ksas2026-01-26 09:22
Yah i need more reasons to beat up dottore
yaysyu2026-01-26 09:31
I have the same bad luck bro. After 3 weeks of farming Dottore, I got 5 belts and one mask. This is atrocious lmaooo
kokko6932026-01-26 09:33
It's pointless to give more resin if we can't use it
RitoOuma2026-01-26 09:33
Genshin is like the Internet explorer of Gacha games.
It will eventually happen
brddvd2026-01-26 09:34
Otherwise you would farm the firs day and never go back to the boss and not re-live the experience
I think it is good this way so once a week I remember the boss fight
It is not urgent to level up the character
I remember I wanted Klee 10-10-10 talent and I felt it will be forever
This was 5 years ago since than I didn’t go back this boss. I wish it could be longer to max out
Vaiolette-Westover2026-01-26 09:41
It really doesn't.
This issue has never been a real problem just because you don't get to triple Crown your favourite character in 0.98 milliseconds.
Genshin players just have no concept of delayed satisfaction.
And no, bringing up other games is not a real argument.
Down vote away.
EmperSo2026-01-26 09:52
You've leveled 8 characters at most, didn't you?
Vaiolette-Westover2026-01-26 09:54
I've been 36 starring the abyss since 1.4 with Beidou and Amber and ever since.
I have 2 top 1% characters and 12 top 5% characters and around 30 top 15% characters.
Go find a comfortable chair and sit.
Kingpimpy2026-01-26 09:52
but i want my triple crown right now!
i also want 50 billets per week!
and 80 dream solvent per day!
Vaiolette-Westover2026-01-26 09:55
You forgot the good old "REMOVE RESIN waahhhh wahhh weeehhh wahhh" every few weeks.
Choatic92026-01-26 10:03
I mean there is no actual benefit to having the mats take so long to farm. There are only downsides with no upside.
SystematicalError2026-01-26 10:07
I've been playing since Ifa came out & I just recently got his skill to lv 10... Like sure I missed a multiple weeks since I had to coop with a friend (only unlocked the chess boss in my world a month or two ago) 'cuz Kaeya is the only character I have that can apply enough cryo to avoid the one-shot kill, but still, being able to do the chess boss 3 times instead of doing "if I manage to get XYZ" bosses
ceos_ploi2026-01-26 09:42
For veteran players this has kinda become a nonissue since you now get one of each for a first time clear, and you have enough dream solvents anyway.
For new players this is still kinda iffy, so guaranteeing some dream solvents could alleviate this. Just allowing 3 of the same clear per week would obviously help, though I don't feel like having all skills maxed out right from the beginning is that important.
itsdarkbtw2026-01-26 09:47
lol no way this wasn’t an issue before. i recently came back to genshin and holy fuck this games QoL is abysmally dogshit. it seems to be so far behind in regards to this kinda stuff, zzz and hsr let you do weekly bosses up to 3 times for free, why’s genshin the exception? i could go on about the many things that need QoL changes
AksysCore2026-01-26 09:49
Teyvat has it own laws.
The only way this changes is if Dottore's experimentations are finally completed. Or something similar like Project Stuzha. Once we get to the plot where the rules of Teyvat become more flexible, surely those QoL changes could come along with it.
rloco2026-01-26 09:49
I would say yes, but as someone who dedicates themselves to their characters, there will come a time when they no longer need to farm them anymore.
forGeokox2026-01-26 09:50
Daily post about the weekly rewards. There should be a thread about this
Xamithra2026-01-26 09:51
Yeah, two weeks in a row I fought the boss for Varesa’s talent upgrade material - got a different one 🙃And then wait for another week without any guarantee I pull the one I need. If anything, it should be easier to convert them. But yeah, I know, it’s a game where upgrading characters requires time, but I was still annoyed, can’t say I wasn’t 😂
Mazza_mistake2026-01-26 09:52
Yeah the weekly boss system just doesn’t work well, having it both cost resin and limited to once a week is too much.
Would be better to remove the resin cost completely and increase the limits to at least 3 times a week per boss.
blizg2026-01-26 09:52
Yeah I can’t even max my shilled characters for SO
Mozzarellus_Pizzus2026-01-26 09:54
Depends on how many characters you've built and how long you've played already, but I just do the last 3 weekly bosses released each week. Any characters I've pulled using those bosses was built quickly which is every character since I don't really pull any older ones, with the exception of Columbina though I haven't had much issue outside of quantity since I've got around 30 dream solvents from just doing them every week.
Alzusand2026-01-26 09:57
This system is a relic from the 1.0 2.0 Era where the game had litteraly nothing to do for everyone in the late game.
you just could farm artifacts and build the characters and resin had a low cap and regen rate on purpose so people didnt just build every character in a week and then quit the game.
dream solvent didnt even exist so you could just get screwed several consecutive weeks in a row. I remember it took me like 2 months to 3 crown a character due to bad luck with the boss drops.
Low_Artist_76632026-01-26 10:01
Every year, we get an Archon that requires mats from the new boss. Every year, people post the same complaints for the entire patch.
Nothing changes because average players don't care. See you next year complaining about Tsaritsa requiring Jesters testicles.
Square-Way-97512026-01-26 10:07
Let us do the same boss 3 times if we want.
Icy-Childhood-45872026-01-26 10:13
Devs be like: "It's your fault for pulling characters"
Building a character gets so stressing that I don't pull for a character until I really really like them. I don't know if it relatable to others but I build a character out of love and not out of necessity. I have a tripple crowned zhongli(not necessary but I love him) and a tripple crowned kazuha(not necessary but I love him)
Conclusion: If you really like a character that you pulled or the character you pulled benifits the character you love them building them step by step should not be as stressing as it feels normally.
XeLon10992026-01-26 10:14
You'd be surprised. If I recall correctly someone else complained about this one or two weeks ago and a good percentage of people were like "hoyo should keep this pace because it follows their core concept of the game" or some shit like that.
This system needs various QoL, period.
Itriyum2026-01-26 10:15
I can upgrade an entire new character day 1 on zenless zone zero but on genshin I need to wait around 4 weeks to fully upgrade it...
BiscottiExcellent1952026-01-26 10:18
another case of "i want to play the game, but the game is against it"
Standard-Effort56812026-01-26 10:20
The fix already exists in ZZZ: You can fight the weekly bosses as many times as you want by spending stamina, but the first 3 challenges per week are free. Plus, there's no drop RNG involved as each boss only drops one type of material.
Absolute_Bias2026-01-26 10:23
Honestly I’m happy with it. Gating talent 10 gives me another week to look forward to the number getting bigger.
Miwoo02026-01-26 10:26
Idk if I'm coping, hoping or have figured out how they do stuff but I feel like they're actually saving some drastic "QoL" for either Shneznaya or Khaenriah
I think they finally do away with the asinine weekday dependent material farm and only one run per week on the weekly bosses
justaddit2026-01-26 10:27
If you run out of solvents and don't get the right materials you're fckd
this_is_no_gAM32026-01-26 10:31
Zzz does it the best, free 3 boss runs every week and then you can do it as many times with resin as you want
MallowMiaou2026-01-26 10:31
It’s so annoying and it’s also random between 2 or 3. I never get 3 when I need it. Literally only happened once for Furina 2 years ago.
Bobthebopper2026-01-26 10:48
Then you get 3 mats + dream solvent + billets once you already fully leveled up your characters.
drnotsomuchfascist2026-01-26 10:40
There should be selection oout of three if we get it only once per week or ,or give us multiple attempt
No-Piano-9872026-01-26 10:43
The horse, it's dead already.
vglisten2026-01-26 13:24
for real like constantly making posts about this online wont change a thing hoyo doesnt look through these forums
solarscopez2026-01-26 10:49
So happy I don't have to deal with this problem as an old, long-time player, I've got like 170 something dream solvents right now.
GladCover15822026-01-26 10:58
Just convert them, but they really need to change it so you can do multiple times
nzmas2026-01-26 10:59
Since now theyre doing this thing where you can pick and farm any talent/weapon materials for a short time when a new character drops, that should definitely be the case for weekly drops too.
Either the ability to do the domain more than once (for resin ofc) or the option to select the drop, which guarantees at least one of the drops to be the one you selected.
perfectchaos0072026-01-26 11:05
Just came off doing daily/weekly…. That one who had Bina at LV100…. Jeeezuz
Blasian3852026-01-26 11:07
I just need the 3 drop mechanic to die
I hate trying to farm for a drop then I only get the two I ain't using.
JunWasHere2026-01-26 11:23
> Don't know what they stand to gain
FOMO
The answer is always FOMO.
* Carefully-engineered daily/weekly FOMO leads to habit-formation
* Habit-formation leads to higher online time
* Higher online time leads to "May as well" purchases of Welkin, BP, or skins
* Smaller purchases can lead to bigger purchases
* Bigger FOMO and lootbox-gambling mechanics like banners set up to encourage bigger purchases.
FOMO = Profit
HSR and ZZZ get to have better versions because they are newer, they need to attract the more jaded players leas interested in Genshin as well as Genshin. But Genshin is the big cash cow, it can take its time with QoL changes.
Have an infographic about the whalebait pipeline, corporations have this shit down to a science: https://www.reddit.com/r/Genshin_Impact/s/WMVzhNn92H
Helgen_2026-01-26 11:54
For the same reason that Talents domains gives u only a few books or 40 resin is usually 2 5\* artifacts, to keep players playing the game. Weekly bosses have 3 differents drops for a reason, they don't guarantee a solvent for a reason, etc.
Most of us are casual players who spend maybe a welking moon or a BP per month but in China people grind in games a lot, many players spend primogems on resin. If you could build Columbina in 4 days too many people will relax and play less when the content is not much in general (no map expansion, no AQ, etc), if they force you to grind every week to see if you get what you need, they own you and your time, which is what every Videogame Company wants from you: your money and your time.
I needed the same boss drop for 3 characters and it took me MONTHS, most of the weeks I didn't get a single one. They give you a free constellation after 8 weeks because that way most of the players will make sure to log in and play (even if it doesn't take a long time to complete resin and daily quests). You can't imagine how many people just play for 4/5 days after a new version is released and then leave the game either bcz there is not much to do or bcz they already got the newest character or whatever. I'm not defending it and I 100% hate everything about Weekly bosses drops but it is what it is.
Confident_River_35832026-01-26 12:04
Weekly bosses really need more consistent rewards for how limited they are.
Diltyrr2026-01-26 13:38
People fighting over which Hoyo game is the easiest to farm in not realizing all Hoyo game are ass to farm in.
FrancMaconXV2026-01-26 14:09
Did they change anything about boss-drops this patch? Because I got Dream Solvent in 5/6 of my latest boss rewards, which is incredibly sus becauss that NEVER happens to me, not even 2 in the same weak
procimax2026-01-26 15:41
Stalling progress actually retains players. When you maximize a character's potentions there already another novelty to catch your attention.
Kevtastrophe2026-01-26 15:46
I've been playing since dream solvents came out and I feel like I have none. I only ever use them on newer chars and for me I skip a lot of banners. It doesn't make sense.
Tensz2026-01-26 16:12
I have like 200 solvents laying around. I use them only once a year when a new boss drops, for the others I just have a backlog of materials from doing the bosses each week.
Some people I think only farm when they need the mat (instead of each week) and then are converting mats all the time.
Commentaires
spend prolly over 200 for stupid shit already because i was bored
Again, correct. Yes, it's slightly boring farming the same bosses over and over again, but, as you say, it's only like 10 minutes, and it's very worth it in the long run, not only for the dream solvents but also for the elemental gems. Those are another thing you definitely don't want to run out of.
The rng on those things made me give up. Better to use my resin on something else.
Genshins weekly boss system feels dated even with the fact you can transmute boss materials you dont need. Making us be able to farm a specific boss multiple times is a lot more convenient and simpler
Yes, you can convert them of course, but then again, solvents are also RNG and new players especially may not have a lot of those lying around
3 free weekly runs you can use on the same boss 3 times if you wanted or go 1 by 1
After using up your 3 goes you can fight the bosses infinitely granted you've got stamina for it (60 per run)
can challenge them 3x a week, only gensh8 doesn't wanna change
heck even the entire Weapon and talent mats needs rework it being
based on days is a DUMB decision.
you will ALWAYS lack 1 more boss asenscion mat when
leveling a char 19/20
farming new enemies are a pain in the ass too
excess artifacts can't be converted into new ones
(Alchem table box is still stuck at natlan)
heck even exploring is so ass, you mean to tell me
i have to have this specific character to make theexploration
BARELY better? and how come just a slight curve on anything and
it will prevent that char from climbing over it.
I swear if it weren't for the covid buff people would have
left this game.
Edit: As others have said, you can only do this for materials of the same boss. I misunderstood the comment.
Understandable, have a nice day
Just wait till we get the conversion QOL buff, we'll be swimming in boss mats!
I’ve beat Xiuhcoatl/Gosoythoth’s ass like 400 times just because I love his fight.
thought it is obvious
On release, you got 3 materials a week no matter what level the boss was and that was it for the week.
Weekly bosses non guaranteed to give what you need
Daily schedule for mats
Resin in general (I know they make money off it but god is it annoying to not be able to improve my characters when I have the time)
The Artifact rng system (I know its standard across their games but again, its frustrating)
I almost ragequitted in prev patch when Nefer story quest started...
On top of this we can use 1 offpiece (unlike hsr), so you only need to farm 2/5 of the pieces, which is very doable
The rest are still pretty outdated. Still left to 200 resin when 240 is looking to be standard (BSR has 240 resin equivalent cap + an overflow system) and without a resin overflow system. Builds still lack fully individual customizable loadouts down to the single artifact, quantity gained from leyline outcrops haven't increased especially with higher AR ceiling and recent trend of character bundles advertised, outdated weekly boss farming system, remarkably low acquiring rate for billets, and still the damn restrictions on domain mats based on day of week.
A lot of QoL are still missing that even other Hoyo games have implemented for smoother experience.
Genshin is just being an idiot for no reason
and I don't fully understand how there can be a shortage of solvents. if you beat three bosses a week, you will still fall. And if you hit more, then there will be even more of them.
I hope it can at least be like ZZZ, allowing players to use extra Resin to challenge it again.
It will eventually happen
I think it is good this way so once a week I remember the boss fight
It is not urgent to level up the character
I remember I wanted Klee 10-10-10 talent and I felt it will be forever
This was 5 years ago since than I didn’t go back this boss. I wish it could be longer to max out
This issue has never been a real problem just because you don't get to triple Crown your favourite character in 0.98 milliseconds.
Genshin players just have no concept of delayed satisfaction.
And no, bringing up other games is not a real argument.
Down vote away.
I have 2 top 1% characters and 12 top 5% characters and around 30 top 15% characters.
Go find a comfortable chair and sit.
i also want 50 billets per week!
and 80 dream solvent per day!
For new players this is still kinda iffy, so guaranteeing some dream solvents could alleviate this. Just allowing 3 of the same clear per week would obviously help, though I don't feel like having all skills maxed out right from the beginning is that important.
The only way this changes is if Dottore's experimentations are finally completed. Or something similar like Project Stuzha. Once we get to the plot where the rules of Teyvat become more flexible, surely those QoL changes could come along with it.
Would be better to remove the resin cost completely and increase the limits to at least 3 times a week per boss.
you just could farm artifacts and build the characters and resin had a low cap and regen rate on purpose so people didnt just build every character in a week and then quit the game.
dream solvent didnt even exist so you could just get screwed several consecutive weeks in a row. I remember it took me like 2 months to 3 crown a character due to bad luck with the boss drops.
Nothing changes because average players don't care. See you next year complaining about Tsaritsa requiring Jesters testicles.
Building a character gets so stressing that I don't pull for a character until I really really like them. I don't know if it relatable to others but I build a character out of love and not out of necessity. I have a tripple crowned zhongli(not necessary but I love him) and a tripple crowned kazuha(not necessary but I love him)
Conclusion: If you really like a character that you pulled or the character you pulled benifits the character you love them building them step by step should not be as stressing as it feels normally.
This system needs various QoL, period.
I think they finally do away with the asinine weekday dependent material farm and only one run per week on the weekly bosses
Either the ability to do the domain more than once (for resin ofc) or the option to select the drop, which guarantees at least one of the drops to be the one you selected.
I hate trying to farm for a drop then I only get the two I ain't using.
FOMO
The answer is always FOMO.
* Carefully-engineered daily/weekly FOMO leads to habit-formation
* Habit-formation leads to higher online time
* Higher online time leads to "May as well" purchases of Welkin, BP, or skins
* Smaller purchases can lead to bigger purchases
* Bigger FOMO and lootbox-gambling mechanics like banners set up to encourage bigger purchases.
FOMO = Profit
HSR and ZZZ get to have better versions because they are newer, they need to attract the more jaded players leas interested in Genshin as well as Genshin. But Genshin is the big cash cow, it can take its time with QoL changes.
Have an infographic about the whalebait pipeline, corporations have this shit down to a science: https://www.reddit.com/r/Genshin_Impact/s/WMVzhNn92H
Most of us are casual players who spend maybe a welking moon or a BP per month but in China people grind in games a lot, many players spend primogems on resin. If you could build Columbina in 4 days too many people will relax and play less when the content is not much in general (no map expansion, no AQ, etc), if they force you to grind every week to see if you get what you need, they own you and your time, which is what every Videogame Company wants from you: your money and your time.
I needed the same boss drop for 3 characters and it took me MONTHS, most of the weeks I didn't get a single one. They give you a free constellation after 8 weeks because that way most of the players will make sure to log in and play (even if it doesn't take a long time to complete resin and daily quests). You can't imagine how many people just play for 4/5 days after a new version is released and then leave the game either bcz there is not much to do or bcz they already got the newest character or whatever. I'm not defending it and I 100% hate everything about Weekly bosses drops but it is what it is.
Some people I think only farm when they need the mat (instead of each week) and then are converting mats all the time.