Imagine having wings just to end up like Durin and Columbina
This lady featured her wings from the very first teaser, so I suppose her gameplay would have a flight/hover mechanic as they emphasize too much on the wings. Could be cool also if she could provide a buff and the visual indicator of that would be the wings around the character, maybe like a attack spd or smt. But knowing hoyo, probably this would never happen.
Commentaires
Dev: "Uhh ok"
Artist: "Boss said we need to make it more flashy"
Dev: "Uhh ok"
Genshin players: That must mean she can fly freely and we will get preemptively disappointed when our own made up expectation doesnt turn out to be true
Fischl, Mona (teleport), Venti, Zhongli, Xiao (fly and teleport), Ningguang (fly and teleport), Nahida, Neuvilette (fly and tp), Durin, and Columbina.
Theres also the traveler who can move at super sonic speeds in electro combat, but dont get even a dash for his/her skills.
But I don't remember Fischl being able to fly. Xiao has the ability to do super jumps, but he can't fly either, IIRC.
The only other character who can't fly in game but should in some form is Sarah, our 4s tengu released in 2.X. Durin is the only one that's actually axed since he released after 5.x
It's clear Hoyo doesn't want flying as a main mechanic, even in Natlan they only made it a regional gimick and extremely limited, you basically need a character + nightsoul transmition + phlogiston to fly for more than a few seconds, just take the hint already...
Not sure how exactly how they can animate flying if they cant even do something more basic
better yet, if flying is too hard to program for a billion dollar company, I guess forcing the angel wings as her default wing glider skin shouldn't be that much of a problem, no?
>
> Genshin players: That must mean she can fly freely and we will get preemptively disappointed when our own made up expectation doesnt turn out to be true
And it still holds true
But hey, if simping for them is your kink, who am I to judge?
One day they are getting mad with their own expectations not been met
And the other they make up expectations to get mad with again when they are not met
Almost like a fetish or something
The usual thing in the community, nothing surprising to be honest
Guns, motorcycle: can fly
Dragons, angels: cant fly; no actual wings during gliding
😌😌🥀🥀
Other characters can fly but that's just an extra feature for them, nothing more. All of them have to rely on Gliding at the end anyway.
Also why would it's necessary to give them wings just cause they have wings in lore? There's no such a rule in GI.
Most Anemo chars should be able to fly but does it translate to their gameplay?
Wanderer can fly but that's literally his fighting mechanic, flying feature is just bonus in gameplay.
Chasca can fly on her gun but that's also here fighting mechanic, flying also here just added bonus gameplay.
Mavuika follows the same logic.
So unless it's their part of FIGHTING MECHANIC you ain't getting anything extra features from any character, do you UNDERSTAND?
Gliding already exists, they won't make a whole new mechanic just cause a character has a real wing in lore.
Is it really so hard to AT LEAST force Durin's wings from the burst to replace the glider skin? Too much spaghetti code???
Pulling out his Wings to just Glid? That would straight up lame af. Either they have to go all out to make a full fledged Flying mechanism like in Wuwa or just use the existing Gliding mechanism, which they are doing.
additionally if you haven't looked at durin's animations he doesnt stand on the ground most of the time, he flies up in his animations, so just because the game doesn't have generic "wings character should have wings exploration ability" doesn't mean the character doesn't use that part anywhere
We can't do that either.
IMO Nod Krai characters having less explorations is partly because people cried so much about "Exploration Powercreep" in Natlan.
They should have given Traveler an exploration kit, or given a gadget to accept some forms of it.
Venti, Kazuha, Furina(infinite walking on water is too op she is genuinely better than Mualani in every way but speed), Kokomi, Xianyun, Yelan, Sayu, Lynette, and Wanderer all have had exploration abilities in their kits well before 5.x
Natlan had built for alternatives for the exploration benefits in places where you needed them(and barring the Qucusaur, the other saurians were A-OK for me and the Asha were just a strict upgrade on even the 5 stars). And with Kachina and Ororon given for free(and every other 4 star also having decent exploration), it's not like you have to pull for the 5 star for good exploration.
> They should have given Traveler an exploration kit or given a gadget to accept some forms of it.
I'm not defending it(I would've loved to see the Traveller doing donuts on a moped), but I'm fairly certain Hoyo intended the Saurians to be Traveler's "Exploration Kit". Hoyo quite obviously doesn't want the Traveler to be the first choice anywhere, so Traveller was never going to get a dedicated exploration buff.
ETA: Lastly, 6.0 still has exploration and gimmicks locked to owning charas so it's not like Hoyo is suddenly less scummy.
Lauma has her deer form and double jump, special interactions with animals in NK
Flins and Illuga have a WQ locked to them
Nefer and Jahoda have the entire Intel Gathering thing
Even Bina has a higher speed than anyone with her model, not named Varesa. She also shares Lauma's animal interactions
The entirety of witches' homework is locked to owning the characters. (They could've made the quest free and applied the buffs once the player got the characters and reached the conditions)
With all this, Durin not even having a special Gliding animation(forget flying) like Citlali does just feels wrong
That's why mavuika and chasca are NEVER leaving my overworld team
Personally I think nod krai kit design is huge let down after natlan, but that's not big of a deal cause good combat is not what I expect from this game.
they know people won't pull natlan units from dps alone anymore so they're trying the damnedest to let them still have an edge until they've exhausted their rerun banners
in short it's all about mora
Ayato and Sara are the prime example of it.
On the other hand, we've seen so much of Itto yet he's still the same blockhead with Kuki cleaning up after him.
In Itto's defense that's part of his charm for me.
Eh... It's the opposite for me, it's okay for him to have a flat character arc, but for his screentime, the people of the nations he visits feel closer to cameos rather than characters. I want to see more of them, I want to see character development, seeing neither is jarring for me.
inazuma as a whole does feel botched, and I've kind of felt everything afterwards has more or less been damage control given how bad everything ended up.
Like how we used to have to be way more strategic with climbing around liyue, mondstadt, inazuma, etc. but since we’ve gotten characters like xilonen, kachina, and our mobility goat Mavuika.
Or how ice bridging was a thing for non Mona havers, now most people have Mona, and then there’s ayaka, furina. Mualani, MAVUIKA.
so here’s hoping that maybe once the teyvat travails saga is over maybe the traveler will get his flight back lol
>!Durin canonically does an express flight to Mondstadt ... :X!<
Sometimes when designing a kit its not just what they can do, but also what they also cant.
Now people want flying
If he wants venti/dragon/himself/fire monstat for extra attack, but who knows tbh. I want her to be a bennet replacement really, god I want a bennet replacement.
the appearance of additional exploration mechanics will be like Pre-Natlan bercause it's not the focus or theme for this region.
*I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Genshin_Impact) if you have any questions or concerns.*