The character texture resolution on PC NEEDS to change
The first time we see Xibai in game is a close up shot of her during the new Lantern Rite quest and it’s so jarring to see the low resolution character textures (max settings on PC)
Because the better textures are contractually locked to Sony's platforms, and it'll be that way until that contract expires or they buy it out, which doesn't have a lot of financial incentive.
MyDearMonarch2026-01-30 11:19
I pray that the contract is time gated. Cant wait for hi res, 120 fps, volumetric fog on my genshin.
Teritius2026-01-30 11:48
Sorry, but higher fps is contractually locked to Apple.
kunene712026-01-30 11:52
so you need Applestation to play high res textures + 120fps?
Krio_dim2026-01-30 11:55
only iphones and ipads support 120 fps
VoxImperii2026-01-30 14:33
Yes, and as someone who bought every M series iPad ever released for Genshin, I can tell you it’s a total waste because even M5 doesn’t come anywhere close to being able to run smooth 120. So in practice unless you love lag you’ll be playing 60 anyway (and even that smoothly only once you limit ProMotion in iPad settings, otherwise it interferes).
demiwaltz2026-01-30 14:39
hey, apple needs to show that their tech is 'capable' of 120fps and that other brands cannot. don't you go bullying an up and coming indie company
VoxImperii2026-01-30 14:47
Pretty much exactly, LOL
entryjyt2026-01-30 16:37
Does it even have the actual performance to reach 120fps though?
VoxImperii2026-01-30 22:30
Absolutely not, I commented right above your comment - no, it cannot even come close to smooth 120 on any of the M series iPads ever released up to and including M5.
I’ve written about this topic extensively, posted proper tests (not half hearted running around like Yourubers do), etc. It’ll be M8-9 at the current rate til 120 is brute forceable on mobile and even that is assuming Mihoyo doesn’t keep upgrading graphics. It’s simply unoptimized and the devices can’t do it smoothly.
For that matter, to even play smooth 60 you need to disable ProMotion in settings because otherwise that interferes with FPS too. I’ve written about this too, it’s a very well known bug Apple never saw fit to fix since iOS/iPadOS 16.
luxyuz2026-01-30 11:58
You serious? The only reason the FPS is locked at bs 60 is because of apple?
Myonsoon2026-01-30 12:07
Yep. Officially anyways.
>!~~Whatever you do, don't look up Genshin Impact FPS unlocker and click the first github link you see~~!<
luxyuz2026-01-30 12:22
I know it exists, thank you. I would prefer not to have to use it.
proxy19c2026-01-30 12:32
Smart choice, I really fail to understand why some people defend this software like nothing ever happened, yet whenever someone posts about getting deleted off Teyvat their posts are being censored and people immediately throw hands and say something like "you dirty cheater deserved", yeah no shit there's no evidence of this particular software causing account removals lol, the mentality is that you're guilty until proven otherwise. Not even going to mention people claiming shit like "never banned" literally pull this statistics out their asses.
I bet this comment is also going to get downvoted by both sides btw, just watch it.
kazuviking2026-01-30 12:50
NOBODY got banned for the fps unlock mod since it was released.
Myonsoon2026-01-30 13:12
It sucks other platforms don't have it by default but after using it for a while, I just can't play the game with 60 fps anymore.
luxyuz2026-01-30 13:27
I play most games at 120FPS, don't understand why we still have to be locked playing on PC.
Parapraxium2026-01-30 23:47
If you are afraid of modding the alternative is nvidia/radeon ai frame gen but it looks sort of dog shit sometimes
ravearamashi2026-01-30 13:37
You could also use Nvidia’s Smooth Motion for those with newer GPUs.
luars6132026-01-30 13:14
Apple products are shit
luxyuz2026-01-30 13:26
After Steve jobs died, it went downhill. That said, their laptops used to be good and good work tools with all the software.
ravearamashi2026-01-30 13:39
Their macbooks are still good though for productivity. M chips are so efficient and cool it’s night and day compared to the old Intel days.
luxyuz2026-01-30 13:42
Ya, but then their motherboard design sucks, they will breakdown and you can't service them because they have an alligator grip on components. If you try an apple shop, the repair is the price of a new one. Great customer service NOT! And they'll even go so far to say it's your fault! I'll stay away from apple.
ravearamashi2026-01-30 13:49
Not that much difference to windows laptops either aside from soldered ram and ssd. If it breaks, you’re looking at a new laptop
x3bla2026-01-30 12:57
That's fking funny lmao
Higher fps is contractually locked to apple
Higher res is contractually locked to playstation
What's next? World quest voice lines locked behind nintendo switch?
Ze_AwEsOmE_Hobo2026-01-30 19:54
By the looks of it, Genshin on Switch is locked behind the Switch **3**
ItsToodlepip2026-01-30 15:06
I see this get mentioned a lot, does anyone have any actual evidence for this? Same for the textures on PS5.
i love how they used to brag about their platform being "4theplayers" years ago and yet almost every single thing sony has done over the past decade (and at this point, almost TWO decades) has been literally doing everything in their power to harm the player experience as extensively as possible.
KhadaFeathers2026-01-30 11:51
It isn't tho?
The xbox version has the exact same quality as of the ps5.
Elysium_Chronicle2026-01-30 11:58
Considering Xbox was the last platform to support the game, there may have been extra finagling to make that happen.
Main point is, Hoyo grandfathered themselves into a number of sub-optimal arrangements to break into the market with Genshin. Not great for the end user, but in the grand scheme of things quite minor sacrifices. And since that was the jumpstart their big money ticket needed, I doubt they're regretting those decisions.
Myonsoon2026-01-30 12:08
Also explains why we got Aloy lol. Poor girl, not even much fanfare when she got added in.
FourShine_2026-01-30 13:19
That's bs there's no such contract. Xbox also has the hd textures
gareth_gahaland2026-01-30 13:33
The dude above you literally says Xbox has them too
dxonxisus2026-01-30 16:20
i’m imagining you have proof of this? i’d genuinely love to see it
uskonpuhdistaja2026-01-30 11:39
Better textures, but it can't even run them properly :D
Such a damn waste
KhadaFeathers2026-01-30 11:58
I have never played in less than 60 fps in more than 3 years, you might want to clean your ps5.
uskonpuhdistaja2026-01-30 12:11
I barely use it at all due to lack of PS5-only games. It does run at 60fps usually, but I remember numerous occasions of stuttering which isn't an issue I've run into on PC (but the specs are worlds apart anyways)
EternalSoulXD2026-01-30 12:22
Been playing only on the original PS5 for years. No stuttering at all and everything runs very smooth. It’s just you somehow, probably dusty on the inside or bad connection.
No_Explanation_68522026-01-30 12:17
You mean the textures don't look mid on ps? And i always thought hoyo just refused to make them look good for some reason.
ravearamashi2026-01-30 13:43
Nope. I play on ps5 and 5080 pc and it’s just ridiculous that ps5 has better textures even when looking from tv distance.
mcsuicide2026-01-30 23:53
my friend and I are catching up together and I mostly play on mobile (tiny iPhone SE with a home button), but I watch the story cutscenes on his TV when I'm over.
apparently PS5 also has a different cloud engine??????? but it also might be consoles in general. his game is stunning, and my phone screen is too small for me to see the details omitted.
Ravemst2026-01-30 12:41
Xbox has them too so it’s not a ps exclusive anymore. It’s a console exclusive now.
Krio_dim2026-01-30 12:45
i hate that, Endfield and Wuwa looks phenomenal without exclusivity
inkursion582026-01-30 14:15
Endfield also has texture issues
ArX_Xer02026-01-30 16:16
Doubt, looks great on my 1440 display
CodenameVermilion2026-01-30 19:34
Endfield texture issue: occasionally a smaller detail on a character will swap to a lower res, only noticable when zoomed in
Genshin texture issue: Characters during story conversations who are in the main focus of the camera will have PS2 looking clothes
inkursion582026-01-30 21:07
If it's like that for you - great. For me, on Vulkan texture streaming is broken. The game frequently fails to load higher res textures. And on DX11 the game suffers from memory leaks eating up all of my RAM after playing for awhile. Also Depth of field is pixalated af.
(i7 5930k, RTX 3060 TI, 32 Gb of quad-channel DDR4)
Also game doesn't allow me to even see higher graphical settings even tho hardware load is "low" and the game runs above 100 fps. I know they exist since I saw screenshots with "very high" options for scene detail, special effects etc, but for me they just don't show up. It's just an arbitrary restriction
Honest_Milk_82742026-01-31 02:54
The game is SO bad that Geforce Now has no plans to add it to their library because they don't want to deal with the customer service involved.
BandOfSkullz2026-01-30 23:22
Personally I've had a ton of performance and texture issues on Endfield with a 2070 Super - Girlfriend's PC also has issues with a 3060. People keep praising it for running perfectly, but we honestly don't feel any of it. Frame drops, blurred character/environment textures being permanently in the game kinda sucks.
BakuGO20062026-01-30 17:44
Wuwa has the opposite, I just started on PS5 and holy shit how do you look like that in the starting area
Miwoo02026-01-30 18:44
Enfield for sure wuwa was a blurry mess until recently
Admirable_Register892026-01-30 22:02
>Wuwa
Rinacsita to Laha roi would like to have a word with you
Krio_dim2026-01-30 22:03
I had no problems in these locations, I especially liked Honami City from 2.8 and the upcoming patch 3.1 also looks interesting
Admirable_Register892026-01-30 22:05
Wish I could relate my wuwa looks like a ps3 graphics running on an integrated gpu
GetFiltered2026-01-31 03:38
What word? Characters constantly had super closeups and looked wonderful. Go all the way back to Yinlin quest in 1.0, where she leans to Rover all flirty like in that gazebo, it looked amazing.
Clover-kun2026-01-30 17:09
My Xbox Series S has better textures than my PC with a 7900xtx, it's such a pointless restriction
AceWissle2026-01-30 17:54
I'm glad this is the default, the game is large enough as is
BUT it would be nice if there was an optional way to get higher res files that are not downloaded by default
fat_mothra2026-01-30 11:08
Don't get me wrong, I agree, in fact I'd say go even further than that and give PC the option to download better models for everything, give me high poly apples, NPC's with actual 3D clothes, 8k textures for playable characters, etc
BUT I feel like this one isn't such a big deal, without the zoom in I wouldn't have even noticed anything, unlike the Traveler's default skin for example where you can count the polygons and pixels even without a zoom in
uspdd2026-01-30 11:18
I play on 27" 1440p screen, and I definitely can immediately notice this even without zooming.
And it's especially bad for NPC and environmental textures.
thrway1082026-01-30 11:24
Yeah I’m still on 24 inch 1080p. Cant even image how bad it’s for people with bigger screens.
Jviarengo122026-01-30 12:26
Yeah, u kinda get used to Zenless, WuWa or Endfield and whenever i get back to Genshin i feel a little bit oof about the graphics
kazuviking2026-01-30 12:43
Endfield is the benchmark for how good a character can look.
ZhangRenWing2026-01-30 18:01
It is really bad with 4K monitors, feels like I’m playing a retro game at times lmao
ArthraX_2026-01-30 12:52
Use mods, they have 4K textures
thrway1082026-01-30 11:19
I agree. I wasnt bothered by the low res textures before too. During the other “non close up” shots of her during the cutscene she looks fine. But her first appearance in game being this close up low resolution shot just threw me off. Ruined the moment a little.
PrinceVincOnYT2026-01-30 11:26
then they should not zoom in so far that it gets so bad to begin with... this really annoys me since the start that close ups look so low quality.... in cut scenes.
Myonsoon2026-01-30 12:05
Older characters are such relics compared to more recent characters now. Its nice to see how far the game has come but everything really needs a facelift.
PH_0072026-01-30 12:52
> Traveler's default skin
The new one does it too, my biggest hope over even better hair modeling and cleaner details was that they'd fix the old model's low res textures but they didn't :(
filmerbest2026-01-30 13:42
What bothers me more than the textures and models on pc is the render distance.
Having objects pop into existence at 30m is just a bad look
Taha_Amir2026-01-30 16:52
And also the ability to toggle those settings separately so people with lower end pcs can also tweak their settings to get the best experience
SubstantialYak65722026-01-30 11:21
Ah yes, let's make all textures 8K and double the size of the game. The resolution is fine as it is and I say that as someone who plays maxed out at 3440x1440.
Vakhoris2026-01-30 12:01
There is no downside to giving people a choice. Make them optional and those who have the space and hardware to run them will. The End.
ZaFurinuSpremni2026-01-30 13:47
That's not how that fucking works. They aren't gonna gut the whole game engine, rebuild a segment of it from the ground up just so someone can CHOSE if they wanna use the new gutted engine. All for an unnoticeable change in graphics that you won't be able to even notice unless you stare really intently on the graphics. If you care so much about graphics then genshin really isn't the game for you. Go play nikki or wuwa, or any oher AAA hyperrealism slop game that comes out these days.
Vakhoris2026-01-30 14:07
You're missing the point a bit. I don't care much about graphics as long as they don't hurt my eyes.
And while what you're saying is technically correct on some level, you're also exaggerating.
They might need to rework how assets load and how VRAM is handled.
We've seen a lot of games do that with texture packs, and allow the activation in the options for GPU with high VRAM. Witcher and Cyberpunk did that, CoD too
There is no gutting the game engine whatsoever.
They would need to adapt and test it properly, that is all.
So either they don’t think it’s worth the effort, or they have some form of exclusivity contract with Sony.
ZaFurinuSpremni2026-01-30 14:13
Yeah, I can agree with you. But then you run into the issue of *why*? Unless the whales start complaining about this topic I can't imagine hoyo taking it that seriously. They kinda have a lot on their plate right now (snezhnaya comming out like this year lol)
Maybe if miliastra wasn't such a hit in china and they didn't need to move a bunch of the gi devs to the mw department then yeah, they could have maybe had the resources and time to work on overhauling the engine.
ravearamashi2026-01-30 13:45
It’ll be optional. If you can’t run it then just don’t download it
_x_Sai_x_2026-01-30 11:24
I hate those shitty details as well. I had pics of Dainsleif the last time he appeared and you could count the pixels on his accessoires of his clothes. It looks so cheap. I agree that an option for better quality models is needed.
Nero_PR2026-01-30 15:06
Which got worse when they decided to implement FSR 2.0 back in Sumeru. Some textures got somewhat sharper but little details suffer or pixelation... It sucks.
Sonoreal2026-01-30 11:28
Man, look at Albedo's texture and look at Zibai. JUST LOOK MAN.
_Feyr2026-01-30 11:32
NO, we need more FPS
luxyuz2026-01-30 11:58
I've been asking on every survey for the last 4 years, I think I'll give up.
kazuviking2026-01-30 12:53
Called the fps unlock mod.
yeppeugiman2026-01-30 11:33
I kinda agree but also damn Zibai here looks infinitely better than old models 😭 we need that update so bad.
9yogenius2026-01-30 13:18
every time there is a dainsleif close up i cringe at his chest piece being so fried, hopefully they update him soon or at least for playability
unidentified52026-01-30 11:39
I always send this as feedback to bring the 4K texture from PS5 to PC. Since they still haven't implemented it, I ended up using the Texture++ mod.
Sea-Butterscotch11742026-01-30 11:49
Did you enable Dynamic Character Resolution in the graphics settings?
MaximiliumM2026-01-30 11:53
Columbina's texture is pretty low res too and it has always bothered me. They could offer high res textures as an optional download to be honest. Let's hope they add that someday.
Rare_Marionberry7822026-01-30 13:40
Yeah unfortunately they didn’t update her model, compared to someone like Nicole who looks much more “cleaner/sharper” likely made more recently.
luxyuz2026-01-30 11:56
118Gb is the space the game uses on my SSD, for low quality textures...
Ksenomorf_OW2026-01-30 12:06
It's not "low resolution textures". It's literally manually drawn, so it doesn't matter what settings do you have. It's allows games to have a better optimisation, due to the fact they don't need to actually render these details, because they were manually drawn on the model instead of being made into an actual 3d object
So yeah, you choose between good optimisation or better looking finer details
Ksenomorf_OW2026-01-30 12:09
This is what im talking about btw
[https://www.reddit.com/r/zarn/comments/1m75ttj/useful\_tip\_while\_handpainting\_in\_3d/?share\_id=CS5x1cIR6AQbJU9AdrPYr&utm\_content=1&utm\_medium=android\_app&utm\_name=androidcss&utm\_source=share&utm\_term=1](https://www.reddit.com/r/zarn/comments/1m75ttj/useful_tip_while_handpainting_in_3d/?share_id=CS5x1cIR6AQbJU9AdrPYr&utm_content=1&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1)
No_Explanation_68522026-01-30 12:19
Yes, but they can give us the options. I like that the game is optimized and playable on phones, but phones aren't as weak now, and we always have the option to change the textures
Ksenomorf_OW2026-01-30 12:39
But it's not about textures though. What you want is for this finer details to pop even more. The only way to achive it is directly creating new 3d details on existing models. Now imagine how much extra work they have to do to make this option. They have to edit EVERY model in the game. It's simply not cost/time efficient. And Im pretty sure the main problem for them here is time, not money.
Also Im not as experienced in 3d modeling, but Im not sure if super detailed models is a good idea. What if it'll lose hand drawn anime aesthetic. It would be cool to see some documentary from them on some parts of their pipeline...
No_Explanation_68522026-01-30 12:55
I just want them to not look like pixels, i think giving them 3d models for everything will look nice but idk about its optimization or how hard it will be to make.
sanaprix2026-01-30 13:34
They literally could have outsourced other corps to do the 3D work if they needed to since they don't have the "time". I feel like texture resolution still plays a big part here, like I could load up Mavuika in Koikatsu and she'll look better in that game compared to her GI in-game model (they probably aren't even the same model but ykwim). They don't have to be detailed, just higher resolution.
Total graphic overhaul (like what Warframe did) might improve in-game visual but they probably haven't figure out how to fully optimized it on PC since they might be having complication with the game engine. The game would be also 200gb+ if they need high poly model so yeah that is another problem lol.
Lycanthoss2026-01-30 12:50
Except that ALL game textures are drawn no matter what game is, because all textures are just images and have a defined size. If your texture size is too small it might get stretched or tiled.
If you want things to scale infinitely you have to use vectors or mathematical textures. Vectors are mostly used in UIs for the icons. Mathematical textures like Voronoi or Perlin noise are used in random generation or landscaping, or at least in something that is pretty continuous.
Genshin textures are in no way special, except that they are anime stylized and also Genshin uses shaders that make the characters look the way they do.
kazuviking2026-01-30 12:52
Endfield exists which proves hoyo is stuck in the past. Endfield have way higher fidelity characters than genshin will ever have and way more optimized as well. Bot runs on unity but one have way more effort put into it.
Jaxelino2026-01-30 16:25
It's not that Hoyo isn't capable, as demonstrated by their other titles: Genshin willingly maintain a similar style to what they had when they launched the game in 2020 so that the contrast between old units (and the world itself) and the more recent ones is never too jarring. They're deliberately remaining "stuck in the past" for the sake of visual consistency.
VigilanteXII2026-01-30 12:55
It is "low resolution textures". 2K textures exist for all characters, as seen on consoles or in their [official model exports](https://www.hoyolab.com/article/118389), but PC and mobile only ship with 1K textures.
For example, here's Flins' body texture as [exported from the PC version](https://imgur.com/a/WjQpG2r) (1K), and f[rom the official model export](https://imgur.com/a/Zfq7sUv) (2K).
zuraken2026-01-30 14:01
so sad, PC gets 60fps lock and ipad gets 120fps, now we have consoles with 4x the texture pixels compared to PCs with a rtx 5080s or higher. Hoyo lost their way.
geigerz2026-01-30 13:57
so in console is better drawn??? other games drawn better??
it's about the engine and texture quality, and unity can absolutely have better graphics than dainsleif chest piece or the traveler gloves
I swear there lengths people go for hoyoverse are concerning
Ksenomorf_OW2026-01-30 15:06
I mean, if you don't know what you are talking about, it's not my problem. It's not about defending Hoyoverse. It's just a fact. If you wanna know more - download any 3d engine and start learning 3d modeling.
Everyone is talking about how good textures for Endfield is, but it's made the same way. Look at the first girl in this video when she does the pose. [https://www.youtube.com/watch?v=SM8tLHcKFN0](https://www.youtube.com/watch?v=SM8tLHcKFN0)
Look at the shackles. Look at her sleeves. Look at her stitches on her coat. It's not 3d sculpted, it's just drawn black circle and white lines
It's literally hand drawn textures. It's not modeled. The same way Hoyo does their textures. It's the same way everyone else does it. You are insane to argue about it. It's going to look weird everywhere if you are going to zoom in.
As I said in the previous reply, look at this post [https://www.reddit.com/r/zarn/comments/1m75ttj/useful\_tip\_while\_handpainting\_in\_3d/?share\_id=CS5x1cIR6AQbJU9AdrPYr&utm\_content=1&utm\_medium=android\_app&utm\_name=androidcss&utm\_source=share&utm\_term=1](https://www.reddit.com/r/zarn/comments/1m75ttj/useful_tip_while_handpainting_in_3d/?share_id=CS5x1cIR6AQbJU9AdrPYr&utm_content=1&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1)
This is literally basic pipeline for the industry. If you think console looks betten, then it's probably lightning. Or if it's indeed has higher resolution, then it's not going to change the fact, that model still doesn't render small details, because hand painted texture simulating it. Just take screenshot of both version and compare it
TheBalladeer_2026-01-30 12:08
Is it good on ps5?
Myriad102026-01-30 12:11
Which is why I mostly play Genshin on ps5. Really hope whatever these exclusivity things from other platforms are coming to pc by 7.X...
NoMail67622026-01-30 12:20
Yeah, I hate when I play with my magnifier glass on and see all of that in the middle of abbys, really annoying
Yukilumi2026-01-30 12:40
It's wild that PC is treated like the red-headed stepchild compared to mobile and PS5
Seaglass21212026-01-30 12:42
Why do her eyes change color again? Feel free to spoil me
LevelPowerful68162026-01-30 13:05
Power saving mode
Ravemst2026-01-30 12:44
Me over here on my Xbox which also has all the same features as the ps5 version and loving it.
LookItsEric2026-01-30 12:47
Escoffier’s leggings stole all the pixels, sorry!
Low-Shoe53862026-01-30 12:49
Less clothes- better texture
ScreechingPizzaCat2026-01-30 13:09
It’s not that bad tho…
Korager2026-01-30 13:10
This and the 60fps limit is such a joke
Totally-Average-User2026-01-30 13:11
It's an old problem, Cacucu texture is still low res
hikufalafel2026-01-30 13:53
And i thought we were way past this kind of post.
_kris2002_2026-01-30 14:09
I play on pc, a very beefy one at that as I do video editing. And my gf plays on my xbox series s.
I kid you not Xbox textures look so much more crisp than on pc it’s insane. The difference is in fact huge when you see a real life comparison
I’m not saying overhaul the graphics and make it look like an unreal 5 game. Just slightly update and brush up the textures on pc, it’s quite a fair sentiment to have I think
MembershipStrong41922026-01-30 14:28
Only game in the world that locks fps and texture resolutions on different platforms for exclusivity
realJeronimox2026-01-30 14:28
Zibai is a bad example. In the same quest we visit Baizhu. We get 10 seconds close up shot of his snake and she is literally pixelated. You can see stairs of pixels on her. I have maxed out graphics settings and rendering. This is honestly pathetic.
Sunbrizzle2026-01-30 14:31
The low res textures are embarrassing
Nero_PR2026-01-30 15:03
Crazy PC didn't get the PS5 texture treatment. Even it was a timed contract between HoYo and Sony, I think it would have expired by now.
Nukatonne2026-01-30 15:14
I play below the minimum specs, but I agree 👍
Shemsu_Hor_92026-01-30 23:00
Ah, the "all the dead have their eyes wide open" setting.
Dasutein2026-01-30 15:23
I keep hoping that once the PS4 version is retired that maybe the PC version can be updated to receive the enhanced PS5/Xbox visuals without mods. Highly doubt it will happen considering Hoyo's track record when it comes to feature parity across platforms (never forget how long it took Android to get controller support of all things, and how official 120 fps support is locked to iOS).
jd010101012026-01-30 15:43
It exists even on PS5. I thought I was tripping when I saw pixels on the back part of Neuvi’s outfit.
CauliflowerBig2026-01-30 15:55
Crying in iPad
Traditional-Basil8682026-01-30 16:12
The fact some people still defend those low textures and the lack of an option to delete past content on PC is so beyond me, what do they have to gain from licking Hoyo's boots this much?
Defiant_Office2026-01-30 16:21
Game really needs an graphics update, a lot of the textures are very bad especially when playing on 4k
AceWissle2026-01-30 16:46
I'm glad this is the default, the game is large enough as is
BUT it would be nice if there was an optional way to get higher res files
UrticateMaster2026-01-30 18:41
When are we getting 120fps on PC come onnm
Miwoo02026-01-30 18:43
REAL
arcadia_01892026-01-30 18:45
Cries in mobile
phaideibackshots2026-01-30 21:11
what's weird is that other platforms have the things we've been wanting. xbox/ps5 have 2048x2048 textures and ios has 120fps meanwhile PC is still at 1024x1024 and 60
Fast-Ad-24152026-01-30 22:06
what do you expect from the game, while there is still the PS4 version existing, which is bottlenecking all graphics of the game? Wait till we have finally April and the PS4 version gets its EoS, then we can actually finally seriously expect from the game to receive a more major visual glow up, because then can finally MHY improve the game in all the basics, that everything of the game can be upgraded onto the more modern console niveau of PS5/Xbox SX base version performance level and give the game visual updates, that are by now like 3 years overdue already, because MHY should have ditched the PS4 at best already with the implementation of Sumeru, instead of waiting 3 more years with that important step of change, from a pure technical perspective.
But they intentionally didn't do that from their natural money-making perspective, which told them, that its a dumb idea to give up so soon on the massive amount of PS4 players, that we can use to make for several years to come much more money with them, than risking it with an too early platform switch, to lose out on too many potential players that could bring MHY alot of potential money over the next years, until the point got reached now, that the PS4 needs to find finally its end, because of the bottlenecking becoming too big and heavy to say with a straight face, that it still makes sense to keep the PS4 support any longer, when it hinders the technical progress of the game just too much on the long run. It also simply becomes too expensive for MHY to constantly keep up a support for an other platform with an outdated infra structure, that still works on HDD age design, while everything else works already with SSD's to manage the optimizations of the same game for outdated technology, when you could rather use all those ressources for better more modern technology, that has far better impact on improving the game, than the outdated plaformn, thats already constantly running on its technical limits and running hot, that the whole console fucking sounds like the turbines of a fighter jet !! starting, while modern consoles don't get a freaking sweat with the game at all... the insane amounts of processes you can have right now on PS5, on Milliastra Wonderland, while not succumbing at all to all the actions on screen with basically thousands of things happenign at the same time, without - that would be a total overkill for any PS4 ...if youd got with that outdated junk into one of the current roguelike MW games on classic mode with endless mode, where the battles constantly get harder and more enemies spawn ...
My PS5 easily survived that easily without running a tiny tiny bit louder AT ALL..
My PS4 in that room would have died probably after few minutes already, because of being completely unable to process everythign whats happening at the same time, once too many enemies are there and it woudl jhave ended very likely in tons of lag and jet like noise...
w1422362026-01-30 23:08
The clothes on npcs look so ass
CanFB1907TR2026-01-30 23:35
I am on a 27 inch 1440p monitor and texture update is a must at this point
ostrieto172026-01-31 02:33
A lot of things are higher in priority than this tbh but yeah it should.
Recent_Fan_60302026-01-31 02:50
I hate how you can count the pixels on certain models,especially npcs if there's a close up shot on them
Honest_Milk_82742026-01-31 02:50
Genshin is a pretty game. That said, the graphics are really underwhelming for a 2020 game that has room to improve. I was really impressed when I tried ZZZ, because the characters look A LOT better than Genshin (even if the scenarios are as low effort as Honkai Impact 3rd ones).
It's weird that a multibillionaire company won't upgrade their game. World of Warcraft is a game released in 2004 that went thru constant change. The most recent updates have better texture, lightning and physics than Genshin Impact, in a MMO that is not even supposed to have good graphics because 30-man instances exist.
Colonel_Cirno2026-01-31 02:54
Eternal PC punishment and damnation
Beta_Codex2026-01-31 03:22
It depends on your graphics card not really the game
HockityPock2026-01-31 03:26
im playing on a pootato pc with the lowest quality I can stand... but honest question why do we care this much?
Emperor-Nerd2026-01-31 04:30
Off topic but aren't her eyes golden why are they blue
GHOST55232026-01-31 07:33
been saying that since 5 years ago playing on the ps4
anarchy7532026-01-31 08:16
Every time I see people complaining about this sort of thing, it makes me happy that I don't even notice such minor things.
westlander7872026-01-31 10:19
This game looks too good to be hampered by low textures. Im not sure there are enough pc players for them to go through the work though
Commentaires
I’ve written about this topic extensively, posted proper tests (not half hearted running around like Yourubers do), etc. It’ll be M8-9 at the current rate til 120 is brute forceable on mobile and even that is assuming Mihoyo doesn’t keep upgrading graphics. It’s simply unoptimized and the devices can’t do it smoothly.
For that matter, to even play smooth 60 you need to disable ProMotion in settings because otherwise that interferes with FPS too. I’ve written about this too, it’s a very well known bug Apple never saw fit to fix since iOS/iPadOS 16.
>!~~Whatever you do, don't look up Genshin Impact FPS unlocker and click the first github link you see~~!<
I bet this comment is also going to get downvoted by both sides btw, just watch it.
Higher fps is contractually locked to apple
Higher res is contractually locked to playstation
What's next? World quest voice lines locked behind nintendo switch?
github -> fps-unlock (120fps+)
bananamods -> texture++ (4K)
The xbox version has the exact same quality as of the ps5.
Main point is, Hoyo grandfathered themselves into a number of sub-optimal arrangements to break into the market with Genshin. Not great for the end user, but in the grand scheme of things quite minor sacrifices. And since that was the jumpstart their big money ticket needed, I doubt they're regretting those decisions.
Such a damn waste
apparently PS5 also has a different cloud engine??????? but it also might be consoles in general. his game is stunning, and my phone screen is too small for me to see the details omitted.
Genshin texture issue: Characters during story conversations who are in the main focus of the camera will have PS2 looking clothes
(i7 5930k, RTX 3060 TI, 32 Gb of quad-channel DDR4)
Also game doesn't allow me to even see higher graphical settings even tho hardware load is "low" and the game runs above 100 fps. I know they exist since I saw screenshots with "very high" options for scene detail, special effects etc, but for me they just don't show up. It's just an arbitrary restriction
Rinacsita to Laha roi would like to have a word with you
BUT it would be nice if there was an optional way to get higher res files that are not downloaded by default
BUT I feel like this one isn't such a big deal, without the zoom in I wouldn't have even noticed anything, unlike the Traveler's default skin for example where you can count the polygons and pixels even without a zoom in
And it's especially bad for NPC and environmental textures.
The new one does it too, my biggest hope over even better hair modeling and cleaner details was that they'd fix the old model's low res textures but they didn't :(
Having objects pop into existence at 30m is just a bad look
And while what you're saying is technically correct on some level, you're also exaggerating.
They might need to rework how assets load and how VRAM is handled.
We've seen a lot of games do that with texture packs, and allow the activation in the options for GPU with high VRAM. Witcher and Cyberpunk did that, CoD too
There is no gutting the game engine whatsoever.
They would need to adapt and test it properly, that is all.
So either they don’t think it’s worth the effort, or they have some form of exclusivity contract with Sony.
Maybe if miliastra wasn't such a hit in china and they didn't need to move a bunch of the gi devs to the mw department then yeah, they could have maybe had the resources and time to work on overhauling the engine.
So yeah, you choose between good optimisation or better looking finer details
[https://www.reddit.com/r/zarn/comments/1m75ttj/useful\_tip\_while\_handpainting\_in\_3d/?share\_id=CS5x1cIR6AQbJU9AdrPYr&utm\_content=1&utm\_medium=android\_app&utm\_name=androidcss&utm\_source=share&utm\_term=1](https://www.reddit.com/r/zarn/comments/1m75ttj/useful_tip_while_handpainting_in_3d/?share_id=CS5x1cIR6AQbJU9AdrPYr&utm_content=1&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1)
Also Im not as experienced in 3d modeling, but Im not sure if super detailed models is a good idea. What if it'll lose hand drawn anime aesthetic. It would be cool to see some documentary from them on some parts of their pipeline...
Total graphic overhaul (like what Warframe did) might improve in-game visual but they probably haven't figure out how to fully optimized it on PC since they might be having complication with the game engine. The game would be also 200gb+ if they need high poly model so yeah that is another problem lol.
If you want things to scale infinitely you have to use vectors or mathematical textures. Vectors are mostly used in UIs for the icons. Mathematical textures like Voronoi or Perlin noise are used in random generation or landscaping, or at least in something that is pretty continuous.
Genshin textures are in no way special, except that they are anime stylized and also Genshin uses shaders that make the characters look the way they do.
For example, here's Flins' body texture as [exported from the PC version](https://imgur.com/a/WjQpG2r) (1K), and f[rom the official model export](https://imgur.com/a/Zfq7sUv) (2K).
it's about the engine and texture quality, and unity can absolutely have better graphics than dainsleif chest piece or the traveler gloves
I swear there lengths people go for hoyoverse are concerning
Everyone is talking about how good textures for Endfield is, but it's made the same way. Look at the first girl in this video when she does the pose. [https://www.youtube.com/watch?v=SM8tLHcKFN0](https://www.youtube.com/watch?v=SM8tLHcKFN0)
Look at the shackles. Look at her sleeves. Look at her stitches on her coat. It's not 3d sculpted, it's just drawn black circle and white lines
It's literally hand drawn textures. It's not modeled. The same way Hoyo does their textures. It's the same way everyone else does it. You are insane to argue about it. It's going to look weird everywhere if you are going to zoom in.
As I said in the previous reply, look at this post [https://www.reddit.com/r/zarn/comments/1m75ttj/useful\_tip\_while\_handpainting\_in\_3d/?share\_id=CS5x1cIR6AQbJU9AdrPYr&utm\_content=1&utm\_medium=android\_app&utm\_name=androidcss&utm\_source=share&utm\_term=1](https://www.reddit.com/r/zarn/comments/1m75ttj/useful_tip_while_handpainting_in_3d/?share_id=CS5x1cIR6AQbJU9AdrPYr&utm_content=1&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1)
This is literally basic pipeline for the industry. If you think console looks betten, then it's probably lightning. Or if it's indeed has higher resolution, then it's not going to change the fact, that model still doesn't render small details, because hand painted texture simulating it. Just take screenshot of both version and compare it
I kid you not Xbox textures look so much more crisp than on pc it’s insane. The difference is in fact huge when you see a real life comparison
I’m not saying overhaul the graphics and make it look like an unreal 5 game. Just slightly update and brush up the textures on pc, it’s quite a fair sentiment to have I think
BUT it would be nice if there was an optional way to get higher res files
But they intentionally didn't do that from their natural money-making perspective, which told them, that its a dumb idea to give up so soon on the massive amount of PS4 players, that we can use to make for several years to come much more money with them, than risking it with an too early platform switch, to lose out on too many potential players that could bring MHY alot of potential money over the next years, until the point got reached now, that the PS4 needs to find finally its end, because of the bottlenecking becoming too big and heavy to say with a straight face, that it still makes sense to keep the PS4 support any longer, when it hinders the technical progress of the game just too much on the long run. It also simply becomes too expensive for MHY to constantly keep up a support for an other platform with an outdated infra structure, that still works on HDD age design, while everything else works already with SSD's to manage the optimizations of the same game for outdated technology, when you could rather use all those ressources for better more modern technology, that has far better impact on improving the game, than the outdated plaformn, thats already constantly running on its technical limits and running hot, that the whole console fucking sounds like the turbines of a fighter jet !! starting, while modern consoles don't get a freaking sweat with the game at all... the insane amounts of processes you can have right now on PS5, on Milliastra Wonderland, while not succumbing at all to all the actions on screen with basically thousands of things happenign at the same time, without - that would be a total overkill for any PS4 ...if youd got with that outdated junk into one of the current roguelike MW games on classic mode with endless mode, where the battles constantly get harder and more enemies spawn ...
My PS5 easily survived that easily without running a tiny tiny bit louder AT ALL..
My PS4 in that room would have died probably after few minutes already, because of being completely unable to process everythign whats happening at the same time, once too many enemies are there and it woudl jhave ended very likely in tons of lag and jet like noise...
It's weird that a multibillionaire company won't upgrade their game. World of Warcraft is a game released in 2004 that went thru constant change. The most recent updates have better texture, lightning and physics than Genshin Impact, in a MMO that is not even supposed to have good graphics because 30-man instances exist.