Genshin Impact made 260million$ (1.8billion rmb) across Mobile/PC/PS in January 2026 (Columbina banner + Ineffa rerun)
[source](https://www.bilibili.com/video/BV1vK64BvEH7?buvid=XU603D96D32B9B5A505B420E3123D04519B95&from_spmid=search.search-result.0.0&is_story_h5=false&mid=HbSPY7IrFHktyJUZi%2BLvQQ%3D%3D&plat_id=116&share_from=ugc&share_medium=android_i&share_plat=android&share_session_id=764a0deb-37c0-48a2-bf81-ae0aecb0e3da&share_source=COPY&share_tag=s_i&spmid=united.player-video-detail.0.0&timestamp=1769958450&unique_k=JvP0J7M&up_id=3494365804628834) \[bilibili cn CC via sensortower estimates\]
Commentaires
This is especially bad for hsr because the next planet was supposed to be called Edo star. Shortly after this, they changed the name to planarcadia and announced the delay.
Like how banners have the highest sales in the first few days.
it gets people to try the game, but it won't really make them spend since it would be stupid to spend money on a game you ve only played a short time and aren t sure you l like/keep playing
for a new game with no existing players i doubt it.
Gambling and reason don't belong in the same sentence, that's just how these casinos operate. Gachas making the bulk of revenue at the start of the banner is an industry wide truth.
Whales DGAF
What you're saying has very little impact on the overall revenue
**Pretty sure whales will want to C6 their entire damn team**,
not just get 1 guaranteed copy by playing hundreds of hours.
Endfield will be heavily dependent on whales,
because it doesn't seem like a friendly casual f2p game to me.
Hopefully those sea creatures will continue to stay,
the game is actually quite fun after you put some time and effort in.
Combat needs a minor overhaul though.
This is what happens when you run full break banners holy washed archetype
And they also don't earn much on Reruns... Compared to gi reruns
Even Dahlia made 27 Mil, and she is niche support for only 1 archetype. Regular prenium Hsr char make just as much as Gi one
That's how they do Yearly rev ranking
naruto has a coeff. of 0 since its a mobile only game, zzz and ake have a coeff. of 1.2 and genshin has a coeff. of 1.3, they basically take the mobile revenue reported by sensor tower and multiply them by these coefficiets
these coefficients are based on different surveys/polls and not official data hence they are only estimates and not 100% accurate
Anyway just a guess.
Endfield: $114m
ZZZ: $96m
Naruto: $80m
Wuwa: $77m
LADS: $51m
Hsr: $24m
Only one new character who is fixed a dead archetype with a bandage
Pretty much everyone saving for the next planet
* Poorly designed character kits that remove any flexibility from team building (and it seems they’ll be doing this again with version 4.X)
* Story is extremely wordy and confusing for no good reason
* Poor presentation of the story, lack of animations while talking and constant black screens
There’s more but those are the main complaints I remember off the top of my head. It’s probably in the worst state right now out of Hoyo’s main three games. Genshin and ZZZ are doing pretty well, though they both have their own problems. HSR isn’t dying anytime soon though, new region will probably bring it back, it’s just in a very dry spot right now with lots of people feeling negatively about the game.
And delay of the new Version
Reminder this is only For January 2026 which means Ineffa and Columbina banner 🤣